Player Matchup

Hun Batz
Hun Batz
CORYBOY227
Hun Batz
Level 89
God Stats
4W - 4L
1,654 SR
Queue Stats
303W - 313L
1,433 Elo+
Party 1
Charybdis
Charybdis
I TML Zonic
Charybdis
Level 67
God Stats
35W - 45L
1,492 SR
Queue Stats
167W - 182L
1,463 Elo+
Party 1
Chaac
Chaac
TrickShotLogan
Chaac
Level 68
God Stats
8W - 7L
1,411 SR
Queue Stats
167W - 153L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
WatcherFleet
Baron Samedi
Level 89
God Stats
38W - 25L
1,449 SR
Queue Stats
259W - 278L
1,383 Elo+
Party 1
Yemoja
Yemoja
YelloMan2004
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 73L
1,447 Elo+
Party 1
Team Averages
Level 68
1,501 SR
1,433 Elo+

VS

Team Averages
Level 49
1,478 SR
1,411 Elo+
Artio
Artio
 
Artio
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Bootsyyyy
Awilix
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,236 Elo+
Party 2
Ao Kuang
Ao Kuang
Johnny8062
Ao Kuang
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
486W - 528L
1,498 Elo+
Solo
Hercules
Hercules
King23Rooster
Hercules
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,340 Elo+
Solo
Medusa
Medusa
Shhiftyyy
Medusa
Level 127
God Stats
2W - 5L
1,392 SR
Queue Stats
88W - 74L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CORYBOY227
Hun Batz
14
8 / 0 / 2
7,957
663
6,829
5,867
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
I TML Zonic
Charybdis
11
1 / 2 / 2
6,100
508
7,345
9,053
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 6
6,290
524
6,067
10,675
9,379
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
WatcherFleet
Baron Samedi
11
4 / 0 / 7
6,993
583
7,478
5,301
2,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
10
0 / 0 / 6
6,007
501
3,502
5,040
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 0
5,499
458
1,748
10,395
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Bootsyyyy
Awilix
11
2 / 4 / 0
6,009
501
3,460
9,804
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Johnny8062
Ao Kuang
9
0 / 4 / 0
4,984
415
2,772
9,024
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
King23Rooster
Hercules
10
1 / 1 / 1
5,983
499
2,882
8,193
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Shhiftyyy
Medusa
10
1 / 3 / 0
5,590
466
7,128
7,361
1,594
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
4
4
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
L
Awilix
Bootsyyyy
Awilix
2
4
0
0.5
W
Hun Batz
CORYBOY227
Hun Batz
8
0
2
9
W
Charybdis
I TML Zonic
Charybdis
1
2
2
1
L
Ao Kuang
Johnny8062
Ao Kuang
0
4
0
0
L
Hercules
King23Rooster
Hercules
1
1
1
1.5
L
Medusa
Shhiftyyy
Medusa
1
3
0
0.33
W
1
2
6
2
W
Baron Samedi
WatcherFleet
Baron Samedi
4
0
7
7.5
W
Yemoja
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,221
Damage
17,990
35,936
Taken
44,777
18,826
Mitigated
21,965
17,654
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,748
72
1,036
4,633
10,395
6,693
125
3,291
7,104
14,185
0
L
Awilix
Bootsyyyy
Awilix
3,460
1,072
0
1,962
9,804
2,897
0
1,348
8,456
0
33,414
W
Hun Batz
CORYBOY227
Hun Batz
6,829
2,308
0
1,076
5,867
1,797
0
991
4,826
0
54,671
W
Charybdis
I TML Zonic
Charybdis
7,345
3,687
229
4,180
9,053
1,966
0
385
8,668
0
45,000
L
Ao Kuang
Johnny8062
Ao Kuang
2,772
287
0
1,617
9,024
2,648
0
4,356
4,668
11,170
0
L
Hercules
King23Rooster
Hercules
2,882
1,177
0
4,101
8,193
8,133
0
274
7,919
0
21,271
L
Medusa
Shhiftyyy
Medusa
7,128
2,115
0
500
7,361
1,594
612
1,711
5,650
0
40,217
W
6,067
1,122
0
4,960
10,675
9,379
679
501
9,647
0
28,334
W
Baron Samedi
WatcherFleet
Baron Samedi
7,478
562
697
3,130
5,301
2,361
19
1,499
3,592
33,936
0
W
Yemoja
3,502
1,097
1,003
2,379
5,040
3,323
75
790
4,204
13,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,347
Gold Earned
28,065
298
Minions Killed
246
0
Camps Cleared
0
1,165,886
Distance Traveled
1,159,395
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,499
458
29
2
0
252,061
7
L
Awilix
6,009
501
70
6
0
266,385
4
W
Hun Batz
7,957
663
105
9
0
283,595
0
W
Charybdis
6,100
508
75
6
0
195,378
2
L
Ao Kuang
4,984
415
32
3
0
210,735
0
L
Hercules
5,983
499
45
4
0
223,212
1
L
Medusa
5,590
466
70
6
0
207,002
1
W
Chaac
6,290
524
51
4
0
230,334
0
W
Baron Samedi
6,993
583
48
4
0
232,343
1
W
Yemoja
6,007
501
19
2
0
224,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role