Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ClxoudNinee
Shiva
Level 43
God Stats
0W - 1L
1,266 SR
Queue Stats
25W - 40L
1,468 Elo+
Solo
Izanami
Izanami
Mitten6662646
Izanami
Level 5
God Stats
1W - 10L
1,275 SR
Queue Stats
2W - 14L
1,301 Elo+
Party 1
Athena
Athena
littleredmudkip
Athena
Level 18
God Stats
8W - 13L
1,418 SR
Queue Stats
64W - 80L
1,371 Elo+
Party 1
Team Averages
Level 67
1,392 SR
1,428 Elo+

VS

Team Averages
Level 49
1,477 SR
1,488 Elo+
Apollo
Apollo
BeeStingher90
Apollo
Level 69
God Stats
1W - 1L
1,185 SR
Queue Stats
35W - 27L
1,588 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Solar Hydrus
Morgan Le Fay
Level 40
God Stats
6W - 4L
1,597 SR
Queue Stats
198W - 282L
1,427 Elo+
Party 2
Ares
Ares
TRN Porcorn
Ares
Level 84
God Stats
4W - 6L
1,387 SR
Queue Stats
264W - 319L
1,352 Elo+
Party 2
Guan Yu
Guan Yu
TRN toaster
Guan Yu
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
587W - 661L
1,419 Elo+
Party 2
Mercury
Mercury
Theswaggmann
Mercury
Level 2
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 4L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 6 / 1
6,030
603
7,321
8,200
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
 
Tiamat
9
1 / 5 / 2
5,539
554
3,951
6,118
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 0
5,915
592
3,479
6,619
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
7
0 / 6 / 1
4,577
458
2,618
7,223
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 4 / 0
4,900
490
2,193
11,134
4,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
7 / 1 / 2
5,918
592
8,416
6,814
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Solar Hydrus
Morgan Le Fay
10
3 / 4 / 1
5,939
594
3,139
7,143
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 2 / 7
6,295
630
3,045
6,823
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
TRN toaster
Guan Yu
11
2 / 3 / 0
6,263
626
3,585
5,953
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Theswaggmann
Mercury
12
8 / 0 / 3
7,361
736
5,260
7,077
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
9
Kills
23
23
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
6
1
0.75
L
Tiamat
 
Tiamat
1
5
2
0.4
W
7
1
2
8
L
3
2
0
1.5
L
Izanami
0
6
1
0.08
W
Morgan Le Fay
Solar Hydrus
Morgan Le Fay
3
4
1
0.88
W
3
2
7
3.25
W
Guan Yu
TRN toaster
Guan Yu
2
3
0
0.67
W
Mercury
Theswaggmann
Mercury
8
0
3
9.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
23,445
39,294
Taken
33,810
15,103
Mitigated
14,452
7,186
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,321
1,742
0
540
8,200
3,447
0
2,029
6,171
0
24,673
L
Tiamat
 
Tiamat
3,951
561
0
958
6,118
3,843
0
2,226
3,892
28,179
0
W
8,416
6,383
0
3,494
6,814
1,806
523
966
5,848
0
26,194
L
3,479
521
0
2,793
6,619
2,063
0
0
6,619
0
25,162
L
Izanami
2,618
2,012
0
965
7,223
1,548
130
813
6,410
0
17,304
W
Morgan Le Fay
Solar Hydrus
Morgan Le Fay
3,139
726
0
639
7,143
2,199
383
2,106
5,037
23,356
0
W
3,045
267
173
1,414
6,823
4,102
370
1,799
5,024
7,588
0
W
Guan Yu
TRN toaster
Guan Yu
3,585
985
27
1,872
5,953
4,017
820
0
5,953
0
31,298
W
Mercury
Theswaggmann
Mercury
5,260
2,974
0
1,000
7,077
2,328
0
1,273
5,804
0
44,406
L
2,193
1,069
466
1,464
11,134
4,202
144
1,116
10,018
14,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,961
Gold Earned
31,776
216
Minions Killed
257
0
Camps Cleared
0
952,646
Distance Traveled
994,712
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,030
603
43
4
0
204,258
2
L
Tiamat
5,539
554
56
6
0
179,185
0
W
Apollo
5,918
592
35
4
0
145,341
1
L
Shiva
5,915
592
54
5
0
209,001
1
L
Izanami
4,577
458
39
4
0
186,666
0
W
Morgan Le Fay
5,939
594
49
5
0
173,417
3
W
Ares
6,295
630
14
1
0
215,796
0
W
Guan Yu
6,263
626
78
8
0
203,222
0
W
Mercury
7,361
736
81
8
0
256,936
0
L
Athena
4,900
490
24
2
0
173,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role