Player Matchup

Tiamat
Tiamat
CCB1428
Tiamat
Level 107
God Stats
1W - 1L
1,650 SR
Queue Stats
56W - 45L
1,567 Elo+
Party 3
Janus
Janus
KorpzJudex
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 3L
1,820 Elo+
Party 3
Chronos
Chronos
Moedeus
Chronos
Level 100
God Stats
0W - 1L
1,882 SR
Queue Stats
36W - 26L
1,486 Elo+
Party 3
Scylla
Scylla
OG-_-JDM_-
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,525 Elo+
Party 3
Merlin
Merlin
rajja-24
Merlin
Level 34
God Stats
74W - 93L
1,631 SR
Queue Stats
1,723W - 1,843L
1,482 Elo+
Solo
Team Averages
Level 73
1,632 SR
1,576 Elo+

VS

Team Averages
Level 66
1,603 SR
1,544 Elo+
Bastet
Bastet
GiveNoBlood
Bastet
Level 107
God Stats
1W - 1L
1,693 SR
Queue Stats
92W - 63L
1,614 Elo+
Party 2
Jing Wei
Jing Wei
Inevitable91
Jing Wei
Level 127
God Stats
27W - 25L
1,508 SR
Queue Stats
266W - 246L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
Mukashimukash1
Kukulkan
Level 24
God Stats
23W - 17L
1,639 SR
Queue Stats
38W - 32L
1,559 Elo+
Party 1
Erlang Shen
Erlang Shen
Officer_OMEGA_X
Erlang Shen
Level 45
God Stats
10W - 10L
1,526 SR
Queue Stats
724W - 745L
1,467 Elo+
Solo
Bellona
Bellona
TwitterMyYahoo4
Bellona
Level 26
God Stats
9W - 6L
1,648 SR
Queue Stats
9W - 6L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CCB1428
Tiamat
16
4 / 6 / 5
11,081
1,108
13,381
15,951
11,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
15
3 / 7 / 4
10,509
1,051
11,507
11,188
1,616
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Moedeus
Chronos
15
0 / 5 / 6
9,585
959
11,814
13,087
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
OG-_-JDM_-
Scylla
15
3 / 1 / 1
9,782
978
3,643
5,664
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
rajja-24
Merlin
15
0 / 3 / 4
9,406
941
8,182
7,445
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

173

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
12 / 4 / 5
12,871
1,287
23,900
12,268
4,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Inevitable91
Jing Wei
17
2 / 3 / 11
10,576
1,058
10,261
13,757
10,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
16
1 / 0 / 7
9,807
981
5,544
2,567
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Officer_OMEGA_X
Erlang Shen
17
3 / 2 / 10
11,117
1,112
4,602
14,002
11,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 1 / 8
10,779
1,078
5,374
11,571
12,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
10
Kills
22
22
Deaths
10
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CCB1428
Tiamat
4
6
5
1.08
W
Bastet
12
4
5
3.63
W
Jing Wei
Inevitable91
Jing Wei
2
3
11
2.5
L
Janus
3
7
4
0.71
L
Chronos
Moedeus
Chronos
0
5
6
0.6
W
Kukulkan
1
0
7
4.5
L
Scylla
OG-_-JDM_-
Scylla
3
1
1
3.5
W
Erlang Shen
Officer_OMEGA_X
Erlang Shen
3
2
10
4
W
4
1
8
8
L
Merlin
rajja-24
Merlin
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,527
Damage
49,681
53,335
Taken
54,165
18,456
Mitigated
42,230
3,774
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CCB1428
Tiamat
13,381
985
38
2,385
15,951
11,127
0
748
15,203
33,470
0
W
Bastet
23,900
2,857
0
1,783
12,268
4,842
0
11,172
1,096
0
36,856
W
Jing Wei
Inevitable91
Jing Wei
10,261
8,969
0
2,684
13,757
10,867
0
12,764
907
0
32,543
L
Janus
11,507
1,238
0
14
11,188
1,616
0
655
10,533
27,867
0
L
Chronos
Moedeus
Chronos
11,814
5,660
0
956
13,087
2,940
0
1,015
12,072
25,332
0
W
Kukulkan
5,544
100
0
492
2,567
1,847
0
2,172
340
24,647
0
L
Scylla
OG-_-JDM_-
Scylla
3,643
258
0
208
5,664
1,027
0
1,472
4,192
15,358
0
W
Erlang Shen
Officer_OMEGA_X
Erlang Shen
4,602
2,203
0
3,468
14,002
11,939
0
11,462
2,466
0
31,463
W
5,374
1,482
165
1,046
11,571
12,735
0
10,663
829
0
12,927
L
Merlin
rajja-24
Merlin
8,182
223
0
173
7,445
1,746
0
1,654
5,791
23,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,363
Gold Earned
55,150
189
Minions Killed
207
7
Camps Cleared
10
930,800
Distance Traveled
966,548
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,081
1,108
52
5
1
188,537
0
W
Bastet
12,871
1,287
24
2
4
195,794
0
W
Jing Wei
10,576
1,058
48
5
2
187,455
2
L
Janus
10,509
1,051
42
4
1
185,361
1
L
Chronos
9,585
959
29
3
2
196,436
0
W
Kukulkan
9,807
981
50
5
2
168,376
0
L
Scylla
9,782
978
24
2
3
180,669
1
W
Erlang Shen
11,117
1,112
65
7
1
212,429
0
W
Bellona
10,779
1,078
20
2
1
202,494
0
L
Merlin
9,406
941
42
4
0
179,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role