Player Matchup

He Bo
He Bo
FreddyG JR3
He Bo
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 82L
1,524 Elo+
Solo
Arachne
Arachne
IINV3RT
Arachne
Level 129
God Stats
11W - 8L
1,987 SR
Queue Stats
596W - 569L
1,653 Elo+
Solo
Zhong Kui
Zhong Kui
Onjah10
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,603 Elo+
Party 2
Shiva
Shiva
RandySavage909
Shiva
Level 140
God Stats
7W - 4L
1,722 SR
Queue Stats
31W - 32L
1,659 Elo+
Solo
Sol
Sol
iimPollito
Sol
Level 110
God Stats
12W - 5L
1,720 SR
Queue Stats
58W - 57L
1,637 Elo+
Party 2
Team Averages
Level 133
1,686 SR
1,615 Elo+

VS

Team Averages
Level 125
1,535 SR
1,678 Elo+
Ah Muzen Cab
Ah Muzen Cab
C0mpassi0n
Ah Muzen Cab
Level 62
God Stats
19W - 18L
1,353 SR
Queue Stats
1,029W - 852L
1,652 Elo+
Solo
Nemesis
Nemesis
Kokushibyu
Nemesis
Level 124
God Stats
6W - 3L
1,734 SR
Queue Stats
618W - 414L
1,770 Elo+
Solo
Cabrakan
Cabrakan
LesMcBurney
Cabrakan
Level 124
God Stats
4W - 5L
1,367 SR
Queue Stats
306W - 280L
1,637 Elo+
Solo
Cthulhu
Cthulhu
MarsupialMan
Cthulhu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,694 Elo+
Party 1
Poseidon
Poseidon
Mikescreamo
Poseidon
Level 160
God Stats
4W - 0L
1,720 SR
Queue Stats
88W - 115L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,675
445
5,831
9,253
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
IINV3RT
Arachne
11
3 / 5 / 0
6,983
466
4,960
12,111
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Onjah10
Zhong Kui
13
1 / 4 / 0
7,643
510
4,557
12,319
8,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 3 / 3
7,059
471
7,747
14,028
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 0 / 1
8,832
589
6,414
7,205
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C0mpassi0n
Ah Muzen Cab
16
3 / 1 / 0
9,543
636
6,076
9,630
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Kokushibyu
Nemesis
16
10 / 0 / 2
9,622
641
10,801
11,071
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
LesMcBurney
Cabrakan
13
1 / 5 / 10
7,269
485
6,153
10,458
6,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
MarsupialMan
Cthulhu
14
1 / 0 / 4
8,637
576
5,280
8,728
7,327
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Mikescreamo
Poseidon
15
3 / 1 / 9
9,201
613
10,243
7,512
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
18
18
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
C0mpassi0n
Ah Muzen Cab
3
1
0
3
L
0
6
2
0.17
L
Arachne
IINV3RT
Arachne
3
5
0
0.6
W
Nemesis
Kokushibyu
Nemesis
10
0
2
11
W
Cabrakan
LesMcBurney
Cabrakan
1
5
10
1.2
W
Cthulhu
MarsupialMan
Cthulhu
1
0
4
3
W
Poseidon
Mikescreamo
Poseidon
3
1
9
7.5
L
Zhong Kui
Onjah10
Zhong Kui
1
4
0
0.25
L
0
3
3
0.5
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,509
Damage
38,553
54,916
Taken
47,399
22,432
Mitigated
23,802
14,968
Healing
18,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
C0mpassi0n
Ah Muzen Cab
6,076
2,976
0
6,347
9,630
3,118
0
2,314
7,316
0
78,037
L
5,831
152
0
603
9,253
1,986
0
4,910
4,089
42,459
0
L
Arachne
IINV3RT
Arachne
4,960
3,254
0
3,270
12,111
3,724
0
4,644
7,343
0
41,132
W
Nemesis
Kokushibyu
Nemesis
10,801
4,563
0
4,881
11,071
4,429
0
4,174
6,897
0
65,878
W
Cabrakan
LesMcBurney
Cabrakan
6,153
931
0
1,386
10,458
6,639
110
4,162
6,296
25,123
0
W
Cthulhu
MarsupialMan
Cthulhu
5,280
607
593
4,324
8,728
7,327
0
3,431
5,297
46,733
0
W
Poseidon
Mikescreamo
Poseidon
10,243
1,314
0
825
7,512
2,289
0
2,721
4,791
65,597
0
L
Zhong Kui
Onjah10
Zhong Kui
4,557
644
0
4,888
12,319
8,499
18
4,739
7,550
43,611
0
L
7,747
1,650
106
2,891
14,028
6,767
0
5,427
8,527
0
34,106
L
6,414
3,138
0
3,210
7,205
1,456
1,068
1,416
5,731
72,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,192
Gold Earned
44,272
466
Minions Killed
551
0
Camps Cleared
0
1,448,135
Distance Traveled
1,617,292
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,543
636
152
10
0
302,055
8
L
He Bo
6,675
445
76
5
0
274,191
5
L
Arachne
6,983
466
78
5
0
348,517
5
W
Nemesis
9,622
641
108
7
0
357,798
9
W
Cabrakan
7,269
485
42
3
0
301,411
3
W
Cthulhu
8,637
576
113
8
0
333,698
4
W
Poseidon
9,201
613
136
9
0
322,330
2
L
Zhong Kui
7,643
510
107
7
0
219,037
4
L
Shiva
7,059
471
56
4
0
314,411
4
L
Sol
8,832
589
149
10
0
291,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role