Player Matchup

Sun Wukong
Sun Wukong
Riluk_Y-lime
Sun Wukong
Level 128
God Stats
1W - 0L
1,548 SR
Queue Stats
20W - 22L
1,535 Elo+
Party 1
Apollo
Apollo
SEBASTIANJSC
Apollo
Level 106
God Stats
4W - 8L
1,272 SR
Queue Stats
9W - 9L
1,551 Elo+
Party 1
Da Ji
Da Ji
TPS_odin
Da Ji
Level 67
God Stats
3W - 0L
1,865 SR
Queue Stats
6W - 4L
1,531 Elo+
Party 1
Bacchus
Bacchus
jjmacarena
Bacchus
Level 56
God Stats
12W - 5L
1,612 SR
Queue Stats
12W - 7L
1,617 Elo+
Party 1
Scylla
Scylla
koshmar28
Scylla
Level 105
God Stats
3W - 2L
1,489 SR
Queue Stats
10W - 8L
1,545 Elo+
Party 1
Team Averages
Level 92
1,557 SR
1,556 Elo+

VS

Team Averages
Level 19
1,401 SR
1,370 Elo+
Tyr
Tyr
Artoria_Saber_-
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,431 Elo+
Party 2
Anubis
Anubis
BeGamerBR07
Anubis
Level 9
God Stats
0W - 3L
1,329 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 2
Ymir
Ymir
BimboDoTufos
Ymir
Level 16
God Stats
0W - 3L
1,190 SR
Queue Stats
13W - 19L
1,376 Elo+
Party 2
Charybdis
Charybdis
FNS-POCKET
Charybdis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 2
Ne Zha
Ne Zha
Freakkj
Ne Zha
Level 63
God Stats
6W - 9L
1,483 SR
Queue Stats
414W - 512L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Riluk_Y-lime
Sun Wukong
13
1 / 1 / 4
7,700
592
9,229
12,171
9,495
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
15
10 / 1 / 8
9,203
708
9,979
8,740
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
TPS_odin
Da Ji
13
4 / 3 / 4
7,544
580
5,261
8,973
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
jjmacarena
Bacchus
11
3 / 0 / 15
7,676
590
6,154
8,648
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
koshmar28
Scylla
13
5 / 2 / 3
7,856
604
8,350
5,042
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,003
539
5,863
11,709
9,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
10
3 / 7 / 1
6,278
483
6,556
10,461
3,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 7 / 2
5,954
458
2,810
13,399
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
FNS-POCKET
Charybdis
8
1 / 5 / 0
5,899
454
3,031
5,646
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
Freakkj
Ne Zha
13
2 / 2 / 2
7,348
565
7,033
9,710
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
23
Kills
7
7
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Anubis
3
7
1
0.5
L
0
7
2
0.14
L
Charybdis
FNS-POCKET
Charybdis
1
5
0
0.2
L
Ne Zha
Freakkj
Ne Zha
2
2
2
1.5
W
Sun Wukong
Riluk_Y-lime
Sun Wukong
1
1
4
3
W
Apollo
10
1
8
14
W
Da Ji
TPS_odin
Da Ji
4
3
4
2
W
Bacchus
jjmacarena
Bacchus
3
0
15
10.5
W
Scylla
koshmar28
Scylla
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,973
Damage
25,293
43,574
Taken
50,925
27,670
Mitigated
23,877
12,614
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,863
655
0
4,161
11,709
9,027
0
2,353
9,356
0
41,702
L
Anubis
6,556
414
0
2,572
10,461
3,517
173
5,396
4,681
25,496
0
L
2,810
495
0
895
13,399
7,005
0
5,380
7,883
21,214
0
L
Charybdis
FNS-POCKET
Charybdis
3,031
1,930
0
928
5,646
963
0
1,068
4,578
0
19,835
L
Ne Zha
Freakkj
Ne Zha
7,033
920
0
5,281
9,710
3,365
0
1,815
7,781
0
53,114
W
Sun Wukong
Riluk_Y-lime
Sun Wukong
9,229
1,412
0
3,830
12,171
9,495
53
705
11,466
9,442
43,879
W
Apollo
9,979
5,828
0
3,627
8,740
2,671
2,741
1,377
7,363
0
61,541
W
Da Ji
TPS_odin
Da Ji
5,261
1,211
0
1,038
8,973
3,628
0
2,492
6,481
0
36,398
W
Bacchus
jjmacarena
Bacchus
6,154
555
449
2,270
8,648
10,704
545
3,242
5,406
18,788
0
W
Scylla
koshmar28
Scylla
8,350
821
0
1,400
5,042
1,172
96
1,550
3,492
47,155
2,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,979
Gold Earned
32,482
398
Minions Killed
345
0
Camps Cleared
0
1,340,224
Distance Traveled
1,283,312
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,003
539
112
9
0
278,916
2
L
Anubis
6,278
483
53
4
0
216,526
0
L
Ymir
5,954
458
30
2
0
251,585
1
L
Charybdis
5,899
454
45
3
0
244,224
0
L
Ne Zha
7,348
565
105
8
0
292,061
2
W
Sun Wukong
7,700
592
113
9
0
262,647
3
W
Apollo
9,203
708
109
8
0
259,554
2
W
Da Ji
7,544
580
58
4
0
295,688
2
W
Bacchus
7,676
590
25
2
0
289,985
5
W
Scylla
7,856
604
93
7
0
232,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role