Player Matchup

Anhur
Anhur
Danstg9
Anhur
Level 46
God Stats
1W - 1L
1,824 SR
Queue Stats
59W - 47L
1,605 Elo+
Solo
Sol
Sol
JacquiTwitch
Sol
Level 126
God Stats
24W - 20L
1,575 SR
Queue Stats
81W - 98L
1,441 Elo+
Party 3
Hercules
Hercules
NintenOdd
Hercules
Level 81
God Stats
2W - 1L
1,303 SR
Queue Stats
49W - 57L
1,457 Elo+
Party 3
Ganesha
Ganesha
SketchyNoodles
Ganesha
Level 115
God Stats
14W - 12L
1,625 SR
Queue Stats
1,547W - 1,417L
1,571 Elo+
Party 1
Fafnir
Fafnir
ValeFPS
Fafnir
Level 24
God Stats
3W - 2L
1,786 SR
Queue Stats
366W - 302L
1,563 Elo+
Party 1
Team Averages
Level 78
1,622 SR
1,527 Elo+

VS

Team Averages
Level 78
1,540 SR
1,564 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bxxght666
Cernunnos
Level 67
God Stats
5W - 0L
1,500 SR
Queue Stats
150W - 115L
1,612 Elo+
Party 2
Discordia
Discordia
baronsnuts666
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,594 Elo+
Party 2
Thanatos
Thanatos
biglarryy666
Thanatos
Level 67
God Stats
6W - 7L
1,614 SR
Queue Stats
94W - 89L
1,538 Elo+
Party 2
Fafnir
Fafnir
bobjones666
Fafnir
Level 76
God Stats
5W - 3L
1,584 SR
Queue Stats
146W - 120L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Danstg9
Anhur
14
1 / 7 / 3
8,399
467
8,164
12,842
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 2
8,829
491
6,574
14,536
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
NintenOdd
Hercules
11
3 / 5 / 0
8,028
446
4,298
17,050
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 6
9,319
518
9,205
14,091
10,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fafnir
ValeFPS
Fafnir
16
6 / 5 / 1
9,787
544
8,490
15,530
10,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
0 / 5 / 1
10,009
556
7,200
13,640
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Bxxght666
Cernunnos
19
13 / 3 / 3
12,257
681
22,630
12,361
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
baronsnuts666
Discordia
18
1 / 1 / 6
10,558
587
7,355
6,367
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
biglarryy666
Thanatos
15
4 / 4 / 1
9,264
515
8,878
15,394
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
15
3 / 1 / 11
10,573
587
8,217
14,904
13,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
14
Kills
21
21
Deaths
14
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
5
1
0.1
W
Cernunnos
Bxxght666
Cernunnos
13
3
3
4.83
L
Anhur
Danstg9
Anhur
1
7
3
0.36
L
2
3
2
1
L
Hercules
NintenOdd
Hercules
3
5
0
0.6
L
2
1
6
5
L
Fafnir
ValeFPS
Fafnir
6
5
1
1.3
W
Discordia
baronsnuts666
Discordia
1
1
6
4
W
Thanatos
biglarryy666
Thanatos
4
4
1
1.13
W
Fafnir
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,731
Damage
54,280
74,049
Taken
62,666
35,196
Mitigated
29,189
20,174
Healing
29,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,200
611
185
5,818
13,640
5,119
410
8,008
5,632
64,436
0
W
Cernunnos
Bxxght666
Cernunnos
22,630
13,571
0
4,989
12,361
3,331
111
1,554
10,807
0
107,932
L
Anhur
Danstg9
Anhur
8,164
3,197
0
1,773
12,842
2,015
0
618
12,224
0
53,681
L
6,574
3,248
0
7,508
14,536
3,610
975
3,872
10,262
56,737
0
L
Hercules
NintenOdd
Hercules
4,298
1,721
0
2,259
17,050
8,141
0
2,585
14,363
0
22,789
L
9,205
1,297
0
2,749
14,091
10,918
343
7,987
5,536
53,442
0
L
Fafnir
ValeFPS
Fafnir
8,490
3,693
0
5,885
15,530
10,512
275
4,612
10,714
53,957
9,908
W
Discordia
baronsnuts666
Discordia
7,355
331
0
389
6,367
2,296
144
2,761
3,606
89,017
0
W
Thanatos
biglarryy666
Thanatos
8,878
3,182
137
11,410
15,394
5,066
0
7,302
8,092
0
60,208
W
Fafnir
8,217
2,519
2,636
4,197
14,904
13,377
0
4,209
10,695
18,321
8,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,362
Gold Earned
52,661
459
Minions Killed
582
0
Camps Cleared
0
1,683,819
Distance Traveled
1,744,017
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,009
556
136
8
0
301,048
8
W
Cernunnos
12,257
681
159
9
0
344,204
2
L
Anhur
8,399
467
100
6
0
317,210
3
L
Sol
8,829
491
116
6
0
302,704
8
L
Hercules
8,028
446
46
3
0
350,871
6
L
Ganesha
9,319
518
91
5
0
342,443
3
L
Fafnir
9,787
544
106
6
0
370,591
3
W
Discordia
10,558
587
169
9
0
365,832
1
W
Thanatos
9,264
515
90
5
0
341,486
6
W
Fafnir
10,573
587
28
2
0
391,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role