Player Matchup

Ymir
Ymir
AnimalxPrison
Ymir
Level 26
God Stats
9W - 1L
1,921 SR
Queue Stats
9W - 1L
1,884 Elo+
Party 1
Anubis
Anubis
RandomRider99
Anubis
Level 93
God Stats
18W - 15L
1,690 SR
Queue Stats
78W - 72L
1,642 Elo+
Party 1
Izanami
Izanami
Tbulmz
Izanami
Level 98
God Stats
1W - 2L
1,312 SR
Queue Stats
83W - 83L
1,628 Elo+
Party 1
Bastet
Bastet
ZGRaider857
Bastet
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 90L
1,641 Elo+
Party 1
Erlang Shen
Erlang Shen
xDoomOnSmitex
Erlang Shen
Level 136
God Stats
2W - 1L
1,564 SR
Queue Stats
162W - 139L
1,694 Elo+
Party 1
Team Averages
Level 91
1,597 SR
1,698 Elo+

VS

Team Averages
Level 25
1,451 SR
1,496 Elo+
Danzaburou
Danzaburou
Clxments
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,263 Elo+
Party 2
Cupid
Cupid
DongInMyMouf
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,530 Elo+
Party 2
Artemis
Artemis
DongKeister
Artemis
Level 13
God Stats
0W - 1L
1,254 SR
Queue Stats
6W - 4L
1,657 Elo+
Party 2
Sol
Sol
MilkMyMams
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,497 Elo+
Party 2
Medusa
Medusa
baddiesoutfr
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 14
11,351
757
4,948
15,032
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
9 / 4 / 7
12,275
818
14,215
14,537
7,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Tbulmz
Izanami
20
12 / 3 / 7
12,534
836
14,355
13,495
6,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
19
8 / 5 / 12
11,994
800
11,823
15,543
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
xDoomOnSmitex
Erlang Shen
20
7 / 1 / 19
13,700
913
20,687
16,177
20,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clxments
Danzaburou
16
1 / 8 / 6
10,098
673
4,844
16,418
5,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 6 / 1
12,220
815
16,430
15,147
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
DongKeister
Artemis
18
3 / 11 / 7
11,098
740
16,749
20,430
7,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 5
9,336
622
4,598
8,963
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
20
4 / 7 / 6
12,317
821
12,266
17,102
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
37
Kills
14
15
Deaths
37
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
L
Danzaburou
Clxments
Danzaburou
1
8
6
0.5
L
6
6
1
1.08
L
Artemis
DongKeister
Artemis
3
11
7
0.59
L
0
5
5
0.5
W
9
4
7
3.13
W
Izanami
Tbulmz
Izanami
12
3
7
5.17
W
Bastet
8
5
12
2.8
L
Medusa
4
7
6
1
W
Erlang Shen
xDoomOnSmitex
Erlang Shen
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,028
Damage
54,887
74,784
Taken
78,060
56,717
Mitigated
26,319
18,859
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,948
139
0
1,752
15,032
14,015
369
851
12,981
18,696
0
L
Danzaburou
Clxments
Danzaburou
4,844
1,619
0
1,839
16,418
5,725
42
2,876
13,390
0
15,020
L
16,430
7,998
916
4,164
15,147
5,235
701
4,922
9,454
0
50,080
L
Artemis
DongKeister
Artemis
16,749
7,936
0
2,403
20,430
7,013
0
5,802
14,408
0
40,590
L
4,598
1,049
0
679
8,963
2,360
520
577
8,322
17,368
0
W
14,215
635
0
4,765
14,537
7,911
1,156
1,045
13,492
43,743
0
W
Izanami
Tbulmz
Izanami
14,355
8,860
0
2,836
13,495
6,162
4,270
1,201
12,294
0
67,336
W
Bastet
11,823
1,764
0
2,046
15,543
8,366
2,166
544
14,999
0
31,605
L
Medusa
12,266
5,404
0
3,380
17,102
5,986
439
4,986
12,042
0
53,658
W
Erlang Shen
xDoomOnSmitex
Erlang Shen
20,687
11,344
0
7,460
16,177
20,263
3,212
957
15,220
0
52,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,854
Gold Earned
55,069
282
Minions Killed
247
0
Camps Cleared
0
1,363,723
Distance Traveled
1,105,583
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,351
757
14
1
0
230,650
0
L
Danzaburou
10,098
673
25
2
0
195,510
3
L
Cupid
12,220
815
67
4
0
258,306
0
L
Artemis
11,098
740
46
3
0
234,639
2
L
Sol
9,336
622
28
2
0
155,393
0
W
Anubis
12,275
818
52
3
0
248,494
2
W
Izanami
12,534
836
96
6
0
261,145
1
W
Bastet
11,994
800
45
3
0
304,040
0
L
Medusa
12,317
821
81
5
0
261,735
0
W
Erlang Shen
13,700
913
75
5
0
319,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role