Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Daintilly
Skadi
Level 44
God Stats
1W - 2L
1,456 SR
Queue Stats
112W - 121L
1,256 Elo+
Solo
Anubis
Anubis
Leviyahhh
Anubis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,350 Elo+
Party 2
Shiva
Shiva
SaySakata
Shiva
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 34L
1,237 Elo+
Party 2
Loki
Loki
xx3Killabotxx
Loki
Level 114
God Stats
3W - 3L
1,311 SR
Queue Stats
286W - 338L
1,408 Elo+
Solo
Team Averages
Level 56
1,453 SR
1,350 Elo+

VS

Team Averages
Level 54
1,302 SR
1,218 Elo+
Mercury
Mercury
Amazingpaper01
Mercury
Level 15
God Stats
5W - 4L
1,153 SR
Queue Stats
10W - 17L
1,178 Elo+
Party 1
Mulan
Mulan
GoHawks1802
Mulan
Level 26
God Stats
6W - 8L
1,338 SR
Queue Stats
13W - 18L
1,205 Elo+
Party 1
Hel
Hel
Miras-Thighs-
Hel
Level 107
God Stats
1W - 1L
1,454 SR
Queue Stats
13W - 18L
1,205 Elo+
Party 1
Ymir
Ymir
RytecAMR
Ymir
Level 17
God Stats
6W - 6L
1,098 SR
Queue Stats
6W - 6L
1,086 Elo+
Party 1
Ullr
Ullr
YokedHyperion21
Ullr
Level 105
God Stats
7W - 9L
1,468 SR
Queue Stats
40W - 42L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 5 / 4
7,939
496
9,735
15,930
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Daintilly
Skadi
11
2 / 4 / 1
6,943
434
6,330
7,605
2,359
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Leviyahhh
Anubis
10
0 / 6 / 1
6,238
390
1,441
7,112
2,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
SaySakata
Shiva
11
2 / 5 / 2
6,780
424
5,700
11,532
10,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 2 / 2
9,541
596
7,653
9,959
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
8,813
551
4,788
8,251
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 2
8,976
561
5,497
9,925
10,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 4 / 3
9,537
596
7,687
10,570
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
3 / 3 / 6
7,748
484
4,295
11,616
8,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 3 / 4
7,860
491
8,530
9,549
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
15
Kills
22
22
Deaths
15
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
4
0.8
W
3
2
3
2.25
L
Skadi
Daintilly
Skadi
2
4
1
0.63
W
5
3
2
2
L
Anubis
Leviyahhh
Anubis
0
6
1
0.08
W
7
4
3
2.13
W
Ymir
3
3
6
2
L
Shiva
SaySakata
Shiva
2
5
2
0.6
W
4
3
4
2
L
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,859
Damage
30,797
52,138
Taken
49,911
27,711
Mitigated
28,491
8,849
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,735
764
213
5,354
15,930
7,904
33
4,214
11,716
41,662
0
W
4,788
2,829
0
0
8,251
2,698
0
540
7,711
0
56,074
L
Skadi
Daintilly
Skadi
6,330
3,608
607
406
7,605
2,359
1,691
2,137
5,468
0
32,692
W
5,497
630
0
3,095
9,925
10,274
1,231
56
9,869
0
33,673
L
Anubis
Leviyahhh
Anubis
1,441
136
0
893
7,112
2,919
47
3,000
4,071
18,094
0
W
7,687
655
1,480
3,589
10,570
3,582
2,233
2,141
8,429
57,620
0
W
Ymir
4,295
640
0
793
11,616
8,846
81
3,597
8,019
19,140
0
L
Shiva
SaySakata
Shiva
5,700
2,469
0
878
11,532
10,696
0
760
10,222
0
22,726
W
8,530
3,825
0
2,450
9,549
3,091
559
4,842
4,707
0
41,104
L
7,653
2,451
0
498
9,959
3,833
0
1,871
8,052
0
62,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
42,934
301
Minions Killed
368
0
Camps Cleared
0
1,403,899
Distance Traveled
1,590,840
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,939
496
68
4
0
294,510
1
W
Mercury
8,813
551
95
6
0
365,220
2
L
Skadi
6,943
434
69
4
0
250,413
1
W
Mulan
8,976
561
74
5
0
320,675
0
L
Anubis
6,238
390
36
2
0
259,070
0
W
Hel
9,537
596
110
7
0
293,694
2
W
Ymir
7,748
484
21
1
0
325,022
0
L
Shiva
6,780
424
28
2
0
247,949
0
W
Ullr
7,860
491
68
4
0
286,229
4
L
Loki
9,541
596
100
6
0
351,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role