Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LLonkai
Merlin
Level 68
God Stats
39W - 39L
1,394 SR
Queue Stats
230W - 266L
1,399 Elo+
Party 1
Artemis
Artemis
Pri_Cassanelli
Artemis
Level 66
God Stats
80W - 78L
1,540 SR
Queue Stats
117W - 171L
1,396 Elo+
Party 1
Atlas
Atlas
VikingCornio
Atlas
Level 67
God Stats
41W - 44L
1,360 SR
Queue Stats
203W - 257L
1,395 Elo+
Party 1
Neith
Neith
rthomazibr
Neith
Level 49
God Stats
10W - 20L
1,364 SR
Queue Stats
73W - 95L
1,369 Elo+
Party 1
Team Averages
Level 81
1,432 SR
1,412 Elo+

VS

Team Averages
Level 103
1,526 SR
1,507 Elo+
Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
AxelNinja
Anubis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
Yaimad
Baron Samedi
Level 117
God Stats
10W - 8L
1,414 SR
Queue Stats
27W - 26L
1,516 Elo+
Solo
Mulan
Mulan
imnotvitor
Mulan
Level 104
God Stats
7W - 7L
1,718 SR
Queue Stats
188W - 185L
1,488 Elo+
Party 3
Sylvanus
Sylvanus
xDaygon
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
0 / 2 / 5
10,575
961
9,966
5,715
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
LLonkai
Merlin
16
1 / 4 / 5
10,945
995
20,648
12,222
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 6 / 6
10,613
965
8,889
14,095
4,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 5
10,815
983
9,272
21,900
26,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
16
6 / 2 / 1
11,997
1,091
12,360
13,635
4,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

183

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
4 / 0 / 6
11,134
1,012
17,705
8,391
3,158
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
AxelNinja
Anubis
18
4 / 0 / 9
12,143
1,104
16,135
12,629
6,994
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Yaimad
Baron Samedi
17
1 / 1 / 12
11,212
1,019
12,329
10,416
5,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
18
4 / 5 / 8
11,833
1,076
8,684
18,909
12,749
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
xDaygon
Sylvanus
18
4 / 1 / 9
11,506
1,046
8,958
14,940
18,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
7
Kills
17
17
Deaths
7
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
5
1.25
W
Bastet
 
Bastet
4
0
6
7
W
Anubis
AxelNinja
Anubis
4
0
9
8.5
L
Merlin
LLonkai
Merlin
1
4
5
0.88
L
0
6
6
0.5
L
0
3
5
0.83
W
Baron Samedi
Yaimad
Baron Samedi
1
1
12
7
W
Mulan
4
5
8
1.6
L
Neith
6
2
1
3.25
W
Sylvanus
xDaygon
Sylvanus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,135
Damage
63,811
67,567
Taken
65,285
43,001
Mitigated
46,190
4,249
Healing
25,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,966
3,866
0
250
5,715
2,551
0
2,815
2,900
31,752
0
W
Bastet
 
Bastet
17,705
3,233
0
2,255
8,391
3,158
0
5,833
2,558
0
28,043
W
Anubis
AxelNinja
Anubis
16,135
874
428
9,008
12,629
6,994
0
7,660
4,969
56,496
0
L
Merlin
LLonkai
Merlin
20,648
707
0
356
12,222
5,006
0
6,652
5,570
44,561
0
L
8,889
4,009
0
1,260
14,095
4,185
0
6,043
8,052
0
31,278
L
9,272
2,480
0
691
21,900
26,784
0
14,636
7,264
21,048
0
W
Baron Samedi
Yaimad
Baron Samedi
12,329
382
3,460
3,418
10,416
5,130
0
8,153
2,263
33,862
0
W
Mulan
8,684
903
0
661
18,909
12,749
0
10,291
8,618
0
21,833
L
Neith
12,360
5,790
0
1,692
13,635
4,475
0
7,276
6,359
0
31,481
W
Sylvanus
xDaygon
Sylvanus
8,958
1,815
2,450
3,812
14,940
18,159
0
7,949
6,991
18,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,945
Gold Earned
57,828
248
Minions Killed
222
8
Camps Cleared
9
1,040,543
Distance Traveled
1,092,619
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,575
961
62
6
0
256,039
1
W
Bastet
11,134
1,012
27
2
0
265,636
0
W
Anubis
12,143
1,104
102
9
4
183,641
3
L
Merlin
10,945
995
45
4
3
205,443
0
L
Artemis
10,613
965
75
7
1
183,964
1
L
Atlas
10,815
983
26
2
0
200,426
1
W
Baron Samedi
11,212
1,019
49
4
1
233,499
0
W
Mulan
11,833
1,076
29
3
1
208,046
0
L
Neith
11,997
1,091
40
4
4
194,671
0
W
Sylvanus
11,506
1,046
15
1
3
201,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role