Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DaliakYT
Hel
Level 88
God Stats
15W - 4L
1,540 SR
Queue Stats
104W - 93L
1,547 Elo+
Solo
Mulan
Mulan
KnovusDaProdigy
Mulan
Level 155
God Stats
12W - 2L
1,930 SR
Queue Stats
112W - 108L
1,507 Elo+
Party 2
Atlas
Atlas
Stranger1234443
Atlas
Level 105
God Stats
45W - 28L
1,646 SR
Queue Stats
400W - 391L
1,520 Elo+
Solo
Team Averages
Level 130
1,623 SR
1,515 Elo+

VS

Team Averages
Level 81
1,530 SR
1,532 Elo+
The Morrigan
The Morrigan
Garebake
The Morrigan
Level 102
God Stats
19W - 16L
1,571 SR
Queue Stats
115W - 108L
1,550 Elo+
Party 1
Terra
Terra
SexyBattledroid
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 101L
1,511 Elo+
Party 3
Odin
Odin
Turtl3Slayer
Odin
Level 16
God Stats
0W - 2L
1,322 SR
Queue Stats
4W - 5L
1,537 Elo+
Party 3
Hachiman
Hachiman
jbird10
Hachiman
Level 89
God Stats
10W - 11L
1,654 SR
Queue Stats
95W - 93L
1,530 Elo+
Party 1
Kali
Kali
spanky98
Kali
Level 88
God Stats
19W - 17L
1,605 SR
Queue Stats
118W - 116L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 1 / 5
9,456
675
7,928
8,671
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
 
Loki
13
5 / 2 / 2
7,809
558
2,894
8,191
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 1
8,246
589
4,467
3,043
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 2 / 3
7,488
535
6,604
7,989
6,936
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 0 / 7
7,143
510
7,491
10,537
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Garebake
The Morrigan
12
1 / 0 / 0
7,136
510
885
4,713
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 1
5,920
423
4,427
10,936
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 1
5,931
424
3,275
8,613
6,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
jbird10
Hachiman
11
0 / 6 / 1
6,444
460
6,887
9,275
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
13
2 / 2 / 1
7,335
524
5,546
10,106
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
5
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
5
9.5
W
Loki
 
Loki
5
2
2
3
W
1
0
1
1.5
L
The Morrigan
Garebake
The Morrigan
1
0
0
1
W
2
2
3
1.75
L
1
4
1
0.38
W
1
0
7
4.5
L
0
4
1
0.13
L
Hachiman
jbird10
Hachiman
0
6
1
0.08
L
Kali
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,384
Damage
21,020
38,431
Taken
43,643
21,124
Mitigated
21,045
19,186
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,928
3,618
0
5,786
8,671
3,317
402
1,487
7,184
0
78,717
W
Loki
 
Loki
2,894
732
0
4,604
8,191
2,355
0
156
8,035
0
47,741
W
4,467
74
911
2,442
3,043
888
164
762
2,246
57,603
0
L
The Morrigan
Garebake
The Morrigan
885
154
0
1,150
4,713
1,495
0
2,526
2,187
44,359
0
W
6,604
910
0
1,338
7,989
6,936
264
330
7,328
4,536
30,174
L
4,427
1,090
514
2,151
10,936
6,375
0
3,669
7,267
13,551
0
W
7,491
2,642
301
3,804
10,537
7,628
34
2,577
7,792
20,956
4,541
L
3,275
837
0
2,384
8,613
6,806
0
2,224
6,389
0
21,430
L
Hachiman
jbird10
Hachiman
6,887
3,578
0
2,456
9,275
1,709
0
1,312
7,963
0
44,870
L
Kali
5,546
2,335
0
4,278
10,106
4,660
0
2,799
7,307
0
50,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
32,766
478
Minions Killed
340
0
Camps Cleared
0
1,386,105
Distance Traveled
1,289,242
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,456
675
142
10
0
248,006
0
W
Loki
7,809
558
96
7
0
319,056
1
W
Hel
8,246
589
127
9
0
299,993
8
L
The Morrigan
7,136
510
103
7
0
249,991
4
W
Mulan
7,488
535
74
5
0
244,313
3
L
Terra
5,920
423
24
2
0
267,569
0
W
Atlas
7,143
510
39
3
0
274,737
6
L
Odin
5,931
424
45
3
0
250,572
2
L
Hachiman
6,444
460
78
6
0
216,193
4
L
Kali
7,335
524
90
6
0
304,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role