Player Matchup

Chaac
Chaac
BambinoDamnbino
Chaac
Level 16
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 3L
1,736 Elo+
Party 3
Merlin
Merlin
BuckTheBandit
Merlin
Level 64
God Stats
1W - 1L
1,608 SR
Queue Stats
4W - 5L
1,630 Elo+
Party 3
Kuzenbo
Kuzenbo
LogicalGambino
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
attackonmichael
Hou Yi
Level 29
God Stats
2W - 3L
1,556 SR
Queue Stats
2W - 6L
1,495 Elo+
Party 2
Ymir
Ymir
lapicidio
Ymir
Level 47
God Stats
0W - 1L
1,345 SR
Queue Stats
45W - 41L
1,604 Elo+
Solo
Team Averages
Level 57
1,543 SR
1,592 Elo+

VS

Team Averages
Level 50
1,515 SR
1,561 Elo+
Ah Muzen Cab
Ah Muzen Cab
AdólfCritler
Ah Muzen Cab
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,571 Elo+
Party 1
Horus
Horus
JaceBelaren
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 16L
1,693 Elo+
Party 1
Bellona
Bellona
SuBNY
Bellona
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
94W - 121L
1,397 Elo+
Solo
Freya
Freya
TiJoeJoe
Freya
Level 69
God Stats
7W - 4L
1,696 SR
Queue Stats
227W - 187L
1,587 Elo+
Party 1
Bakasura
Bakasura
nicomorgalfake
Bakasura
Level 40
God Stats
11W - 9L
1,379 SR
Queue Stats
151W - 160L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,405
463
4,964
14,207
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 2 / 0
8,088
506
6,403
4,668
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 3
6,345
397
4,228
12,015
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 1
6,803
425
4,409
6,386
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
2 / 5 / 3
9,234
577
6,800
12,504
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdólfCritler
Ah Muzen Cab
16
5 / 2 / 2
9,773
611
9,222
10,528
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 1 / 8
8,488
531
3,958
10,435
9,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
SuBNY
Bellona
17
5 / 1 / 2
10,349
647
11,809
11,040
11,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
TiJoeJoe
Freya
15
0 / 0 / 6
9,439
590
4,437
7,617
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
17
7 / 1 / 3
10,337
646
6,996
10,837
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
20
21
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AdólfCritler
Ah Muzen Cab
5
2
2
3
L
0
5
1
0.1
L
2
2
0
1
W
3
1
8
7
L
0
6
3
0.25
W
Bellona
SuBNY
Bellona
5
1
2
6
W
Freya
TiJoeJoe
Freya
0
0
6
3
L
1
3
1
0.5
L
Ymir
2
5
3
0.7
W
Bakasura
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,804
Damage
36,422
49,780
Taken
50,457
33,108
Mitigated
32,502
10,679
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AdólfCritler
Ah Muzen Cab
9,222
4,454
0
5,385
10,528
4,089
2,573
5,454
5,074
0
89,527
L
4,964
904
0
5,451
14,207
12,171
0
0
13,997
5,344
37,257
L
6,403
273
0
220
4,668
1,753
0
0
4,668
60,042
0
W
3,958
1,429
1,326
2,463
10,435
9,252
371
3,354
7,081
0
15,174
L
4,228
1,615
0
1,606
12,015
10,673
81
2,630
9,291
17,032
0
W
Bellona
SuBNY
Bellona
11,809
5,501
0
2,502
11,040
11,818
0
4,420
6,127
0
66,579
W
Freya
TiJoeJoe
Freya
4,437
1,773
0
4,730
7,617
2,922
1,002
2,095
5,522
69,436
0
L
4,409
1,555
0
1,353
6,386
1,739
272
1,534
4,852
0
36,907
L
Ymir
6,800
1,451
0
2,049
12,504
6,772
0
273
12,206
51,953
4,627
W
Bakasura
6,996
5,456
0
2,443
10,837
4,421
144
3,000
7,735
0
75,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
48,386
455
Minions Killed
614
0
Camps Cleared
0
1,416,468
Distance Traveled
1,677,885
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,773
611
151
9
0
325,970
13
L
Chaac
7,405
463
102
6
0
265,431
1
L
Merlin
8,088
506
136
9
0
278,138
6
W
Horus
8,488
531
24
2
0
371,434
6
L
Kuzenbo
6,345
397
18
1
0
308,965
6
W
Bellona
10,349
647
155
10
0
277,460
0
W
Freya
9,439
590
133
8
0
320,895
5
L
Hou Yi
6,803
425
86
5
0
292,132
3
L
Ymir
9,234
577
113
7
0
271,802
0
W
Bakasura
10,337
646
151
9
0
382,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role