Player Matchup

Hou Yi
Hou Yi
SqirrrttT
Hou Yi
Level 99
God Stats
106W - 138L
1,472 SR
Queue Stats
1,034W - 1,057L
1,497 Elo+
Party 2
Ymir
Ymir
VG-ANONYMOUS
Ymir
Level 5
God Stats
2W - 5L
1,709 SR
Queue Stats
87W - 85L
1,661 Elo+
Party 2
Anubis
Anubis
keyshleen
Anubis
Level 99
God Stats
51W - 56L
1,513 SR
Queue Stats
266W - 313L
1,374 Elo+
Party 2
Hun Batz
Hun Batz
rasta-ld24
Hun Batz
Level 86
God Stats
1W - 3L
1,717 SR
Queue Stats
490W - 541L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
zRxstaa_-
Guan Yu
Level 24
God Stats
6W - 16L
1,507 SR
Queue Stats
200W - 195L
1,436 Elo+
Party 2
Team Averages
Level 63
1,584 SR
1,490 Elo+

VS

Team Averages
Level 56
1,555 SR
1,526 Elo+
Sol
Sol
FourLokoJoe
Sol
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 28L
1,527 Elo+
Party 1
Persephone
Persephone
GuardianGAYMER6
Persephone
Level 27
God Stats
8W - 11L
1,463 SR
Queue Stats
37W - 38L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
SnowWabbit
Sun Wukong
Level 17
God Stats
1W - 0L
1,294 SR
Queue Stats
23W - 24L
1,569 Elo+
Party 1
Fenrir
Fenrir
nextatme211
Fenrir
Level 78
God Stats
8W - 2L
1,720 SR
Queue Stats
39W - 34L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
zephyr20
Gilgamesh
Level 87
God Stats
3W - 2L
1,798 SR
Queue Stats
43W - 37L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
SqirrrttT
Hou Yi
20
7 / 8 / 3
13,241
530
23,645
22,879
9,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 2
9,719
389
5,097
18,345
20,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
keyshleen
Anubis
16
3 / 10 / 0
10,510
420
12,922
20,143
10,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
rasta-ld24
Hun Batz
17
2 / 9 / 4
10,668
427
7,651
21,020
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
zRxstaa_-
Guan Yu
19
4 / 5 / 5
11,914
477
11,955
23,977
22,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 12
13,407
536
22,559
20,181
6,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
GuardianGAYMER6
Persephone
17
3 / 4 / 13
11,923
477
12,029
15,393
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SnowWabbit
Sun Wukong
18
2 / 5 / 8
11,679
467
9,540
23,558
14,633
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
20
16 / 1 / 8
14,926
597
20,959
20,833
12,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
zephyr20
Gilgamesh
19
6 / 1 / 14
12,111
484
15,954
25,264
27,025
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
16
Kills
36
36
Deaths
15
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
9
4
12
3.75
W
Persephone
GuardianGAYMER6
Persephone
3
4
13
2.38
W
Sun Wukong
SnowWabbit
Sun Wukong
2
5
8
1.2
L
Hou Yi
SqirrrttT
Hou Yi
7
8
3
1.06
L
0
4
2
0.25
L
Anubis
keyshleen
Anubis
3
10
0
0.3
W
Fenrir
16
1
8
20
L
Hun Batz
rasta-ld24
Hun Batz
2
9
4
0.44
L
Guan Yu
zRxstaa_-
Guan Yu
4
5
5
1.3
W
Gilgamesh
zephyr20
Gilgamesh
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,270
Damage
81,041
106,364
Taken
105,229
69,798
Mitigated
64,621
27,417
Healing
33,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,559
9,999
0
9,260
20,181
6,043
1,959
3,871
16,310
107,117
0
W
Persephone
GuardianGAYMER6
Persephone
12,029
1,040
134
4,871
15,393
4,844
496
4,445
10,944
66,560
0
W
Sun Wukong
SnowWabbit
Sun Wukong
9,540
2,577
0
2,441
23,558
14,633
0
1,088
22,470
0
62,856
L
Hou Yi
SqirrrttT
Hou Yi
23,645
10,936
230
6,627
22,879
9,449
657
9,760
13,119
0
117,978
L
5,097
25
60
1,064
18,345
20,770
116
7,981
10,364
21,622
5,944
L
Anubis
keyshleen
Anubis
12,922
1,589
0
6,471
20,143
10,401
681
7,514
12,629
69,211
0
W
Fenrir
20,959
7,921
0
11,431
20,833
12,076
1,067
4,519
16,314
0
99,411
L
Hun Batz
rasta-ld24
Hun Batz
7,651
2,654
0
6,498
21,020
6,717
124
5,154
15,866
0
65,158
L
Guan Yu
zRxstaa_-
Guan Yu
11,955
2,733
404
6,063
23,977
22,461
372
4,830
19,147
5,164
68,250
W
Gilgamesh
zephyr20
Gilgamesh
15,954
3,963
818
4,196
25,264
27,025
278
5,082
19,458
2,014
74,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,052
Gold Earned
64,046
537
Minions Killed
559
0
Camps Cleared
0
2,177,771
Distance Traveled
2,410,959
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,407
536
150
6
0
445,620
2
W
Persephone
11,923
477
90
4
0
489,080
3
W
Sun Wukong
11,679
467
102
4
0
453,572
5
L
Hou Yi
13,241
530
148
6
0
407,306
0
L
Ymir
9,719
389
48
2
0
439,423
1
L
Anubis
10,510
420
106
4
0
352,336
10
W
Fenrir
14,926
597
134
5
0
514,501
0
L
Hun Batz
10,668
427
94
4
0
488,389
1
L
Guan Yu
11,914
477
141
6
0
490,317
1
W
Gilgamesh
12,111
484
83
3
0
508,186
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role