Player Matchup

Anhur
Anhur
Excel-Hijack03
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 74L
1,589 Elo+
Party 1
Thanatos
Thanatos
ImAsianTrustMe
Thanatos
Level 46
God Stats
13W - 6L
1,827 SR
Queue Stats
283W - 223L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
PointSixWL
Cthulhu
Level 123
God Stats
16W - 10L
1,810 SR
Queue Stats
216W - 172L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
kevindale
Gilgamesh
Level 83
God Stats
9W - 5L
1,690 SR
Queue Stats
250W - 174L
1,630 Elo+
Party 1
Eset
Eset
mr_random_mr
Eset
Level 146
God Stats
8W - 1L
1,788 SR
Queue Stats
301W - 228L
1,631 Elo+
Party 1
Team Averages
Level 101
1,723 SR
1,601 Elo+

VS

Team Averages
Level 80
1,439 SR
1,566 Elo+
Vulcan
Vulcan
 
Vulcan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
AcesCute
Terra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 59L
1,656 Elo+
Party 2
Amaterasu
Amaterasu
BlinkVelveTT
Amaterasu
Level 88
God Stats
0W - 2L
1,545 SR
Queue Stats
150W - 111L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DaWolfBoy
Morgan Le Fay
Level 83
God Stats
17W - 15L
1,440 SR
Queue Stats
194W - 188L
1,520 Elo+
Party 2
Hachiman
Hachiman
SpaceDaddyRanger
Hachiman
Level 108
God Stats
1W - 3L
1,210 SR
Queue Stats
163W - 132L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
7,990
615
5,741
10,163
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
11
2 / 2 / 2
6,735
518
1,456
8,415
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
PointSixWL
Cthulhu
12
3 / 4 / 12
7,726
594
9,852
14,567
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
kevindale
Gilgamesh
13
4 / 2 / 2
7,830
602
6,848
8,550
6,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
8 / 3 / 4
8,356
643
9,701
6,238
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 5 / 1
6,403
493
4,666
6,939
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
AcesCute
Terra
10
5 / 1 / 2
6,809
524
6,666
9,608
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
BlinkVelveTT
Amaterasu
12
2 / 7 / 3
7,686
591
5,436
12,231
11,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
DaWolfBoy
Morgan Le Fay
11
3 / 4 / 3
6,909
531
6,144
8,692
2,696
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 2
6,626
510
4,968
9,585
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
21
Kills
13
13
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
5
1
0.5
L
Terra
AcesCute
Terra
5
1
2
6
L
Amaterasu
BlinkVelveTT
Amaterasu
2
7
3
0.5
L
Morgan Le Fay
DaWolfBoy
Morgan Le Fay
3
4
3
1.13
W
4
2
3
2.75
W
Thanatos
2
2
2
1.5
W
Cthulhu
PointSixWL
Cthulhu
3
4
12
2.25
L
1
4
2
0.5
W
Gilgamesh
kevindale
Gilgamesh
4
2
2
2.5
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,598
Damage
27,880
47,933
Taken
47,055
27,150
Mitigated
24,902
13,711
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,666
1,717
0
740
6,939
2,174
0
4,835
1,930
33,670
0
L
Terra
AcesCute
Terra
6,666
1,191
225
2,426
9,608
6,962
0
5,400
3,977
15,521
0
L
Amaterasu
BlinkVelveTT
Amaterasu
5,436
2,520
0
2,200
12,231
11,242
752
2,312
9,865
0
32,580
L
Morgan Le Fay
DaWolfBoy
Morgan Le Fay
6,144
972
0
2,033
8,692
2,696
0
3,945
4,605
32,902
0
W
5,741
3,236
0
3,476
10,163
3,124
884
3,415
6,748
0
52,940
W
Thanatos
1,456
243
0
4,153
8,415
2,732
0
3,230
5,185
0
36,248
W
Cthulhu
PointSixWL
Cthulhu
9,852
2,212
210
2,272
14,567
12,500
0
6,806
7,690
29,849
0
L
4,968
2,888
0
2,190
9,585
1,828
0
2,430
7,125
0
40,258
W
Gilgamesh
kevindale
Gilgamesh
6,848
2,944
0
1,805
8,550
6,472
37
747
7,414
0
40,614
W
9,701
486
664
1,131
6,238
2,322
0
3,278
2,854
42,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,637
Gold Earned
34,433
399
Minions Killed
287
0
Camps Cleared
0
1,271,832
Distance Traveled
1,194,848
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,403
493
63
5
0
241,842
2
L
Terra
6,809
524
23
2
0
242,485
2
L
Amaterasu
7,686
591
73
6
0
240,262
3
L
Morgan Le Fay
6,909
531
53
4
0
242,758
0
W
Anhur
7,990
615
95
7
0
237,753
5
W
Thanatos
6,735
518
72
6
0
266,938
3
W
Cthulhu
7,726
594
37
3
0
261,396
0
L
Hachiman
6,626
510
75
6
0
227,501
1
W
Gilgamesh
7,830
602
90
7
0
236,512
2
W
Eset
8,356
643
105
8
0
269,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role