Player Matchup

Da Ji
Da Ji
Darth Sylir
Da Ji
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
FriesWitDat420
Gilgamesh
Level 138
God Stats
6W - 6L
1,597 SR
Queue Stats
56W - 60L
1,570 Elo+
Solo
Ra
Ra
Ion Lyon
Ra
Level 160
God Stats
24W - 23L
1,516 SR
Queue Stats
168W - 171L
1,630 Elo+
Party 2
Cliodhna
Cliodhna
Lucky7Lux
Cliodhna
Level 158
God Stats
2W - 3L
1,576 SR
Queue Stats
180W - 181L
1,609 Elo+
Party 2
Chiron
Chiron
TeeDee2992
Chiron
Level 158
God Stats
7W - 5L
1,842 SR
Queue Stats
41W - 54L
1,590 Elo+
Party 1
Team Averages
Level 152
1,606 SR
1,605 Elo+

VS

Team Averages
Level 112
1,730 SR
1,598 Elo+
Shiva
Shiva
ALEX-ARMANDO69
Shiva
Level 112
God Stats
16W - 6L
1,733 SR
Queue Stats
187W - 133L
1,606 Elo+
Party 3
Fenrir
Fenrir
JPStonegear
Fenrir
Level 88
God Stats
2W - 2L
1,785 SR
Queue Stats
204W - 164L
1,627 Elo+
Party 3
Chiron
Chiron
KaiketsuZorori
Chiron
Level 69
God Stats
7W - 1L
1,787 SR
Queue Stats
85W - 60L
1,586 Elo+
Party 3
Janus
Janus
Mysto1331
Janus
Level 146
God Stats
4W - 3L
1,717 SR
Queue Stats
214W - 216L
1,534 Elo+
Solo
Merlin
Merlin
Zetaro
Merlin
Level 143
God Stats
7W - 0L
1,631 SR
Queue Stats
378W - 298L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 6
10,345
647
7,739
14,938
6,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
FriesWitDat420
Gilgamesh
20
7 / 3 / 4
12,387
774
14,660
23,816
24,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
0 / 2 / 5
10,673
667
12,272
10,218
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Lucky7Lux
Cliodhna
19
4 / 4 / 4
12,118
757
13,023
15,367
6,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
TeeDee2992
Chiron
18
3 / 6 / 5
10,981
686
15,199
26,048
10,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 7
11,755
735
22,155
24,481
26,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
19
3 / 2 / 8
11,388
712
15,144
22,428
22,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
10 / 2 / 4
13,019
814
20,586
11,109
4,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Mysto1331
Janus
17
1 / 7 / 4
10,419
651
8,314
12,659
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Zetaro
Merlin
20
2 / 1 / 10
12,089
756
15,726
11,201
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
15
Kills
21
21
Deaths
15
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
1
6
6
0.67
L
Gilgamesh
FriesWitDat420
Gilgamesh
7
3
4
3
L
0
2
5
1.25
W
Fenrir
3
2
8
3.5
W
10
2
4
6
L
Cliodhna
Lucky7Lux
Cliodhna
4
4
4
1.5
W
Janus
Mysto1331
Janus
1
7
4
0.43
L
Chiron
TeeDee2992
Chiron
3
6
5
0.92
W
Merlin
Zetaro
Merlin
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,893
Damage
81,925
90,387
Taken
81,878
51,149
Mitigated
63,069
21,619
Healing
22,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,155
2,861
1,203
11,597
24,481
26,537
48
3,872
19,847
0
48,583
L
7,739
1,272
0
500
14,938
6,220
0
3,672
10,613
0
27,483
L
Gilgamesh
FriesWitDat420
Gilgamesh
14,660
4,335
0
1,615
23,816
24,156
0
5,643
17,038
0
37,722
L
12,272
1,205
4,804
4,856
10,218
4,191
74
3,861
6,067
48,303
0
W
Fenrir
15,144
3,057
0
3,402
22,428
22,346
696
4,613
17,290
0
48,821
W
20,586
8,921
1,846
2,600
11,109
4,472
475
868
10,125
0
60,307
L
Cliodhna
Lucky7Lux
Cliodhna
13,023
490
0
2,575
15,367
6,568
1,018
2,383
12,456
0
49,745
W
Janus
Mysto1331
Janus
8,314
367
0
590
12,659
3,601
200
781
11,565
29,201
0
L
Chiron
TeeDee2992
Chiron
15,199
4,336
560
6,709
26,048
10,014
606
6,896
18,324
0
47,171
W
Merlin
Zetaro
Merlin
15,726
734
0
1,374
11,201
6,113
1,103
1,171
9,753
72,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,504
Gold Earned
58,670
334
Minions Killed
337
0
Camps Cleared
0
1,679,893
Distance Traveled
1,644,132
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,755
735
58
4
0
340,937
2
L
Da Ji
10,345
647
28
2
0
302,063
0
L
Gilgamesh
12,387
774
35
2
0
351,236
2
L
Ra
10,673
667
107
7
0
335,989
3
W
Fenrir
11,388
712
49
3
0
358,394
1
W
Chiron
13,019
814
70
4
0
304,096
3
L
Cliodhna
12,118
757
90
6
0
359,686
0
W
Janus
10,419
651
49
3
0
314,677
2
L
Chiron
10,981
686
74
5
0
330,919
3
W
Merlin
12,089
756
111
7
0
326,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role