Player Matchup

Shiva
Shiva
Fr33p
Shiva
Level 63
God Stats
8W - 5L
1,348 SR
Queue Stats
87W - 93L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Moistwalrusss
Tsukuyomi
Level 13
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 9L
1,000 Elo+
Party 3
Khepri
Khepri
Praxees
Khepri
Level 66
God Stats
8W - 12L
1,101 SR
Queue Stats
85W - 93L
1,418 Elo+
Party 1
Neith
Neith
SmiteLaptopboi69
Neith
Level 48
God Stats
11W - 12L
1,453 SR
Queue Stats
126W - 137L
1,411 Elo+
Party 1
Ymir
Ymir
xXHans13Xx
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 3
Team Averages
Level 43
1,340 SR
1,324 Elo+

VS

Team Averages
Level 95
1,475 SR
1,442 Elo+
Athena
Athena
Fantasy_E-3
Athena
Level 123
God Stats
2W - 3L
1,314 SR
Queue Stats
72W - 78L
1,386 Elo+
Solo
Guan Yu
Guan Yu
Lord Frazer
Guan Yu
Level 87
God Stats
14W - 6L
1,551 SR
Queue Stats
23W - 12L
1,551 Elo+
Party 2
Artemis
Artemis
Scarecrow lI
Artemis
Level 158
God Stats
4W - 2L
1,707 SR
Queue Stats
73W - 69L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
bodmon2x
Baron Samedi
Level 45
God Stats
5W - 1L
1,500 SR
Queue Stats
54W - 43L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
xMLGxSLOTHx
Zhong Kui
Level 63
God Stats
4W - 5L
1,302 SR
Queue Stats
140W - 141L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fr33p
Shiva
13
2 / 4 / 5
7,514
751
8,253
10,498
7,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Moistwalrusss
Tsukuyomi
15
4 / 5 / 3
8,120
812
7,359
10,644
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Praxees
Khepri
13
1 / 5 / 7
7,625
763
4,187
15,550
11,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 3 / 3
7,888
789
7,153
6,820
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 6
7,695
770
5,338
9,269
7,032
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 1 / 10
8,076
808
4,135
12,513
7,979
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Lord Frazer
Guan Yu
15
5 / 4 / 7
8,602
860
6,432
11,250
6,855
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Scarecrow lI
Artemis
16
5 / 1 / 10
8,868
887
16,710
8,619
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
bodmon2x
Baron Samedi
14
0 / 3 / 10
7,454
745
6,523
5,958
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
xMLGxSLOTHx
Zhong Kui
15
5 / 3 / 6
8,334
833
9,695
8,246
6,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
12
Kills
19
19
Deaths
12
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
4
1
10
9
L
Shiva
Fr33p
Shiva
2
4
5
1.13
W
Guan Yu
Lord Frazer
Guan Yu
5
4
7
2.13
L
Tsukuyomi
Moistwalrusss
Tsukuyomi
4
5
3
1.1
L
Khepri
Praxees
Khepri
1
5
7
0.9
W
Artemis
Scarecrow lI
Artemis
5
1
10
10
L
4
3
3
1.83
W
Baron Samedi
bodmon2x
Baron Samedi
0
3
10
1.67
W
Zhong Kui
xMLGxSLOTHx
Zhong Kui
5
3
6
2.67
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,290
Damage
43,495
52,781
Taken
46,586
31,250
Mitigated
27,487
7,387
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,135
801
0
3,039
12,513
7,979
374
1,525
10,988
16,474
0
L
Shiva
Fr33p
Shiva
8,253
1,894
573
441
10,498
7,217
0
3,594
6,904
0
16,781
W
Guan Yu
Lord Frazer
Guan Yu
6,432
650
1,328
3,034
11,250
6,855
298
2,147
9,103
0
23,827
L
Tsukuyomi
Moistwalrusss
Tsukuyomi
7,359
2,231
0
1,994
10,644
3,710
0
3,234
7,410
0
20,385
L
Khepri
Praxees
Khepri
4,187
827
838
2,030
15,550
11,066
0
5,568
9,982
10,248
0
W
Artemis
Scarecrow lI
Artemis
16,710
9,285
0
4,546
8,619
3,484
2,762
2,837
5,782
0
35,163
L
7,153
3,440
0
1,511
6,820
2,225
0
2,063
4,757
0
22,753
W
Baron Samedi
bodmon2x
Baron Samedi
6,523
904
2,040
1,334
5,958
2,576
237
1,469
4,489
17,762
0
W
Zhong Kui
xMLGxSLOTHx
Zhong Kui
9,695
2,739
0
2,049
8,246
6,593
1,957
1,547
6,699
26,216
2,782
L
5,338
245
0
0
9,269
7,032
0
4,792
4,477
19,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,842
Gold Earned
41,334
130
Minions Killed
190
0
Camps Cleared
0
983,870
Distance Traveled
1,004,419
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,076
808
22
2
0
228,451
3
L
Shiva
7,514
751
21
2
0
203,527
1
W
Guan Yu
8,602
860
36
4
0
205,424
2
L
Tsukuyomi
8,120
812
34
3
0
208,030
0
L
Khepri
7,625
763
5
1
0
190,867
4
W
Artemis
8,868
887
52
5
0
183,225
0
L
Neith
7,888
789
27
3
0
173,082
1
W
Baron Samedi
7,454
745
29
3
0
189,637
1
W
Zhong Kui
8,334
833
51
5
0
197,682
1
L
Ymir
7,695
770
43
4
0
208,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role