Player Matchup

Olorun
Olorun
Dramark
Olorun
Level 159
God Stats
1W - 1L
1,692 SR
Queue Stats
244W - 140L
1,745 Elo+
Party 2
Achilles
Achilles
Example5
Achilles
Level 53
God Stats
0W - 3L
1,177 SR
Queue Stats
18W - 23L
1,501 Elo+
Solo
Danzaburou
Danzaburou
trey808hi
Danzaburou
Level 81
God Stats
47W - 27L
1,770 SR
Queue Stats
272W - 137L
1,713 Elo+
Party 2
Team Averages
Level 98
1,546 SR
1,653 Elo+

VS

Team Averages
Level 121
1,751 SR
1,572 Elo+
Cerberus
Cerberus
Hongdaii
Cerberus
Level 119
God Stats
3W - 2L
1,694 SR
Queue Stats
74W - 76L
1,508 Elo+
Party 1
Thoth
Thoth
RexManyholeZ
Thoth
Level 86
God Stats
16W - 10L
1,753 SR
Queue Stats
62W - 54L
1,584 Elo+
Party 1
Thanatos
Thanatos
iSquirtle00
Thanatos
Level 157
God Stats
3W - 1L
1,805 SR
Queue Stats
20W - 13L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dramark
Olorun
13
2 / 6 / 2
8,897
636
7,265
11,695
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Example5
Achilles
13
0 / 4 / 2
8,939
639
7,941
17,237
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
trey808hi
Danzaburou
11
1 / 9 / 2
8,382
599
7,307
15,077
2,985
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hongdaii
Cerberus
15
2 / 2 / 11
11,228
802
6,778
17,975
20,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 2 / 9
11,170
798
17,532
7,107
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
iSquirtle00
Thanatos
17
10 / 0 / 7
11,252
804
13,914
14,542
11,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
19
19
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
Dramark
Olorun
2
6
2
0.5
L
Achilles
Example5
Achilles
0
4
2
0.25
W
Cerberus
Hongdaii
Cerberus
2
2
11
3.75
W
7
2
9
5.75
W
Thanatos
iSquirtle00
Thanatos
10
0
7
13.5
L
Danzaburou
trey808hi
Danzaburou
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,513
Damage
38,224
44,009
Taken
39,624
18,758
Mitigated
35,038
6,217
Healing
21,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Dramark
Olorun
7,265
3,121
164
1,997
11,695
2,067
0
7,288
4,233
30,841
0
L
Achilles
Example5
Achilles
7,941
2,063
0
2,927
17,237
13,706
0
11,066
5,911
0
26,196
W
Cerberus
Hongdaii
Cerberus
6,778
388
441
5,348
17,975
20,250
148
2,430
15,545
24,347
0
W
17,532
157
338
2,405
7,107
3,054
1,208
951
6,156
54,410
0
W
Thanatos
iSquirtle00
Thanatos
13,914
3,420
0
13,131
14,542
11,734
964
4,406
10,136
0
55,535
L
Danzaburou
trey808hi
Danzaburou
7,307
2,375
0
1,129
15,077
2,985
0
6,075
8,629
0
21,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
33,650
111
Minions Killed
196
1
Camps Cleared
11
704,163
Distance Traveled
897,767
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,897
636
51
4
1
230,351
1
L
Achilles
8,939
639
30
2
0
258,882
4
W
Cerberus
11,228
802
41
3
2
298,535
0
W
Thoth
11,170
798
94
7
1
280,280
4
W
Thanatos
11,252
804
61
4
8
318,952
3
L
Danzaburou
8,382
599
30
2
0
214,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role