Player Matchup

Neith
Neith
DaPinKSoaP
Neith
Level 57
God Stats
0W - 3L
1,157 SR
Queue Stats
1W - 9L
1,170 Elo+
Party 2
Fenrir
Fenrir
Droxer0nes
Fenrir
Level 28
God Stats
1W - 1L
1,698 SR
Queue Stats
9W - 10L
1,492 Elo+
Party 4
Scylla
Scylla
HlaupKurl
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,229 Elo+
Party 2
Chaac
Chaac
MasterSP
Chaac
Level 61
God Stats
7W - 8L
1,539 SR
Queue Stats
26W - 29L
1,492 Elo+
Party 4
Cthulhu
Cthulhu
tippi
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,368 Elo+
Party 2
Team Averages
Level 76
1,479 SR
1,350 Elo+

VS

Team Averages
Level 75
1,465 SR
1,438 Elo+
Chaac
Chaac
DolphinBray
Chaac
Level 123
God Stats
10W - 4L
1,382 SR
Queue Stats
248W - 230L
1,507 Elo+
Party 3
Nemesis
Nemesis
F7wubby
Nemesis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 56L
1,418 Elo+
Party 1
Cupid
Cupid
Linius
Cupid
Level 117
God Stats
14W - 13L
1,360 SR
Queue Stats
101W - 115L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
SwazyWK
Kuzenbo
Level 60
God Stats
8W - 8L
1,450 SR
Queue Stats
23W - 49L
1,323 Elo+
Party 1
Nu Wa
Nu Wa
Vaemera
Nu Wa
Level 49
God Stats
26W - 17L
1,632 SR
Queue Stats
128W - 126L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 2 / 0
4,202
420
2,225
3,447
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
Droxer0nes
Fenrir
4
0 / 1 / 0
4,010
401
481
6,322
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
HlaupKurl
Scylla
11
0 / 0 / 0
5,828
583
1,615
4,406
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
MasterSP
Chaac
10
1 / 1 / 0
5,013
501
2,626
4,296
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
tippi
Cthulhu
8
1 / 3 / 1
5,193
519
4,117
7,462
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,324
632
1,751
5,838
2,717
Nemesis
F7wubby
Nemesis
9
1 / 1 / 2
5,227
523
1,722
4,652
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
Linius
Cupid
9
4 / 1 / 2
5,641
564
4,486
4,583
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
SwazyWK
Kuzenbo
8
1 / 0 / 5
5,420
542
2,296
7,396
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Vaemera
Nu Wa
11
0 / 0 / 1
5,646
565
3,250
2,344
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
7
7
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
0
2
0
0
W
1
1
0
1
L
Fenrir
Droxer0nes
Fenrir
0
1
0
0
W
Nemesis
F7wubby
Nemesis
1
1
2
2
L
Scylla
HlaupKurl
Scylla
0
0
0
0
W
Cupid
Linius
Cupid
4
1
2
5
L
Chaac
MasterSP
Chaac
1
1
0
1
W
Kuzenbo
SwazyWK
Kuzenbo
1
0
5
3.5
W
Nu Wa
Vaemera
Nu Wa
0
0
1
0.5
L
Cthulhu
tippi
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,064
Damage
13,505
25,933
Taken
24,813
9,617
Mitigated
10,626
7,978
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,225
1,044
0
1,001
3,447
782
180
1,161
2,286
0
15,688
W
1,751
314
0
1,451
5,838
2,717
96
0
5,534
0
40,995
L
Fenrir
Droxer0nes
Fenrir
481
88
0
1,834
6,322
1,975
0
442
5,880
0
12,562
W
Nemesis
F7wubby
Nemesis
1,722
1,129
0
609
4,652
1,173
0
386
4,266
0
29,424
L
Scylla
HlaupKurl
Scylla
1,615
382
0
2,000
4,406
983
0
2,256
2,150
38,151
0
W
Cupid
Linius
Cupid
4,486
2,843
469
1,271
4,583
1,292
511
1,438
3,145
0
24,733
L
Chaac
MasterSP
Chaac
2,626
450
0
1,654
4,296
2,274
0
311
3,985
0
22,045
W
Kuzenbo
SwazyWK
Kuzenbo
2,296
935
0
2,204
7,396
4,727
108
2,679
4,717
13,192
0
W
Nu Wa
Vaemera
Nu Wa
3,250
529
0
250
2,344
717
0
1,229
1,115
35,612
0
L
Cthulhu
tippi
Cthulhu
4,117
188
185
1,304
7,462
3,603
0
1,376
6,086
21,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,246
Gold Earned
28,258
218
Minions Killed
311
0
Camps Cleared
0
849,433
Distance Traveled
880,756
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,202
420
38
4
0
140,228
2
W
Chaac
6,324
632
101
10
0
195,350
0
L
Fenrir
4,010
401
27
3
0
180,034
3
W
Nemesis
5,227
523
61
6
0
196,585
0
L
Scylla
5,828
583
82
8
0
162,963
1
W
Cupid
5,641
564
48
5
0
157,432
0
L
Chaac
5,013
501
42
4
0
168,881
1
W
Kuzenbo
5,420
542
20
2
0
162,369
0
W
Nu Wa
5,646
565
81
8
0
169,020
2
L
Cthulhu
5,193
519
29
3
0
197,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role