Player Matchup

Fenrir
Fenrir
CyclonicGraph
Fenrir
Level 108
God Stats
7W - 7L
1,516 SR
Queue Stats
118W - 159L
1,434 Elo+
Solo
Vamana
Vamana
OMLORD
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,746 Elo+
Party 1
Poseidon
Poseidon
WhitexRabbit13
Poseidon
Level 106
God Stats
1W - 1L
1,563 SR
Queue Stats
15W - 17L
1,646 Elo+
Party 1
Team Averages
Level 114
1,526 SR
1,609 Elo+

VS

Team Averages
Level 121
1,453 SR
1,596 Elo+
Raijin
Raijin
CattyUrchin6339
Raijin
Level 125
God Stats
9W - 6L
1,756 SR
Queue Stats
228W - 186L
1,627 Elo+
Party 2
Thoth
Thoth
Jze7272
Thoth
Level 114
God Stats
3W - 3L
1,082 SR
Queue Stats
186W - 147L
1,582 Elo+
Solo
Tsukuyomi
Tsukuyomi
XNoscopedJFK994
Tsukuyomi
Level 125
God Stats
48W - 36L
1,521 SR
Queue Stats
320W - 271L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 6
11,170
657
12,234
23,698
12,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
OMLORD
Vamana
17
3 / 4 / 7
11,659
686
13,223
18,741
15,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
15
4 / 12 / 1
11,356
668
10,267
17,043
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 10
13,399
788
12,461
13,385
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Jze7272
Thoth
18
6 / 4 / 9
12,378
728
14,528
9,610
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
XNoscopedJFK994
Tsukuyomi
17
9 / 3 / 11
13,443
791
22,946
22,929
12,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
23
23
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
L
3
7
6
0.86
W
Thoth
Jze7272
Thoth
6
4
9
2.63
L
Vamana
OMLORD
Vamana
3
4
7
1.63
L
Poseidon
4
12
1
0.38
W
Tsukuyomi
XNoscopedJFK994
Tsukuyomi
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
49,935
59,482
Taken
45,924
32,352
Mitigated
22,499
8,629
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,461
371
114
3,590
13,385
6,464
299
3,706
9,679
49,318
0
L
12,234
3,131
0
1,768
23,698
12,750
0
9,400
14,298
0
28,339
W
Thoth
Jze7272
Thoth
14,528
418
0
565
9,610
3,125
432
2,336
7,274
38,668
0
L
Vamana
OMLORD
Vamana
13,223
3,146
0
4,644
18,741
15,439
0
8,831
9,910
452
35,172
L
Poseidon
10,267
2,671
421
1,796
17,043
4,163
0
9,221
7,822
41,778
0
W
Tsukuyomi
XNoscopedJFK994
Tsukuyomi
22,946
6,509
0
8,392
22,929
12,910
1,084
5,454
17,475
0
63,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
39,220
150
Minions Killed
202
6
Camps Cleared
9
838,897
Distance Traveled
935,548
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,399
788
80
5
2
313,779
3
L
Fenrir
11,170
657
41
2
2
302,570
3
W
Thoth
12,378
728
55
3
3
295,291
1
L
Vamana
11,659
686
44
3
1
325,526
2
L
Poseidon
11,356
668
65
4
3
210,801
3
W
Tsukuyomi
13,443
791
67
4
4
326,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role