Player Matchup

Horus
Horus
Buttah2x-YT
Horus
Level 128
God Stats
7W - 5L
1,590 SR
Queue Stats
168W - 165L
1,503 Elo+
Party 1
Serqet
Serqet
CptMani
Serqet
Level 124
God Stats
2W - 3L
1,406 SR
Queue Stats
53W - 65L
1,509 Elo+
Party 1
Olorun
Olorun
Kay_StrAnge
Olorun
Level 148
God Stats
8W - 4L
1,650 SR
Queue Stats
132W - 128L
1,546 Elo+
Party 1
Achilles
Achilles
OuterSpaceBihh
Achilles
Level 13
God Stats
4W - 1L
1,615 SR
Queue Stats
4W - 4L
1,603 Elo+
Party 1
Poseidon
Poseidon
SaintLaurentD0N
Poseidon
Level 38
God Stats
3W - 1L
1,856 SR
Queue Stats
88W - 59L
1,572 Elo+
Party 1
Team Averages
Level 90
1,623 SR
1,547 Elo+

VS

Team Averages
Level 89
1,566 SR
1,540 Elo+
Cliodhna
Cliodhna
CS Sh1fty
Cliodhna
Level 44
God Stats
6W - 5L
1,563 SR
Queue Stats
115W - 111L
1,410 Elo+
Solo
Chronos
Chronos
FruityLoopholes
Chronos
Level 143
God Stats
3W - 3L
1,473 SR
Queue Stats
60W - 54L
1,613 Elo+
Party 2
Medusa
Medusa
Kenzzra
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,655 Elo+
Party 2
Horus
Horus
MAX BMST2
Horus
Level 106
God Stats
2W - 2L
1,599 SR
Queue Stats
3W - 7L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
XFG01
Cthulhu
Level 46
God Stats
5W - 3L
1,692 SR
Queue Stats
22W - 20L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
8,521
387
9,154
27,453
26,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
CptMani
Serqet
16
5 / 6 / 4
10,662
485
12,961
20,182
8,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
15
0 / 6 / 2
9,514
432
6,136
17,133
5,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
16
2 / 6 / 4
9,777
444
10,123
22,519
17,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
16
1 / 7 / 1
9,863
448
10,237
15,256
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CS Sh1fty
Cliodhna
20
12 / 4 / 8
13,181
599
19,714
22,526
9,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 2 / 9
13,320
605
25,992
18,185
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Kenzzra
Medusa
20
7 / 2 / 4
12,623
574
12,894
14,572
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
MAX BMST2
Horus
17
3 / 0 / 18
11,571
526
8,788
16,650
23,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
XFG01
Cthulhu
17
1 / 4 / 8
11,647
529
11,924
17,296
20,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
11
Kills
32
32
Deaths
12
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Cliodhna
CS Sh1fty
Cliodhna
12
4
8
4
L
Serqet
CptMani
Serqet
5
6
4
1.17
W
9
2
9
6.75
L
Olorun
0
6
2
0.17
W
Medusa
Kenzzra
Medusa
7
2
4
4.5
W
Horus
MAX BMST2
Horus
3
0
18
12
L
Achilles
2
6
4
0.67
L
Poseidon
1
7
1
0.21
W
Cthulhu
XFG01
Cthulhu
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,611
Damage
79,312
102,543
Taken
89,229
63,313
Mitigated
68,135
25,004
Healing
40,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,154
3,485
1,544
7,595
27,453
26,360
26
10,177
17,276
4,196
25,496
W
Cliodhna
CS Sh1fty
Cliodhna
19,714
2,415
0
9,726
22,526
9,273
248
5,006
16,488
0
93,010
L
Serqet
CptMani
Serqet
12,961
2,492
0
6,231
20,182
8,389
0
7,117
13,065
0
58,166
W
25,992
12,324
0
6,469
18,185
7,347
4,366
3,383
14,087
118,147
0
L
Olorun
6,136
3,771
445
5,793
17,133
5,922
872
3,759
13,374
69,287
0
W
Medusa
Kenzzra
Medusa
12,894
5,448
0
6,055
14,572
7,349
3,643
3,401
11,171
0
95,876
W
Horus
MAX BMST2
Horus
8,788
4,668
5,469
7,451
16,650
23,173
941
3,582
13,068
0
23,965
L
Achilles
10,123
2,381
0
1,429
22,519
17,963
0
12,609
9,910
0
55,611
L
Poseidon
10,237
1,294
0
1,967
15,256
4,679
0
4,254
11,002
83,438
0
W
Cthulhu
XFG01
Cthulhu
11,924
543
1,252
3,972
17,296
20,993
603
2,296
14,531
57,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,337
Gold Earned
62,342
488
Minions Killed
576
0
Camps Cleared
0
1,848,863
Distance Traveled
2,122,195
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,521
387
39
2
0
322,108
8
W
Cliodhna
13,181
599
130
6
0
466,879
1
L
Serqet
10,662
485
95
4
0
434,147
0
W
Chronos
13,320
605
161
7
0
425,358
1
L
Olorun
9,514
432
124
6
0
308,971
5
W
Medusa
12,623
574
159
7
0
411,931
1
W
Horus
11,571
526
19
1
0
463,221
3
L
Achilles
9,777
444
95
4
0
355,411
0
L
Poseidon
9,863
448
135
6
0
428,226
2
W
Cthulhu
11,647
529
107
5
0
354,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role