Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HooliganSomber
Anubis
Level 122
God Stats
7W - 2L
1,500 SR
Queue Stats
120W - 102L
1,522 Elo+
Party 2
Bellona
Bellona
KoatsEmpire
Bellona
Level 148
God Stats
6W - 9L
1,698 SR
Queue Stats
136W - 131L
1,550 Elo+
Party 2
Mercury
Mercury
PhantomBlood12
Mercury
Level 129
God Stats
22W - 24L
1,362 SR
Queue Stats
389W - 391L
1,522 Elo+
Solo
Sylvanus
Sylvanus
church mouse89
Sylvanus
Level 160
God Stats
23W - 30L
1,533 SR
Queue Stats
83W - 92L
1,513 Elo+
Party 2
Team Averages
Level 131
1,519 SR
1,521 Elo+

VS

Team Averages
Level 95
1,702 SR
1,550 Elo+
Baron Samedi
Baron Samedi
DBownage1
Baron Samedi
Level 33
God Stats
2W - 0L
1,774 SR
Queue Stats
16W - 11L
1,607 Elo+
Solo
Zeus
Zeus
I-_Prometheus_
Zeus
Level 135
God Stats
15W - 6L
1,901 SR
Queue Stats
697W - 654L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
SensyB
Sylvanus
Level 126
God Stats
2W - 0L
1,752 SR
Queue Stats
69W - 66L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
TruePlewd
Gilgamesh
Level 113
God Stats
3W - 1L
1,454 SR
Queue Stats
270W - 261L
1,511 Elo+
Solo
Arachne
Arachne
xVaLen01-
Arachne
Level 68
God Stats
29W - 22L
1,629 SR
Queue Stats
162W - 164L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
9 / 5 / 11
15,140
473
25,606
41,553
53,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 5 / 14
15,456
483
24,801
20,776
10,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KoatsEmpire
Bellona
20
7 / 11 / 8
15,925
498
37,715
44,480
30,977
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 7 / 11
15,817
494
19,566
29,967
11,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
19
6 / 6 / 17
14,107
441
12,822
33,394
57,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DBownage1
Baron Samedi
20
5 / 8 / 11
15,394
481
14,971
26,876
43,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 5 / 13
16,723
523
45,026
22,441
14,178
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SensyB
Sylvanus
20
12 / 8 / 9
18,328
573
34,240
38,468
27,824
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TruePlewd
Gilgamesh
20
3 / 9 / 17
15,623
488
16,547
40,067
46,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
xVaLen01-
Arachne
20
6 / 10 / 8
15,411
482
6,978
25,525
10,250
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
92
40
Kills
34
34
Deaths
40
61
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
9
5
11
2.9
W
Baron Samedi
DBownage1
Baron Samedi
5
8
11
1.31
L
9
5
14
3.2
W
8
5
13
2.9
L
Bellona
KoatsEmpire
Bellona
7
11
8
1
L
9
7
11
2.07
W
Sylvanus
SensyB
Sylvanus
12
8
9
2.06
W
Gilgamesh
TruePlewd
Gilgamesh
3
9
17
1.28
L
Sylvanus
6
6
17
2.42
W
Arachne
xVaLen01-
Arachne
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,510
Damage
117,762
170,170
Taken
153,377
164,570
Mitigated
141,651
43,818
Healing
53,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
25,606
7,677
0
7,642
41,553
53,810
617
20,926
20,627
0
96,164
W
Baron Samedi
DBownage1
Baron Samedi
14,971
1,902
3,176
4,584
26,876
43,256
208
9,407
16,942
85,889
0
L
24,801
750
0
8,747
20,776
10,853
2,658
11,139
9,637
111,625
0
W
45,026
10,024
0
7,288
22,441
14,178
2,106
2,781
19,451
141,226
0
L
Bellona
KoatsEmpire
Bellona
37,715
13,881
439
12,454
44,480
30,977
0
27,989
16,491
0
147,824
L
19,566
10,657
0
3,994
29,967
11,080
1,037
14,468
15,499
0
135,239
W
Sylvanus
SensyB
Sylvanus
34,240
9,907
9,574
19,260
38,468
27,824
3,594
6,144
32,102
133,289
16,214
W
Gilgamesh
TruePlewd
Gilgamesh
16,547
2,991
2,780
3,203
40,067
46,143
454
11,655
27,961
2,740
45,830
L
Sylvanus
12,822
3,972
4,439
6,103
33,394
57,850
805
18,530
14,864
35,050
8,708
W
Arachne
xVaLen01-
Arachne
6,978
4,499
0
3,764
25,525
10,250
1,894
6,408
19,004
0
99,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,445
Gold Earned
81,479
655
Minions Killed
691
0
Camps Cleared
0
2,907,120
Distance Traveled
2,870,804
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,140
473
94
3
0
598,583
2
W
Baron Samedi
15,394
481
146
5
0
486,851
1
L
Anubis
15,456
483
150
5
0
547,439
1
W
Zeus
16,723
523
173
5
0
600,702
2
L
Bellona
15,925
498
169
5
0
545,724
2
L
Mercury
15,817
494
183
6
0
685,811
5
W
Sylvanus
18,328
573
194
6
0
505,161
3
W
Gilgamesh
15,623
488
36
1
0
630,908
3
L
Sylvanus
14,107
441
59
2
0
529,563
1
W
Arachne
15,411
482
142
4
0
647,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role