Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ADarkSamurai
Amaterasu
Level 128
God Stats
3W - 2L
1,221 SR
Queue Stats
26W - 29L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GOwO_Akechi
Morgan Le Fay
Level 149
God Stats
1W - 2L
1,140 SR
Queue Stats
86W - 74L
1,645 Elo+
Solo
Ymir
Ymir
LancerArtorias
Ymir
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 48L
1,656 Elo+
Solo
Chernobog
Chernobog
Minerks
Chernobog
Level 125
God Stats
10W - 12L
1,374 SR
Queue Stats
394W - 424L
1,546 Elo+
Solo
Team Averages
Level 132
1,347 SR
1,580 Elo+

VS

Team Averages
Level 151
1,499 SR
1,601 Elo+
Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Darth Sylir
Cupid
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,698 Elo+
Party 1
Bacchus
Bacchus
Dynamø
Bacchus
Level 144
God Stats
6W - 8L
1,700 SR
Queue Stats
67W - 60L
1,616 Elo+
Party 2
Achilles
Achilles
Maldini33
Achilles
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 301L
1,585 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TeeDee2992
Morgan Le Fay
Level 158
God Stats
0W - 2L
1,293 SR
Queue Stats
41W - 54L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 1 / 4
8,800
880
9,404
6,022
2,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
ADarkSamurai
Amaterasu
15
4 / 2 / 12
8,488
849
8,154
11,095
11,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
GOwO_Akechi
Morgan Le Fay
15
4 / 1 / 11
8,448
845
10,518
7,424
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 2 / 9
8,414
841
5,913
9,249
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Minerks
Chernobog
15
1 / 0 / 10
8,035
804
8,858
3,854
1,578
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 4 / 3
6,954
695
4,497
9,234
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 3 / 0
7,455
746
1,535
9,483
4,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Dynamø
Bacchus
14
1 / 4 / 5
7,702
770
6,080
13,653
13,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Maldini33
Achilles
13
1 / 3 / 2
7,143
714
8,113
11,607
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
TeeDee2992
Morgan Le Fay
15
3 / 4 / 1
8,223
822
9,101
8,486
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
18
Kills
6
6
Deaths
18
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
4
7
L
Bakasura
 
Bakasura
1
4
3
0.63
W
Amaterasu
ADarkSamurai
Amaterasu
4
2
12
5
L
0
3
0
0
L
Bacchus
Dynamø
Bacchus
1
4
5
0.88
W
Morgan Le Fay
GOwO_Akechi
Morgan Le Fay
4
1
11
9.5
W
4
2
9
4.25
L
Achilles
Maldini33
Achilles
1
3
2
0.67
W
Chernobog
Minerks
Chernobog
1
0
10
6
L
Morgan Le Fay
TeeDee2992
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,847
Damage
29,326
37,644
Taken
52,463
27,086
Mitigated
35,829
9,587
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,404
2,440
0
2,022
6,022
2,488
2,266
2,504
3,276
0
45,436
L
Bakasura
 
Bakasura
4,497
2,678
0
1,022
9,234
4,559
0
3,527
5,707
0
8,111
W
Amaterasu
ADarkSamurai
Amaterasu
8,154
2,896
516
4,663
11,095
11,356
48
4,861
5,499
0
22,996
L
1,535
836
0
725
9,483
4,045
0
2,606
6,877
0
23,821
L
Bacchus
Dynamø
Bacchus
6,080
275
0
3,138
13,653
13,774
17
3,621
10,032
14,850
0
W
Morgan Le Fay
GOwO_Akechi
Morgan Le Fay
10,518
868
0
779
7,424
2,955
0
3,242
3,777
34,340
0
W
5,913
954
0
654
9,249
8,709
0
4,388
4,500
10,083
0
L
Achilles
Maldini33
Achilles
8,113
1,262
0
2,784
11,607
9,740
17
4,182
7,425
3,103
16,087
W
Chernobog
Minerks
Chernobog
8,858
6,057
0
953
3,854
1,578
616
1,554
2,085
0
33,051
L
Morgan Le Fay
TeeDee2992
Morgan Le Fay
9,101
450
0
1,574
8,486
3,711
0
2,495
5,991
30,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
37,477
252
Minions Killed
203
0
Camps Cleared
0
1,066,124
Distance Traveled
995,185
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,800
880
77
8
0
218,251
2
L
Bakasura
6,954
695
19
2
0
164,827
1
W
Amaterasu
8,488
849
36
4
0
239,372
4
L
Cupid
7,455
746
72
7
0
189,576
0
L
Bacchus
7,702
770
16
2
0
215,609
3
W
Morgan Le Fay
8,448
845
57
6
0
221,259
3
W
Ymir
8,414
841
11
1
0
201,605
3
L
Achilles
7,143
714
32
3
0
217,821
4
W
Chernobog
8,035
804
71
7
0
185,637
0
L
Morgan Le Fay
8,223
822
64
6
0
207,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role