Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
ConnorTwentyOne
Skadi
Level 43
God Stats
45W - 55L
1,486 SR
Queue Stats
192W - 269L
1,396 Elo+
Party 3
Ra
Ra
GAMECHEATER1105
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,055 Elo+
Party 2
Nike
Nike
Viridian800
Nike
Level 12
God Stats
0W - 2L
1,337 SR
Queue Stats
3W - 11L
1,055 Elo+
Party 2
Athena
Athena
xxPandaxxSpeedz
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,055 Elo+
Party 2
Team Averages
Level 46
1,465 SR
1,212 Elo+

VS

Team Averages
Level 77
1,533 SR
1,428 Elo+
Chaac
Chaac
Happimari420
Chaac
Level 65
God Stats
10W - 10L
1,369 SR
Queue Stats
68W - 88L
1,379 Elo+
Solo
Danzaburou
Danzaburou
ItWasMeCatty
Danzaburou
Level 104
God Stats
5W - 3L
1,496 SR
Queue Stats
122W - 108L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
ItWasMeDio7377
Aphrodite
Level 66
God Stats
15W - 15L
1,739 SR
Queue Stats
38W - 48L
1,429 Elo+
Party 1
Cliodhna
Cliodhna
JillValentine74
Cliodhna
Level 107
God Stats
16W - 9L
1,628 SR
Queue Stats
107W - 113L
1,443 Elo+
Party 1
Sol
Sol
imbadsrry
Sol
Level 45
God Stats
23W - 26L
1,434 SR
Queue Stats
60W - 64L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
3 / 6 / 0
5,438
544
4,645
8,819
2,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 4 / 1
4,281
428
2,623
6,325
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 2
4,902
490
1,927
5,680
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,501
550
4,881
6,196
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 7 / 0
4,206
421
1,994
9,202
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,063
606
3,935
8,344
3,446
Danzaburou
ItWasMeCatty
Danzaburou
12
9 / 0 / 4
7,378
738
7,857
5,749
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
ItWasMeDio7377
Aphrodite
8
2 / 1 / 5
5,398
540
2,071
5,177
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
11
8 / 1 / 5
6,788
679
5,816
4,421
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 2 / 6
6,582
658
5,917
7,964
2,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
23
23
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
6
0
0.5
L
0
4
1
0.13
L
0
5
2
0.2
W
0
0
2
1
W
Danzaburou
ItWasMeCatty
Danzaburou
9
0
4
11
W
Aphrodite
ItWasMeDio7377
Aphrodite
2
1
5
4.5
W
Cliodhna
8
1
5
10.5
L
0
1
0
0
W
4
2
6
3.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,070
Damage
25,596
36,222
Taken
31,655
10,595
Mitigated
10,701
8,195
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,645
1,730
110
2,067
8,819
2,275
0
2,046
6,773
0
25,853
L
2,623
1,101
0
1,702
6,325
929
236
960
5,237
0
19,203
L
1,927
785
50
1,196
5,680
1,451
0
1,903
3,777
18,002
0
W
3,935
366
0
2,664
8,344
3,446
42
0
7,952
0
36,823
W
Danzaburou
ItWasMeCatty
Danzaburou
7,857
2,838
0
3,247
5,749
1,710
817
1,399
4,310
0
40,326
W
Aphrodite
ItWasMeDio7377
Aphrodite
2,071
252
658
2,992
5,177
1,455
295
653
4,524
22,660
0
W
Cliodhna
5,816
1,266
0
1,006
4,421
1,297
0
490
3,822
0
33,879
L
4,881
1,005
0
2,202
6,196
2,713
0
0
6,196
0
32,529
W
5,917
1,813
0
4,083
7,964
2,793
1,408
1,169
6,705
34,273
0
L
1,994
771
0
868
9,202
3,227
0
2,857
6,251
6,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,328
Gold Earned
32,209
191
Minions Killed
328
0
Camps Cleared
0
906,224
Distance Traveled
1,009,870
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,438
544
45
5
0
184,169
0
L
Skadi
4,281
428
30
3
0
171,730
0
L
Ra
4,902
490
35
4
0
181,419
0
W
Chaac
6,063
606
87
9
0
208,849
1
W
Danzaburou
7,378
738
71
7
0
201,490
2
W
Aphrodite
5,398
540
50
5
0
182,708
3
W
Cliodhna
6,788
679
56
6
0
228,600
1
L
Nike
5,501
550
69
7
0
189,067
3
W
Sol
6,582
658
64
6
0
188,223
0
L
Athena
4,206
421
12
1
0
179,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role