Player Matchup

Agni
Agni
 
Agni
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ACatNamedSuki
Ravana
Level 105
God Stats
7W - 2L
1,902 SR
Queue Stats
66W - 40L
1,463 Elo+
Solo
Khepri
Khepri
ThXtsVnfortunXte
Khepri
Level 128
God Stats
2W - 2L
1,548 SR
Queue Stats
75W - 76L
1,517 Elo+
Solo
Danzaburou
Danzaburou
XxBIGBOIGAMERxX
Danzaburou
Level 85
God Stats
2W - 2L
1,774 SR
Queue Stats
20W - 19L
1,565 Elo+
Party 1
Ymir
Ymir
sharted69
Ymir
Level 63
God Stats
6W - 6L
1,644 SR
Queue Stats
18W - 19L
1,551 Elo+
Party 1
Team Averages
Level 93
1,673 SR
1,519 Elo+

VS

Team Averages
Level 73
1,568 SR
1,548 Elo+
Cu Chulainn
Cu Chulainn
Baconskull
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,496 Elo+
Solo
Bacchus
Bacchus
KangaUwU
Bacchus
Level 83
God Stats
1W - 1L
1,721 SR
Queue Stats
30W - 25L
1,628 Elo+
Party 2
Da Ji
Da Ji
Saaylum
Da Ji
Level 89
God Stats
3W - 5L
1,485 SR
Queue Stats
55W - 47L
1,500 Elo+
Party 3
Merlin
Merlin
Seacelestiaus
Merlin
Level 139
God Stats
4W - 5L
1,636 SR
Queue Stats
71W - 70L
1,488 Elo+
Party 3
Rama
Rama
Stangone2
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 2 / 6
9,724
512
3,852
8,880
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 2 / 9
11,350
597
17,044
13,158
6,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 0 / 5
11,118
585
8,265
12,142
8,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
XxBIGBOIGAMERxX
Danzaburou
17
7 / 2 / 3
11,410
601
9,786
13,869
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
15
3 / 5 / 9
9,599
505
6,799
17,746
19,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Baconskull
Cu Chulainn
14
0 / 7 / 0
8,569
451
10,395
18,834
13,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
KangaUwU
Bacchus
14
4 / 4 / 4
8,790
463
10,315
12,779
10,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Saaylum
Da Ji
10
2 / 5 / 5
7,585
399
5,673
10,970
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 3 / 2
8,428
444
10,215
9,542
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
4 / 5 / 3
9,254
487
5,992
13,286
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
24
Kills
11
11
Deaths
24
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
6
2.5
W
8
2
9
6.25
L
Cu Chulainn
Baconskull
Cu Chulainn
0
7
0
0
L
Bacchus
KangaUwU
Bacchus
4
4
4
1.5
L
Da Ji
Saaylum
Da Ji
2
5
5
0.9
L
1
3
2
0.67
L
Rama
4
5
3
1.1
W
4
0
5
6.5
W
Danzaburou
XxBIGBOIGAMERxX
Danzaburou
7
2
3
4.25
W
Ymir
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,746
Damage
42,590
65,795
Taken
65,411
44,707
Mitigated
33,899
21,082
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,852
127
0
1,238
8,880
3,514
1,277
4,504
4,334
70,790
0
W
17,044
6,070
0
4,958
13,158
6,949
996
3,997
9,105
0
84,428
L
Cu Chulainn
Baconskull
Cu Chulainn
10,395
2,304
0
2,386
18,834
13,371
0
8,216
10,618
9,225
45,869
L
Bacchus
KangaUwU
Bacchus
10,315
1,804
187
3,391
12,779
10,836
698
2,919
9,860
37,033
0
L
Da Ji
Saaylum
Da Ji
5,673
1,540
29
1,613
10,970
3,903
0
1,758
9,212
0
30,086
L
10,215
734
0
2,494
9,542
2,530
0
4,015
5,527
53,835
0
L
Rama
5,992
4,443
388
5,153
13,286
3,259
2,707
2,008
11,278
0
48,237
W
8,265
1,426
0
6,053
12,142
8,815
2,548
2,403
9,683
65,881
0
W
Danzaburou
XxBIGBOIGAMERxX
Danzaburou
9,786
7,173
0
6,697
13,869
5,829
1,796
5,117
8,410
0
76,493
W
Ymir
6,799
2,102
0
2,136
17,746
19,600
211
6,323
11,155
33,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,201
Gold Earned
42,626
560
Minions Killed
389
0
Camps Cleared
0
1,808,836
Distance Traveled
1,491,729
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,724
512
120
6
0
379,812
7
W
Ravana
11,350
597
126
7
0
393,140
2
L
Cu Chulainn
8,569
451
110
6
0
296,966
1
L
Bacchus
8,790
463
57
3
0
355,985
9
L
Da Ji
7,585
399
42
2
0
286,182
0
L
Merlin
8,428
444
93
5
0
247,900
1
L
Rama
9,254
487
87
5
0
304,696
3
W
Khepri
11,118
585
127
7
0
348,957
4
W
Danzaburou
11,410
601
141
7
0
336,744
7
W
Ymir
9,599
505
46
2
0
350,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role