Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ackrite100
Ah Puch
Level 67
God Stats
4W - 5L
1,372 SR
Queue Stats
8W - 20L
1,183 Elo+
Party 2
Discordia
Discordia
VampireOfMercy
Discordia
Level 75
God Stats
1W - 1L
1,020 SR
Queue Stats
9W - 39L
1,166 Elo+
Party 2
Team Averages
Level 90
1,297 SR
1,283 Elo+

VS

Team Averages
Level 37
1,477 SR
1,286 Elo+
Sun Wukong
Sun Wukong
Breathtaker101
Sun Wukong
Level 11
God Stats
5W - 12L
1,174 SR
Queue Stats
14W - 33L
1,225 Elo+
Party 1
Terra
Terra
DigBickDre
Terra
Level 67
God Stats
19W - 31L
1,512 SR
Queue Stats
117W - 158L
1,352 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HonkyStegosaurus
Morgan Le Fay
Level 32
God Stats
2W - 2L
1,746 SR
Queue Stats
62W - 78L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
10 / 5 / 6
13,951
775
12,217
16,148
6,780
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Ackrite100
Ah Puch
19
10 / 0 / 10
13,574
754
31,698
14,406
6,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
VampireOfMercy
Discordia
15
0 / 4 / 12
11,260
626
8,883
12,807
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Breathtaker101
Sun Wukong
14
3 / 5 / 4
11,330
629
11,519
20,260
11,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
14
2 / 5 / 5
11,047
614
7,371
19,904
22,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
HonkyStegosaurus
Morgan Le Fay
15
3 / 10 / 3
10,926
607
13,975
20,155
10,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
20
Kills
8
9
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
5
6
2.6
W
Ah Puch
Ackrite100
Ah Puch
10
0
10
15
L
Sun Wukong
Breathtaker101
Sun Wukong
3
5
4
1
L
Terra
2
5
5
0.9
L
Morgan Le Fay
HonkyStegosaurus
Morgan Le Fay
3
10
3
0.45
W
Discordia
VampireOfMercy
Discordia
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,798
Damage
32,865
43,361
Taken
60,319
17,976
Mitigated
45,020
13,777
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,217
5,871
379
3,719
16,148
6,780
1,749
7,924
8,224
0
54,106
W
Ah Puch
Ackrite100
Ah Puch
31,698
1,578
0
7,238
14,406
6,278
1,163
7,287
7,119
85,487
0
L
Sun Wukong
Breathtaker101
Sun Wukong
11,519
1,845
0
2,103
20,260
11,616
0
13,575
6,685
0
38,743
L
Terra
7,371
173
1,045
3,258
19,904
22,995
0
14,036
5,868
21,239
0
L
Morgan Le Fay
HonkyStegosaurus
Morgan Le Fay
13,975
2,802
0
2,732
20,155
10,409
0
13,047
7,108
40,780
0
W
Discordia
VampireOfMercy
Discordia
8,883
1,386
534
1,907
12,807
4,918
570
8,479
4,328
34,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,785
Gold Earned
33,303
221
Minions Killed
148
9
Camps Cleared
3
928,774
Distance Traveled
874,949
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,951
775
80
4
4
317,410
5
W
Ah Puch
13,574
754
97
5
3
326,278
2
L
Sun Wukong
11,330
629
67
4
1
304,551
0
L
Terra
11,047
614
27
2
0
287,504
0
L
Morgan Le Fay
10,926
607
54
3
2
282,894
6
W
Discordia
11,260
626
44
2
2
285,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role