Player Matchup

Bellona
Bellona
SebaRemix
Bellona
Level 47
God Stats
1W - 3L
1,161 SR
Queue Stats
46W - 66L
1,330 Elo+
Party 4
Discordia
Discordia
Vrael32
Discordia
Level 65
God Stats
5W - 6L
1,265 SR
Queue Stats
160W - 170L
1,327 Elo+
Party 3
Neith
Neith
eltotolpqtp
Neith
Level 159
God Stats
418W - 438L
1,519 SR
Queue Stats
1,171W - 1,219L
1,418 Elo+
Solo
Da Ji
Da Ji
gordura_acustico
Da Ji
Level 45
God Stats
1W - 2L
1,054 SR
Queue Stats
171W - 211L
1,331 Elo+
Party 4
Bacchus
Bacchus
skyon89
Bacchus
Level 67
God Stats
20W - 26L
1,455 SR
Queue Stats
270W - 306L
1,323 Elo+
Party 3
Team Averages
Level 77
1,291 SR
1,346 Elo+

VS

Team Averages
Level 40
1,463 SR
1,397 Elo+
Fafnir
Fafnir
BloodSlayerlol
Fafnir
Level 29
God Stats
2W - 3L
1,551 SR
Queue Stats
109W - 147L
1,268 Elo+
Party 2
Ra
Ra
DoomSlayerYT
Ra
Level 42
God Stats
9W - 9L
1,570 SR
Queue Stats
243W - 268L
1,359 Elo+
Party 2
Izanami
Izanami
PAPANUG12
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Pele
Pele
WrekingFotball
Pele
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 46L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
neddledixon
Sun Wukong
Level 14
God Stats
0W - 1L
1,195 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SebaRemix
Bellona
7
0 / 1 / 0
4,583
458
220
1,927
1,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Vrael32
Discordia
11
2 / 0 / 3
6,000
600
6,012
4,399
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 1
6,451
645
3,364
4,045
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 0
5,609
561
1,504
2,821
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
skyon89
Bacchus
9
2 / 0 / 7
6,062
606
4,712
6,113
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,280
528
1,065
5,610
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,203
520
2,653
3,966
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
PAPANUG12
Izanami
9
0 / 6 / 0
5,356
536
1,523
6,485
1,498
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 0
5,877
588
2,189
7,245
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
neddledixon
Sun Wukong
10
1 / 2 / 0
5,671
567
871
5,783
2,152
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
2
2
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
3
0
0
L
Izanami
PAPANUG12
Izanami
0
6
0
0
W
Bellona
SebaRemix
Bellona
0
1
0
0
W
Discordia
Vrael32
Discordia
2
0
3
3.5
L
1
2
0
0.5
W
6
1
1
6.5
W
3
0
0
3
L
Sun Wukong
neddledixon
Sun Wukong
1
2
0
0.5
W
Bacchus
skyon89
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
8,301
19,305
Taken
29,089
9,504
Mitigated
11,386
7,175
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,065
86
86
1,588
5,610
4,398
0
3,563
2,047
9,539
0
L
2,653
225
496
865
3,966
1,258
0
2,343
1,623
31,844
0
L
Izanami
PAPANUG12
Izanami
1,523
993
0
418
6,485
1,498
0
1,730
4,755
0
23,526
W
Bellona
SebaRemix
Bellona
220
0
0
255
1,927
1,393
144
0
1,927
0
14,034
W
Discordia
Vrael32
Discordia
6,012
787
44
1,574
4,399
1,441
0
2,201
2,198
32,994
0
L
2,189
405
0
677
7,245
2,080
0
1,948
5,297
0
27,891
W
3,364
1,743
0
1,634
4,045
1,286
810
0
4,045
0
33,711
W
1,504
363
0
1,592
2,821
912
0
640
2,181
0
22,372
L
Sun Wukong
neddledixon
Sun Wukong
871
147
0
391
5,783
2,152
642
1,140
4,620
0
25,153
W
Bacchus
skyon89
Bacchus
4,712
1,010
215
1,861
6,113
4,472
50
877
5,236
18,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
27,387
238
Minions Killed
241
0
Camps Cleared
0
949,444
Distance Traveled
926,889
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,280
528
10
1
0
177,552
2
L
Ra
5,203
520
63
6
0
198,118
5
L
Izanami
5,356
536
58
6
0
175,536
0
W
Bellona
4,583
458
28
3
0
113,412
0
W
Discordia
6,000
600
63
6
0
221,918
6
L
Pele
5,877
588
60
6
0
211,744
3
W
Neith
6,451
645
73
7
0
179,229
5
W
Da Ji
5,609
561
52
5
0
212,334
2
L
Sun Wukong
5,671
567
50
5
0
163,939
1
W
Bacchus
6,062
606
22
2
0
222,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role