Player Matchup

Erlang Shen
Erlang Shen
D0B3AR
Erlang Shen
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 186L
1,654 Elo+
Party 1
Horus
Horus
MatyFaty
Horus
Level 154
God Stats
12W - 10L
1,758 SR
Queue Stats
104W - 73L
1,707 Elo+
Party 1
Sol
Sol
YoureNotMom
Sol
Level 160
God Stats
5W - 6L
1,719 SR
Queue Stats
182W - 172L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
dadookie234
Sun Wukong
Level 160
God Stats
24W - 4L
1,705 SR
Queue Stats
139W - 102L
1,660 Elo+
Party 1
Poseidon
Poseidon
gabodu
Poseidon
Level 151
God Stats
6W - 1L
1,764 SR
Queue Stats
324W - 300L
1,623 Elo+
Solo
Team Averages
Level 157
1,689 SR
1,657 Elo+

VS

Team Averages
Level 146
1,663 SR
1,619 Elo+
Izanami
Izanami
Divisian
Izanami
Level 147
God Stats
0W - 1L
1,979 SR
Queue Stats
54W - 52L
1,614 Elo+
Party 2
Merlin
Merlin
EPIC-J-1997
Merlin
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
629W - 565L
1,566 Elo+
Solo
Sylvanus
Sylvanus
ItsEtrnl
Sylvanus
Level 141
God Stats
3W - 1L
1,894 SR
Queue Stats
69W - 73L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
TisMeta
Gilgamesh
Level 142
God Stats
1W - 4L
1,284 SR
Queue Stats
93W - 102L
1,606 Elo+
Solo
King Arthur
King Arthur
lord_Spooky78
King Arthur
Level 145
God Stats
247W - 200L
1,661 SR
Queue Stats
420W - 385L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
D0B3AR
Erlang Shen
12
2 / 0 / 4
6,814
619
3,671
7,072
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
MatyFaty
Horus
10
3 / 0 / 6
6,725
611
4,491
7,165
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 2 / 2
7,424
675
5,854
4,099
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
dadookie234
Sun Wukong
13
1 / 0 / 0
7,318
665
3,512
10,704
6,363
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
gabodu
Poseidon
12
3 / 1 / 2
7,170
652
3,936
5,270
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Divisian
Izanami
11
0 / 3 / 2
6,050
550
2,465
5,394
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
0 / 4 / 0
5,499
500
1,624
5,127
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
ItsEtrnl
Sylvanus
10
1 / 3 / 1
5,821
529
3,022
9,102
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
TisMeta
Gilgamesh
11
2 / 1 / 0
6,321
575
3,620
7,903
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
lord_Spooky78
King Arthur
12
0 / 1 / 0
6,625
602
6,949
6,333
4,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
D0B3AR
Erlang Shen
2
0
4
4
L
Izanami
Divisian
Izanami
0
3
2
0.33
L
Merlin
0
4
0
0
L
Sylvanus
ItsEtrnl
Sylvanus
1
3
1
0.5
W
Horus
MatyFaty
Horus
3
0
6
6
L
Gilgamesh
TisMeta
Gilgamesh
2
1
0
2
W
3
2
2
2
W
Sun Wukong
dadookie234
Sun Wukong
1
0
0
1
W
Poseidon
gabodu
Poseidon
3
1
2
4
L
King Arthur
lord_Spooky78
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
17,680
34,310
Taken
33,859
16,152
Mitigated
15,007
10,009
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
D0B3AR
Erlang Shen
3,671
1,674
0
1,100
7,072
2,709
0
1,105
5,967
0
50,241
L
Izanami
Divisian
Izanami
2,465
1,911
0
1,645
5,394
1,279
0
1,989
3,405
0
43,238
L
Merlin
1,624
112
0
250
5,127
1,597
0
2,126
3,001
36,889
0
L
Sylvanus
ItsEtrnl
Sylvanus
3,022
572
242
2,802
9,102
4,849
0
3,590
5,512
13,708
0
W
Horus
MatyFaty
Horus
4,491
2,092
266
3,419
7,165
3,532
210
1,347
5,818
0
20,038
L
Gilgamesh
TisMeta
Gilgamesh
3,620
1,009
0
2,381
7,903
2,694
0
2,085
5,818
0
39,905
W
5,854
4,119
0
1,417
4,099
2,150
216
700
3,399
50,175
0
W
Sun Wukong
dadookie234
Sun Wukong
3,512
338
0
2,875
10,704
6,363
0
0
10,704
0
52,091
W
Poseidon
gabodu
Poseidon
3,936
846
0
932
5,270
1,398
0
1,494
3,776
43,744
0
L
King Arthur
lord_Spooky78
King Arthur
6,949
1,381
0
1,497
6,333
4,588
0
0
6,333
0
50,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,451
Gold Earned
30,316
433
Minions Killed
404
0
Camps Cleared
0
1,194,953
Distance Traveled
1,143,381
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,814
619
91
8
0
265,943
4
L
Izanami
6,050
550
96
9
0
212,754
6
L
Merlin
5,499
500
78
7
0
211,405
2
L
Sylvanus
5,821
529
30
3
0
209,799
4
W
Horus
6,725
611
29
3
0
237,476
4
L
Gilgamesh
6,321
575
79
7
0
264,904
4
W
Sol
7,424
675
97
9
0
219,924
1
W
Sun Wukong
7,318
665
114
10
0
252,632
1
W
Poseidon
7,170
652
102
9
0
218,978
6
L
King Arthur
6,625
602
121
11
0
244,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role