Player Matchup

Medusa
Medusa
Guillermocz
Medusa
Level 156
God Stats
1W - 0L
1,633 SR
Queue Stats
11W - 4L
1,786 Elo+
Party 1
Vulcan
Vulcan
HBKGamer
Vulcan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,611 Elo+
Party 1
Kuzenbo
Kuzenbo
Reinhard98
Kuzenbo
Level 144
God Stats
2W - 0L
1,850 SR
Queue Stats
6W - 5L
1,571 Elo+
Party 1
Team Averages
Level 153
1,661 SR
1,656 Elo+

VS

Team Averages
Level 78
1,524 SR
1,518 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
PAN5S
Geb
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,355 Elo+
Party 2
Awilix
Awilix
SeriousPandaKun
Awilix
Level 84
God Stats
5W - 4L
1,573 SR
Queue Stats
74W - 62L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
7 / 1 / 8
8,296
922
11,293
7,061
2,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
HBKGamer
Vulcan
11
4 / 1 / 11
7,777
864
10,363
4,736
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Reinhard98
Kuzenbo
12
5 / 0 / 10
8,487
943
4,701
6,441
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 6 / 1
5,524
614
1,612
9,939
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Geb
PAN5S
Geb
9
1 / 6 / 1
6,533
726
4,259
12,342
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 4 / 1
6,398
711
5,782
9,774
4,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
2
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
1
0.08
W
Medusa
7
1
8
11
W
Vulcan
HBKGamer
Vulcan
4
1
11
9.5
L
Geb
PAN5S
Geb
1
6
1
0.25
W
Kuzenbo
Reinhard98
Kuzenbo
5
0
10
10
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
11,653
18,238
Taken
32,055
12,838
Mitigated
15,905
3,780
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,612
828
0
2,390
9,939
3,489
0
5,619
4,320
0
7,432
W
Medusa
11,293
6,578
0
1,157
7,061
2,423
1,695
1,672
5,389
0
33,199
W
Vulcan
HBKGamer
Vulcan
10,363
2,691
0
639
4,736
1,593
446
1,816
2,920
32,739
0
L
Geb
PAN5S
Geb
4,259
249
0
853
12,342
7,766
0
5,471
6,871
11,827
0
W
Kuzenbo
Reinhard98
Kuzenbo
4,701
1,843
0
1,984
6,441
8,822
127
1,132
5,309
12,096
0
L
5,782
1,635
0
341
9,774
4,650
0
4,050
5,724
0
23,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,560
Gold Earned
18,455
125
Minions Killed
55
7
Camps Cleared
1
533,593
Distance Traveled
487,585
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,524
614
12
1
0
159,051
0
W
Medusa
8,296
922
55
6
4
162,487
0
W
Vulcan
7,777
864
54
6
2
188,551
2
L
Geb
6,533
726
9
1
0
153,535
1
W
Kuzenbo
8,487
943
16
2
1
182,555
1
L
Awilix
6,398
711
34
4
1
174,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role