Player Matchup

Hel
Hel
DanishCanadian
Hel
Level 29
God Stats
1W - 8L
1,047 SR
Queue Stats
20W - 27L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
FritZy_96
Danzaburou
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 87L
1,485 Elo+
Party 2
Achilles
Achilles
LightAj
Achilles
Level 103
God Stats
1W - 3L
1,191 SR
Queue Stats
300W - 331L
1,529 Elo+
Party 2
Ares
Ares
Umbralcryo
Ares
Level 29
God Stats
26W - 16L
1,650 SR
Queue Stats
163W - 192L
1,492 Elo+
Party 2
Ymir
Ymir
fairbully
Ymir
Level 109
God Stats
5W - 4L
1,850 SR
Queue Stats
227W - 255L
1,491 Elo+
Party 2
Team Averages
Level 83
1,447 SR
1,490 Elo+

VS

Team Averages
Level 87
1,648 SR
1,470 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Nooblious
Loki
Level 127
God Stats
7W - 4L
1,749 SR
Queue Stats
248W - 260L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
OmegaBoros
Zhong Kui
Level 107
God Stats
2W - 2L
1,270 SR
Queue Stats
48W - 60L
1,408 Elo+
Party 1
Mulan
Mulan
realjcolee
Mulan
Level 88
God Stats
10W - 4L
1,918 SR
Queue Stats
180W - 187L
1,508 Elo+
Party 1
Anhur
Anhur
slavetrader
Anhur
Level 84
God Stats
10W - 10L
1,806 SR
Queue Stats
184W - 204L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 2
4,519
646
1,439
4,511
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
FritZy_96
Danzaburou
8
2 / 1 / 1
4,774
682
4,199
3,645
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
LightAj
Achilles
9
3 / 1 / 0
5,259
751
3,935
6,060
2,453
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 4
4,674
668
1,138
4,453
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
8
4 / 1 / 0
5,411
773
2,804
4,886
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 2 / 2
4,085
584
808
5,197
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
9
4 / 2 / 2
5,391
770
2,796
4,610
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
OmegaBoros
Zhong Kui
9
4 / 3 / 2
5,437
777
3,659
4,710
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
3
0 / 1 / 0
3,300
471
913
2,325
612
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
3,719
531
962
4,201
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
8
9
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
2
0.5
W
1
5
2
0.4
W
Danzaburou
FritZy_96
Danzaburou
2
1
1
2.5
W
Achilles
LightAj
Achilles
3
1
0
3
L
Loki
4
2
2
2.5
L
Zhong Kui
OmegaBoros
Zhong Kui
4
3
2
1.67
W
0
1
4
2
W
Ymir
4
1
0
4
L
Mulan
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,515
Damage
9,138
23,555
Taken
21,043
9,402
Mitigated
7,834
6,510
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
808
137
26
623
5,197
2,284
0
1,731
3,466
8,666
0
W
1,439
433
0
807
4,511
1,186
176
1,894
2,450
17,231
0
W
Danzaburou
FritZy_96
Danzaburou
4,199
1,988
0
2,017
3,645
945
504
429
3,216
0
27,014
W
Achilles
LightAj
Achilles
3,935
843
0
1,147
6,060
2,453
129
475
5,543
0
24,913
L
Loki
2,796
469
0
2,020
4,610
1,332
0
1,100
3,510
0
25,430
L
Zhong Kui
OmegaBoros
Zhong Kui
3,659
380
0
1,632
4,710
2,885
370
2,183
2,527
22,575
0
W
1,138
32
70
1,708
4,453
2,675
51
588
3,849
9,622
0
W
Ymir
2,804
989
0
761
4,886
2,143
0
766
4,030
23,341
0
L
Mulan
913
201
0
850
2,325
612
0
0
2,325
0
7,554
L
962
737
0
1,070
4,201
721
0
367
3,834
0
16,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
21,932
216
Minions Killed
189
0
Camps Cleared
0
740,796
Distance Traveled
673,907
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,085
584
15
2
0
142,759
2
W
Hel
4,519
646
33
5
0
125,316
0
W
Danzaburou
4,774
682
54
8
0
129,888
0
W
Achilles
5,259
751
56
8
0
164,847
1
L
Loki
5,391
770
62
9
0
175,762
0
L
Zhong Kui
5,437
777
58
8
0
146,321
2
W
Ares
4,674
668
15
2
0
154,719
0
W
Ymir
5,411
773
58
8
0
166,026
0
L
Mulan
3,300
471
18
3
0
71,383
0
L
Anhur
3,719
531
36
5
0
137,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role