Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
VnllaMilk
Terra
Level 28
God Stats
5W - 1L
1,439 SR
Queue Stats
29W - 28L
1,393 Elo+
Party 1
He Bo
He Bo
Yeet_Chief_
He Bo
Level 49
God Stats
7W - 2L
1,388 SR
Queue Stats
48W - 59L
1,409 Elo+
Party 1
Achilles
Achilles
davidnator7
Achilles
Level 41
God Stats
2W - 2L
1,761 SR
Queue Stats
20W - 25L
1,383 Elo+
Party 1
Mercury
Mercury
nobi04
Mercury
Level 77
God Stats
4W - 2L
1,376 SR
Queue Stats
50W - 59L
1,407 Elo+
Party 1
Team Averages
Level 48
1,493 SR
1,418 Elo+

VS

Team Averages
Level 68
1,450 SR
1,343 Elo+
Thor
Thor
Mr Juicy John
Thor
Level 73
God Stats
3W - 3L
1,672 SR
Queue Stats
30W - 23L
1,351 Elo+
Party 2
Ao Kuang
Ao Kuang
Xavierflow23
Ao Kuang
Level 45
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
darkzid666
King Arthur
Level 121
God Stats
1W - 1L
1,434 SR
Queue Stats
4W - 4L
1,451 Elo+
Solo
Cthulhu
Cthulhu
fergi613
Cthulhu
Level 62
God Stats
0W - 2L
1,373 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 2
Anhur
Anhur
yosefrocksyascks
Anhur
Level 39
God Stats
0W - 2L
1,263 SR
Queue Stats
13W - 33L
1,182 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
1
0 / 0 / 0
2,127
213
0
0
0
Terra
VnllaMilk
Terra
10
1 / 0 / 0
5,859
586
610
6,875
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
5,410
541
2,069
4,192
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
davidnator7
Achilles
11
6 / 2 / 0
6,875
688
8,305
5,918
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
nobi04
Mercury
11
1 / 2 / 1
5,915
592
2,629
7,530
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,635
564
3,110
6,637
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Xavierflow23
Ao Kuang
1
0 / 0 / 0
1,977
198
0
0
0
King Arthur
darkzid666
King Arthur
10
2 / 4 / 1
5,634
563
2,593
10,682
3,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
fergi613
Cthulhu
10
1 / 0 / 1
5,787
579
3,308
5,861
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

2
0 / 1 / 0
3,735
374
231
687
178
Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
8
Kills
5
5
Deaths
8
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
0
0
L
2
3
2
1
W
Terra
VnllaMilk
Terra
1
0
0
1
L
Ao Kuang
Xavierflow23
Ao Kuang
0
0
0
0
W
0
1
1
0.5
L
King Arthur
darkzid666
King Arthur
2
4
1
0.63
W
Achilles
davidnator7
Achilles
6
2
0
3
L
Cthulhu
fergi613
Cthulhu
1
0
1
1.5
W
Mercury
nobi04
Mercury
1
2
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,613
Damage
9,242
24,515
Taken
23,867
13,676
Mitigated
8,950
5,616
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
3,110
1,274
0
1,580
6,637
1,798
0
901
5,669
0
18,563
W
Terra
VnllaMilk
Terra
610
283
15
2,031
6,875
4,645
963
0
6,875
21,127
0
L
Ao Kuang
Xavierflow23
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
2,069
192
0
1,884
4,192
1,165
630
1,903
2,289
26,493
0
L
King Arthur
darkzid666
King Arthur
2,593
350
0
3,632
10,682
3,665
92
0
10,272
0
17,569
W
Achilles
davidnator7
Achilles
8,305
4,680
0
1,148
5,918
5,552
735
548
5,370
0
30,266
L
Cthulhu
fergi613
Cthulhu
3,308
80
78
1,442
5,861
3,309
0
1,373
4,488
25,387
0
W
Mercury
nobi04
Mercury
2,629
1,446
0
538
7,530
2,314
1,301
857
6,673
0
40,039
L
231
154
0
0
687
178
0
405
282
0
2,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
22,768
213
Minions Killed
114
0
Camps Cleared
0
868,228
Distance Traveled
668,970
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
2,127
213
0
0
0
0
0
L
Thor
5,635
564
47
5
0
214,979
4
W
Terra
5,859
586
41
4
0
224,108
0
L
Ao Kuang
1,977
198
0
0
0
0
0
W
He Bo
5,410
541
37
4
0
192,403
0
L
King Arthur
5,634
563
23
2
0
201,176
0
W
Achilles
6,875
688
58
6
0
206,065
0
L
Cthulhu
5,787
579
38
4
0
225,530
0
W
Mercury
5,915
592
77
8
0
245,652
0
L
Anhur
3,735
374
6
1
0
27,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role