Player Matchup

Nike
Nike
GAMECHEATER1105
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,229 Elo+
Party 4
Agni
Agni
Neofar
Agni
Level 39
God Stats
72W - 96L
1,474 SR
Queue Stats
175W - 252L
1,435 Elo+
Party 1
Hachiman
Hachiman
Sugimi
Hachiman
Level 29
God Stats
2W - 7L
1,231 SR
Queue Stats
228W - 301L
1,425 Elo+
Party 1
Hun Batz
Hun Batz
chewblackie
Hun Batz
Level 24
God Stats
1W - 3L
1,692 SR
Queue Stats
77W - 101L
1,394 Elo+
Party 1
Tiamat
Tiamat
xxPandaxxSpeedz
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,229 Elo+
Party 4
Team Averages
Level 32
1,479 SR
1,343 Elo+

VS

Team Averages
Level 50
1,568 SR
1,489 Elo+
Kuzenbo
Kuzenbo
Azarathj
Kuzenbo
Level 46
God Stats
7W - 5L
1,500 SR
Queue Stats
137W - 150L
1,351 Elo+
Party 3
Fenrir
Fenrir
Cute Yuzuchi
Fenrir
Level 39
God Stats
3W - 9L
1,010 SR
Queue Stats
63W - 76L
1,370 Elo+
Party 3
Charybdis
Charybdis
VanishThee
Charybdis
Level 103
God Stats
11W - 7L
1,813 SR
Queue Stats
147W - 117L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
thatfatmonkey
Kukulkan
Level 40
God Stats
5W - 0L
1,934 SR
Queue Stats
63W - 43L
1,567 Elo+
Solo
Medusa
Medusa
valkreiy
Medusa
Level 20
God Stats
5W - 3L
1,585 SR
Queue Stats
5W - 3L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
9,801
891
4,773
11,593
7,000
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
Neofar
Agni
18
5 / 6 / 8
12,277
1,116
18,153
14,472
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Sugimi
Hachiman
16
4 / 2 / 6
11,591
1,054
10,366
9,715
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
chewblackie
Hun Batz
17
5 / 8 / 7
11,713
1,065
12,474
15,098
5,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 8 / 9
10,646
968
5,411
13,145
6,520
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

132

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Azarathj
Kuzenbo
18
0 / 1 / 21
11,899
1,082
8,697
12,477
18,543
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
18
6 / 4 / 11
12,809
1,164
7,351
10,312
3,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
VanishThee
Charybdis
18
8 / 1 / 7
12,657
1,151
13,781
9,132
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
thatfatmonkey
Kukulkan
18
12 / 6 / 5
13,137
1,194
22,829
12,944
3,704
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
valkreiy
Medusa
17
0 / 3 / 13
10,487
953
6,129
10,669
3,180
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
15
Kills
26
26
Deaths
15
33
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Azarathj
Kuzenbo
0
1
21
10.5
W
Fenrir
6
4
11
2.88
L
1
2
3
1.25
L
Agni
Neofar
Agni
5
6
8
1.5
L
Hachiman
Sugimi
Hachiman
4
2
6
3.5
W
Charybdis
VanishThee
Charybdis
8
1
7
11.5
L
Hun Batz
chewblackie
Hun Batz
5
8
7
1.06
W
Kukulkan
thatfatmonkey
Kukulkan
12
6
5
2.42
W
Medusa
valkreiy
Medusa
0
3
13
2.17
L
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,177
Damage
58,787
64,023
Taken
55,534
26,565
Mitigated
31,480
6,994
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Azarathj
Kuzenbo
8,697
3,043
0
995
12,477
18,543
0
4,712
7,765
13,223
0
W
Fenrir
7,351
1,380
0
783
10,312
3,564
0
3,888
6,424
0
21,542
L
4,773
159
0
1,829
11,593
7,000
0
8,066
3,527
0
17,478
L
Agni
Neofar
Agni
18,153
470
0
1,274
14,472
4,623
0
5,476
8,996
35,711
0
L
Hachiman
Sugimi
Hachiman
10,366
4,133
0
1,747
9,715
3,232
0
3,539
6,176
0
33,292
W
Charybdis
VanishThee
Charybdis
13,781
6,673
0
1,933
9,132
2,489
0
5,144
3,988
0
57,236
L
Hun Batz
chewblackie
Hun Batz
12,474
2,448
0
414
15,098
5,190
0
6,578
8,520
0
29,022
W
Kukulkan
thatfatmonkey
Kukulkan
22,829
2,027
0
792
12,944
3,704
0
5,225
7,719
39,997
0
W
Medusa
valkreiy
Medusa
6,129
3,091
0
345
10,669
3,180
0
4,595
6,074
0
20,371
L
5,411
694
0
1,730
13,145
6,520
0
7,867
5,278
30,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,028
Gold Earned
60,989
200
Minions Killed
215
5
Camps Cleared
12
949,729
Distance Traveled
1,049,794
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,899
1,082
1
0
0
210,554
3
W
Fenrir
12,809
1,164
31
3
6
240,197
0
L
Nike
9,801
891
28
3
0
192,713
1
L
Agni
12,277
1,116
45
4
0
187,772
0
L
Hachiman
11,591
1,054
47
4
1
195,856
0
W
Charybdis
12,657
1,151
86
8
3
194,259
0
L
Hun Batz
11,713
1,065
32
3
3
201,840
0
W
Kukulkan
13,137
1,194
50
5
3
207,179
0
W
Medusa
10,487
953
47
4
0
197,605
0
L
Tiamat
10,646
968
48
4
1
171,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role