Player Matchup

Danzaburou
Danzaburou
Eternal Fujin
Danzaburou
Level 59
God Stats
6W - 7L
1,428 SR
Queue Stats
68W - 74L
1,401 Elo+
Party 4
Bacchus
Bacchus
LucianLeonhardt
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,550 Elo+
Party 1
Thanatos
Thanatos
Syeico
Thanatos
Level 160
God Stats
30W - 12L
1,346 SR
Queue Stats
203W - 165L
1,498 Elo+
Party 4
Odin
Odin
ThePaganLord
Odin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
kaand0r
Aphrodite
Level 152
God Stats
2W - 2L
1,752 SR
Queue Stats
524W - 539L
1,567 Elo+
Party 1
Team Averages
Level 100
1,505 SR
1,503 Elo+

VS

Team Averages
Level 56
1,541 SR
1,559 Elo+
Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AdólfCritler
Arachne
Level 42
God Stats
4W - 0L
1,907 SR
Queue Stats
46W - 39L
1,552 Elo+
Party 3
Atlas
Atlas
JaceBelaren
Atlas
Level 29
God Stats
1W - 2L
1,227 SR
Queue Stats
40W - 16L
1,674 Elo+
Party 3
Ra
Ra
MooseCanoe
Ra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 30L
1,500 Elo+
Party 2
Neith
Neith
TiJoeJoe
Neith
Level 69
God Stats
24W - 23L
1,572 SR
Queue Stats
227W - 187L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eternal Fujin
Danzaburou
10
0 / 6 / 1
5,818
388
2,180
9,157
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,302
420
4,017
11,151
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
Syeico
Thanatos
13
6 / 3 / 1
8,195
546
5,320
13,093
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 6 / 0
6,804
454
4,526
14,923
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
kaand0r
Aphrodite
13
3 / 4 / 4
7,959
531
9,576
11,889
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 2 / 4
8,834
589
8,590
7,613
4,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
14
6 / 4 / 2
8,614
574
7,246
12,398
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 8
8,710
581
10,044
11,441
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 6
8,120
541
7,594
9,810
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TiJoeJoe
Neith
14
4 / 1 / 5
8,839
589
11,664
6,446
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
12
Kills
21
21
Deaths
12
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
4
2.5
W
Arachne
6
4
2
1.75
L
Danzaburou
Eternal Fujin
Danzaburou
0
6
1
0.08
W
5
0
8
9
L
1
2
0
0.5
W
3
5
6
1.2
L
Thanatos
Syeico
Thanatos
6
3
1
2.17
L
2
6
0
0.33
W
Neith
TiJoeJoe
Neith
4
1
5
6.5
L
Aphrodite
kaand0r
Aphrodite
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,619
Damage
45,138
60,213
Taken
47,708
27,687
Mitigated
28,627
24,475
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,590
1,738
126
2,006
7,613
4,726
294
257
6,988
0
47,417
W
Arachne
7,246
4,925
0
6,891
12,398
5,405
89
4,323
8,040
0
54,180
L
Danzaburou
Eternal Fujin
Danzaburou
2,180
644
0
1,763
9,157
1,945
0
2,440
6,717
0
24,620
W
10,044
3,740
0
2,178
11,441
12,255
260
3,876
7,493
24,543
3,021
L
4,017
345
0
2,799
11,151
9,703
0
4,271
6,880
14,526
0
W
7,594
1,267
1,203
2,952
9,810
4,022
982
4,219
5,491
43,270
0
L
Thanatos
Syeico
Thanatos
5,320
1,846
0
9,444
13,093
3,964
0
3,956
9,137
0
41,320
L
4,526
578
0
2,963
14,923
7,750
147
2,978
11,945
0
25,577
W
Neith
TiJoeJoe
Neith
11,664
6,196
0
3,675
6,446
2,219
636
918
5,528
0
63,867
L
Aphrodite
kaand0r
Aphrodite
9,576
1,094
737
6,769
11,889
4,325
0
3,758
8,131
58,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,078
Gold Earned
43,117
318
Minions Killed
410
0
Camps Cleared
0
1,418,171
Distance Traveled
1,507,632
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,834
589
86
6
0
289,036
3
W
Arachne
8,614
574
91
6
0
342,720
10
L
Danzaburou
5,818
388
46
3
0
244,637
1
W
Atlas
8,710
581
32
2
0
316,542
4
L
Bacchus
6,302
420
18
1
0
308,372
6
W
Ra
8,120
541
86
6
0
294,217
0
L
Thanatos
8,195
546
79
5
0
321,300
1
L
Odin
6,804
454
60
4
0
272,367
0
W
Neith
8,839
589
115
8
0
265,117
5
L
Aphrodite
7,959
531
115
8
0
271,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role