Player Matchup

Loki
Loki
AlwaysBlaster
Loki
Level 123
God Stats
6W - 1L
1,714 SR
Queue Stats
89W - 78L
1,526 Elo+
Party 2
Anubis
Anubis
Har4mbeshot1st
Anubis
Level 155
God Stats
1W - 2L
1,179 SR
Queue Stats
69W - 58L
1,563 Elo+
Party 2
Sobek
Sobek
Levi6547
Sobek
Level 116
God Stats
5W - 4L
1,500 SR
Queue Stats
168W - 153L
1,519 Elo+
Solo
Freya
Freya
RegdFlexOffender
Freya
Level 113
God Stats
3W - 3L
1,362 SR
Queue Stats
139W - 134L
1,522 Elo+
Solo
Odin
Odin
manateeONacid
Odin
Level 141
God Stats
2W - 1L
1,509 SR
Queue Stats
62W - 51L
1,556 Elo+
Party 2
Team Averages
Level 130
1,453 SR
1,537 Elo+

VS

Team Averages
Level 122
1,499 SR
1,388 Elo+
Chaac
Chaac
HeiseiKyuuNen
Chaac
Level 137
God Stats
0W - 2L
1,260 SR
Queue Stats
41W - 63L
1,362 Elo+
Party 1
Ne Zha
Ne Zha
Panduh97
Ne Zha
Level 111
God Stats
26W - 26L
1,529 SR
Queue Stats
250W - 277L
1,466 Elo+
Party 1
Yemoja
Yemoja
jelly_mochi
Yemoja
Level 134
God Stats
34W - 40L
1,643 SR
Queue Stats
203W - 213L
1,487 Elo+
Party 1
Anubis
Anubis
saman27
Anubis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
whitedragon97
Danzaburou
Level 129
God Stats
2W - 2L
1,565 SR
Queue Stats
17W - 31L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 12
12,470
567
13,663
13,591
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
7 / 2 / 11
12,251
557
16,584
11,825
5,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sobek
Levi6547
Sobek
18
1 / 0 / 7
11,443
520
9,588
16,047
19,568
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 2 / 14
13,155
598
11,768
15,062
6,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 18
11,754
534
13,757
16,628
21,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,821
446
11,975
23,128
25,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Panduh97
Ne Zha
16
6 / 10 / 2
10,276
467
11,857
20,226
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
14
0 / 5 / 3
9,295
423
7,854
15,819
11,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
saman27
Anubis
14
0 / 6 / 1
8,860
403
5,893
11,987
4,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
whitedragon97
Danzaburou
14
1 / 8 / 1
9,441
429
6,078
17,310
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
33
Kills
8
9
Deaths
33
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
4
12
4.25
W
7
2
11
6.25
L
1
4
0
0.25
W
Sobek
Levi6547
Sobek
1
0
7
4.5
L
Ne Zha
Panduh97
Ne Zha
6
10
2
0.7
W
7
2
14
7
L
Yemoja
0
5
3
0.3
W
7
1
18
16
L
Anubis
saman27
Anubis
0
6
1
0.08
L
Danzaburou
whitedragon97
Danzaburou
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,360
Damage
43,657
73,153
Taken
88,470
57,929
Mitigated
53,380
32,023
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,663
1,968
0
3,701
13,591
4,624
1,958
1,674
11,917
0
74,758
W
16,584
677
443
8,152
11,825
5,692
1,682
3,425
8,356
100,836
0
L
11,975
1,894
0
8,810
23,128
25,171
0
14,395
8,515
731
47,453
W
Sobek
Levi6547
Sobek
9,588
2,075
0
9,887
16,047
19,568
841
319
14,646
66,155
0
L
Ne Zha
Panduh97
Ne Zha
11,857
4,930
0
4,630
20,226
6,654
0
6,438
13,530
0
56,807
W
11,768
4,291
0
7,339
15,062
6,631
1,438
4,059
10,836
100,697
0
L
Yemoja
7,854
503
1,474
4,611
15,819
11,517
496
7,695
7,715
43,188
0
W
13,757
2,661
372
2,129
16,628
21,414
692
5,001
11,551
0
47,942
L
Anubis
saman27
Anubis
5,893
36
0
2,597
11,987
4,874
0
4,974
6,784
52,042
0
L
Danzaburou
whitedragon97
Danzaburou
6,078
1,876
0
2,927
17,310
5,164
6,120
4,438
12,707
0
57,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,073
Gold Earned
47,693
585
Minions Killed
454
0
Camps Cleared
0
2,043,420
Distance Traveled
1,809,447
15
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,470
567
102
5
0
434,587
4
W
Anubis
12,251
557
157
7
0
375,969
0
L
Chaac
9,821
446
87
4
0
356,516
10
W
Sobek
11,443
520
122
6
0
363,914
6
L
Ne Zha
10,276
467
83
4
0
387,295
1
W
Freya
13,155
598
154
7
0
436,868
5
L
Yemoja
9,295
423
81
4
0
380,668
12
W
Odin
11,754
534
50
2
0
432,082
0
L
Anubis
8,860
403
103
5
0
352,973
6
L
Danzaburou
9,441
429
100
5
0
331,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role