Player Matchup

Chaac
Chaac
Controlaltf3
Chaac
Level 27
God Stats
3W - 5L
1,482 SR
Queue Stats
115W - 97L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
Genlife
Baron Samedi
Level 160
God Stats
14W - 9L
1,735 SR
Queue Stats
146W - 73L
1,700 Elo+
Party 2
Medusa
Medusa
ngecko
Medusa
Level 129
God Stats
24W - 9L
1,785 SR
Queue Stats
147W - 64L
1,715 Elo+
Party 2
Team Averages
Level 105
1,667 SR
1,677 Elo+

VS

Team Averages
Level 77
1,604 SR
1,618 Elo+
Atlas
Atlas
Bruner67
Atlas
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Dunk31
Baron Samedi
Level 58
God Stats
13W - 2L
1,696 SR
Queue Stats
89W - 69L
1,611 Elo+
Party 1
Ullr
Ullr
FINNSSJ
Ullr
Level 160
God Stats
89W - 44L
1,615 SR
Queue Stats
578W - 406L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
10,752
672
11,555
21,927
21,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Genlife
Baron Samedi
13
4 / 9 / 3
10,158
635
13,135
14,691
7,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
ngecko
Medusa
16
3 / 4 / 3
11,134
696
15,329
18,093
7,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bruner67
Atlas
16
5 / 1 / 9
12,238
765
10,581
13,031
18,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Dunk31
Baron Samedi
17
6 / 6 / 8
11,491
718
19,231
16,679
11,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
FINNSSJ
Ullr
18
5 / 3 / 10
12,061
754
17,969
18,528
7,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
16
16
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bruner67
Atlas
5
1
9
9.5
L
3
3
7
2.17
W
Baron Samedi
Dunk31
Baron Samedi
6
6
8
1.67
W
Ullr
FINNSSJ
Ullr
5
3
10
3.33
L
Baron Samedi
Genlife
Baron Samedi
4
9
3
0.61
L
Medusa
ngecko
Medusa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,019
Damage
47,781
54,711
Taken
48,238
36,852
Mitigated
36,820
14,096
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bruner67
Atlas
10,581
3,278
0
1,097
13,031
18,077
407
1,463
11,464
22,021
0
L
11,555
1,972
0
5,988
21,927
21,468
0
12,046
9,881
476
28,419
W
Baron Samedi
Dunk31
Baron Samedi
19,231
1,957
3,020
4,819
16,679
11,459
678
5,895
10,491
46,489
0
W
Ullr
FINNSSJ
Ullr
17,969
8,858
0
2,569
18,528
7,284
1,784
5,650
12,590
0
60,453
L
Baron Samedi
Genlife
Baron Samedi
13,135
1,440
1,168
2,822
14,691
7,689
292
8,736
5,955
33,922
0
L
Medusa
ngecko
Medusa
15,329
8,802
0
4,118
18,093
7,695
924
9,579
8,514
0
56,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
35,790
162
Minions Killed
166
4
Camps Cleared
6
789,514
Distance Traveled
804,805
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,238
765
25
2
0
261,771
0
L
Chaac
10,752
672
25
2
0
296,831
2
W
Baron Samedi
11,491
718
56
4
2
253,923
0
W
Ullr
12,061
754
85
5
4
289,111
3
L
Baron Samedi
10,158
635
52
3
2
230,338
3
L
Medusa
11,134
696
85
5
2
262,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role