Player Matchup

Shiva
Shiva
alasdiego12
Shiva
Level 91
God Stats
36W - 26L
1,618 SR
Queue Stats
92W - 80L
1,522 Elo+
Party 2
Ymir
Ymir
gonzalez00000950
Ymir
Level 82
God Stats
5W - 3L
1,860 SR
Queue Stats
72W - 73L
1,438 Elo+
Party 2
Cupid
Cupid
juancho-_10000
Cupid
Level 61
God Stats
2W - 1L
1,715 SR
Queue Stats
64W - 81L
1,329 Elo+
Party 2
Poseidon
Poseidon
luispig-el-pro
Poseidon
Level 68
God Stats
13W - 11L
1,675 SR
Queue Stats
137W - 143L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
salvadorg1607
Gilgamesh
Level 36
God Stats
7W - 8L
1,655 SR
Queue Stats
59W - 49L
1,450 Elo+
Party 2
Team Averages
Level 68
1,705 SR
1,446 Elo+

VS

Team Averages
Level 73
1,437 SR
1,435 Elo+
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Mitten6662646
Izanami
Level 4
God Stats
1W - 10L
1,257 SR
Queue Stats
2W - 14L
1,370 Elo+
Party 1
Apollo
Apollo
SonarBlade
Apollo
Level 126
God Stats
10W - 14L
1,509 SR
Queue Stats
432W - 484L
1,466 Elo+
Party 3
Kukulkan
Kukulkan
banananija
Kukulkan
Level 97
God Stats
7W - 8L
1,476 SR
Queue Stats
60W - 67L
1,452 Elo+
Party 3
Sol
Sol
littleredmudkip
Sol
Level 18
God Stats
22W - 26L
1,443 SR
Queue Stats
64W - 80L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 1
6,828
683
5,040
7,236
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 10
5,599
560
2,495
5,995
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
8 / 1 / 0
6,571
657
4,539
4,547
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
10
1 / 1 / 3
5,487
549
1,539
2,896
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
salvadorg1607
Gilgamesh
11
1 / 1 / 1
5,743
574
2,665
5,621
3,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 4 / 1
5,946
595
2,786
6,506
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
6
0 / 8 / 0
4,460
446
1,858
7,251
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
SonarBlade
Apollo
10
1 / 0 / 0
5,904
590
1,582
2,010
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
banananija
Kukulkan
10
1 / 3 / 0
5,857
586
4,235
3,581
1,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 1
5,675
568
3,914
5,563
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
4
4
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
1
0.63
L
Izanami
0
8
0
0
L
Apollo
SonarBlade
Apollo
1
0
0
1
W
8
0
1
8.5
L
Kukulkan
banananija
Kukulkan
1
3
0
0.33
W
0
1
10
5
W
8
1
0
8
L
0
3
1
0.17
W
Poseidon
1
1
3
2.5
W
Gilgamesh
salvadorg1607
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,278
Damage
14,375
26,295
Taken
24,911
12,015
Mitigated
6,952
7,527
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,786
653
0
586
6,506
2,199
130
1,672
4,806
0
28,278
L
Izanami
1,858
1,329
0
666
7,251
1,400
84
991
6,260
0
14,231
L
Apollo
SonarBlade
Apollo
1,582
905
0
889
2,010
549
195
68
1,942
0
27,797
W
5,040
1,498
130
1,341
7,236
3,028
0
1,632
5,604
0
37,639
L
Kukulkan
banananija
Kukulkan
4,235
181
0
100
3,581
1,120
362
1,106
2,475
35,174
0
W
2,495
621
0
1,658
5,995
3,520
0
1,465
4,530
8,332
0
W
4,539
2,585
22
2,402
4,547
1,202
90
0
4,547
0
29,726
L
3,914
1,184
0
1,836
5,563
1,684
798
197
5,139
23,561
3,058
W
Poseidon
1,539
16
0
680
2,896
839
0
1,438
1,458
25,481
0
W
Gilgamesh
salvadorg1607
Gilgamesh
2,665
598
0
1,294
5,621
3,426
555
3,185
2,436
0
23,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
27,842
259
Minions Killed
275
0
Camps Cleared
0
1,056,952
Distance Traveled
919,700
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,946
595
62
6
0
221,987
2
L
Izanami
4,460
446
23
2
0
184,880
0
L
Apollo
5,904
590
65
7
0
179,997
2
W
Shiva
6,828
683
71
7
0
259,682
2
L
Kukulkan
5,857
586
66
7
0
152,916
4
W
Ymir
5,599
560
10
1
0
203,596
3
W
Cupid
6,571
657
69
7
0
191,190
2
L
Sol
5,675
568
59
6
0
179,920
2
W
Poseidon
5,487
549
50
5
0
201,989
1
W
Gilgamesh
5,743
574
59
6
0
200,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role