Player Matchup

Horus
Horus
AlleyWayJack64
Horus
Level 83
God Stats
31W - 12L
1,512 SR
Queue Stats
102W - 92L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
DEA_YoungYoda
Sylvanus
Level 104
God Stats
13W - 15L
1,392 SR
Queue Stats
166W - 158L
1,559 Elo+
Party 1
Jormungandr
Jormungandr
First_Available
Jormungandr
Level 106
God Stats
39W - 34L
1,564 SR
Queue Stats
316W - 322L
1,528 Elo+
Party 1
Ganesha
Ganesha
Life--Rips
Ganesha
Level 80
God Stats
13W - 17L
1,510 SR
Queue Stats
170W - 176L
1,486 Elo+
Party 1
Skadi
Skadi
kirbyheart
Skadi
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 205L
1,475 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,518 Elo+

VS

Team Averages
Level 89
1,486 SR
1,475 Elo+
Nu Wa
Nu Wa
GooGooMuck
Nu Wa
Level 17
God Stats
20W - 21L
1,406 SR
Queue Stats
50W - 76L
1,459 Elo+
Party 2
Chang'e
Chang'e
ItzBubbaa
Chang'e
Level 88
God Stats
52W - 45L
1,537 SR
Queue Stats
207W - 198L
1,515 Elo+
Solo
Hou Yi
Hou Yi
Ramde13
Hou Yi
Level 119
God Stats
21W - 28L
1,485 SR
Queue Stats
326W - 348L
1,424 Elo+
Solo
Chaac
Chaac
TheWetperm
Chaac
Level 59
God Stats
11W - 12L
1,481 SR
Queue Stats
216W - 248L
1,481 Elo+
Solo
Merlin
Merlin
whirlwind4_4
Merlin
Level 160
God Stats
10W - 8L
1,518 SR
Queue Stats
583W - 607L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 18
14,509
1,209
15,685
15,706
12,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
DEA_YoungYoda
Sylvanus
19
3 / 2 / 22
12,959
1,080
14,100
21,395
12,704
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
First_Available
Jormungandr
20
6 / 4 / 28
14,159
1,180
19,684
20,003
25,081
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Life--Rips
Ganesha
20
0 / 3 / 27
12,215
1,018
9,730
16,874
10,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
20
17 / 4 / 8
14,138
1,178
27,670
15,779
4,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
0 / 5 / 4
10,538
878
6,121
10,372
3,381
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
ItzBubbaa
Chang'e
16
1 / 7 / 3
10,825
902
6,137
10,361
3,162
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Ramde13
Hou Yi
19
2 / 8 / 10
12,996
1,083
22,270
23,113
6,778
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
18
0 / 12 / 8
11,812
984
15,968
27,723
23,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
11 / 5 / 3
14,751
1,229
30,053
19,413
7,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
42
37
Kills
14
14
Deaths
37
103
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
1
18
20
W
Sylvanus
DEA_YoungYoda
Sylvanus
3
2
22
7
W
Jormungandr
First_Available
Jormungandr
6
4
28
5
L
Nu Wa
0
5
4
0.4
L
Chang'e
ItzBubbaa
Chang'e
1
7
3
0.36
W
Ganesha
Life--Rips
Ganesha
0
3
27
4.5
L
Hou Yi
Ramde13
Hou Yi
2
8
10
0.88
L
Chaac
0
12
8
0.33
W
Skadi
17
4
8
5.25
L
Merlin
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,869
Damage
80,549
89,757
Taken
90,982
64,841
Mitigated
43,914
27,213
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,685
7,008
6,975
5,622
15,706
12,116
0
8,657
6,784
221
28,964
W
Sylvanus
DEA_YoungYoda
Sylvanus
14,100
1,935
4,428
5,688
21,395
12,704
0
12,496
8,740
28,734
0
W
Jormungandr
First_Available
Jormungandr
19,684
3,364
0
2,485
20,003
25,081
0
9,540
10,155
49,213
0
L
Nu Wa
6,121
1,832
0
0
10,372
3,381
0
5,660
4,712
12,147
0
L
Chang'e
ItzBubbaa
Chang'e
6,137
593
540
1,608
10,361
3,162
0
5,752
4,609
17,904
0
W
Ganesha
Life--Rips
Ganesha
9,730
87
0
243
16,874
10,129
0
5,050
11,570
19,554
0
L
Hou Yi
Ramde13
Hou Yi
22,270
12,887
0
1,479
23,113
6,778
0
13,439
9,674
0
46,641
L
Chaac
15,968
2,812
0
4,981
27,723
23,442
0
9,588
18,135
0
38,413
W
Skadi
27,670
13,850
0
1,772
15,779
4,811
0
6,568
8,882
0
57,302
L
Merlin
30,053
2,399
0
1,025
19,413
7,151
0
9,296
10,117
49,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,980
Gold Earned
60,922
204
Minions Killed
188
8
Camps Cleared
5
1,151,366
Distance Traveled
925,898
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,509
1,209
31
3
2
247,617
0
W
Sylvanus
12,959
1,080
35
3
1
228,139
0
W
Jormungandr
14,159
1,180
65
5
0
242,179
1
L
Nu Wa
10,538
878
8
1
1
179,910
0
L
Chang'e
10,825
902
32
3
1
104,642
0
W
Ganesha
12,215
1,018
0
0
0
211,828
2
L
Hou Yi
12,996
1,083
47
4
1
209,579
0
L
Chaac
11,812
984
47
4
1
220,156
0
W
Skadi
14,138
1,178
73
6
5
221,603
0
L
Merlin
14,751
1,229
54
5
1
211,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role