Player Matchup

Baron Samedi
Baron Samedi
CATJ22
Baron Samedi
Level 47
God Stats
3W - 5L
1,417 SR
Queue Stats
14W - 22L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
HealedCobra
Cthulhu
Level 82
God Stats
13W - 15L
1,466 SR
Queue Stats
70W - 52L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
Rhaegar11
Gilgamesh
Level 69
God Stats
0W - 1L
1,585 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Tiispo
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Tyr
Tyr
mikepence04
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 45
1,494 SR
1,435 Elo+

VS

Team Averages
Level 62
1,507 SR
1,503 Elo+
Scylla
Scylla
Beamisx
Scylla
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Merlin
Merlin
JBLthunderbunny
Merlin
Level 15
God Stats
5W - 5L
1,438 SR
Queue Stats
6W - 8L
1,410 Elo+
Party 4
Izanami
Izanami
SUPPRESSEDTIMM
Izanami
Level 123
God Stats
3W - 1L
1,596 SR
Queue Stats
103W - 96L
1,480 Elo+
Party 4
Jing Wei
Jing Wei
Succxss
Jing Wei
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,563 Elo+
Party 3
Ymir
Ymir
TykerHoosey
Ymir
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CATJ22
Baron Samedi
15
3 / 3 / 4
10,639
1,064
4,574
5,231
2,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
HealedCobra
Cthulhu
16
2 / 1 / 8
11,420
1,142
11,786
14,111
18,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Rhaegar11
Gilgamesh
17
2 / 5 / 10
10,764
1,076
15,646
18,938
16,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Tiispo
Sun Wukong
16
1 / 5 / 7
10,131
1,013
3,607
14,950
11,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
6 / 8 / 7
11,900
1,190
14,500
21,608
19,073
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

200

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Beamisx
Scylla
17
5 / 3 / 12
11,397
1,140
13,090
10,619
4,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 13
11,014
1,101
10,870
5,368
2,372
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
11 / 4 / 10
13,135
1,314
20,020
14,716
6,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
Succxss
Jing Wei
17
1 / 2 / 16
10,449
1,045
12,078
10,113
4,560
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 4 / 14
10,682
1,068
8,511
12,806
16,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
14
Kills
22
22
Deaths
14
36
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Scylla
Beamisx
Scylla
5
3
12
3.67
L
Baron Samedi
CATJ22
Baron Samedi
3
3
4
1.67
L
Cthulhu
HealedCobra
Cthulhu
2
1
8
6
W
2
1
13
8.5
L
Gilgamesh
Rhaegar11
Gilgamesh
2
5
10
1.4
W
11
4
10
4
W
Jing Wei
Succxss
Jing Wei
1
2
16
4.5
L
Sun Wukong
Tiispo
Sun Wukong
1
5
7
0.9
W
3
4
14
2.5
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,113
Damage
64,569
74,838
Taken
53,622
67,369
Mitigated
33,768
13,625
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Beamisx
Scylla
13,090
1,476
0
210
10,619
4,198
0
4,165
6,454
25,428
0
L
Baron Samedi
CATJ22
Baron Samedi
4,574
144
1,487
1,217
5,231
2,353
0
2,916
2,289
18,567
0
L
Cthulhu
HealedCobra
Cthulhu
11,786
429
1,207
1,536
14,111
18,067
0
5,398
8,541
37,238
0
W
10,870
1,578
0
0
5,368
2,372
0
1,468
3,900
28,320
0
L
Gilgamesh
Rhaegar11
Gilgamesh
15,646
5,962
0
2,800
18,938
16,479
0
7,988
10,822
0
28,911
W
20,020
14,048
0
1,648
14,716
6,279
0
4,501
10,215
0
34,442
W
Jing Wei
Succxss
Jing Wei
12,078
10,767
0
1,161
10,113
4,560
0
2,150
7,963
0
32,169
L
Sun Wukong
Tiispo
Sun Wukong
3,607
1,122
0
1,134
14,950
11,397
0
6,552
7,880
0
17,988
W
8,511
1,504
0
0
12,806
16,359
0
4,076
8,730
12,988
0
L
14,500
1,228
0
4,244
21,608
19,073
0
8,515
12,835
0
25,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
56,677
154
Minions Killed
180
6
Camps Cleared
4
971,442
Distance Traveled
925,005
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,397
1,140
37
4
1
206,149
0
L
Baron Samedi
10,639
1,064
30
3
1
119,430
0
L
Cthulhu
11,420
1,142
40
4
5
236,999
2
W
Merlin
11,014
1,101
56
6
0
157,426
0
L
Gilgamesh
10,764
1,076
37
4
0
213,815
0
W
Izanami
13,135
1,314
34
3
3
193,413
2
W
Jing Wei
10,449
1,045
44
4
0
200,258
0
L
Sun Wukong
10,131
1,013
22
2
0
168,404
0
W
Ymir
10,682
1,068
9
1
0
167,759
1
L
Tyr
11,900
1,190
25
3
0
232,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role