Player Matchup

Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver II
EduReiis
Chang'e
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,334 MMR
Party 1
Cthulhu
Cthulhu
Gold V
G13_Reiiis
Cthulhu
Gold V
Level 148
God Stats
1W - 1L
1,671 SR
Queue Stats
34W - 30L
1,393 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,557 SR
1,409 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,651 SR
1,425 MMR
Baron Samedi
Baron Samedi
Bronze IV
Akula 0826
Baron Samedi
Bronze IV
Level 121
God Stats
1W - 0L
1,680 SR
Queue Stats
23W - 9L
1,454 MMR
Party 2
Horus
Horus
Silver III
CMXCIXO
Horus
Silver III
Level 127
God Stats
5W - 2L
1,662 SR
Queue Stats
5W - 3L
1,495 MMR
Party 2
Chaac
Chaac
Silver II
LizzosFat
Chaac
Silver II
Level 102
God Stats
16W - 8L
1,612 SR
Queue Stats
95W - 100L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 8 / 2
11,136
619
12,891
18,113
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
EduReiis
Chang'e
15
3 / 8 / 3
11,567
643
16,352
19,203
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
G13_Reiiis
Cthulhu
13
2 / 9 / 4
10,293
572
11,416
28,704
30,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
KumbhakarnaZhong KuiGilgameshAthenaBastet

VS

Bans
YmirMedusaAphroditeFenrirAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akula 0826
Baron Samedi
19
13 / 3 / 11
14,151
786
29,187
17,968
7,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
CMXCIXO
Horus
19
9 / 1 / 16
13,654
759
18,087
26,178
24,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
LizzosFat
Chaac
16
3 / 3 / 19
12,276
682
13,101
22,776
24,510
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
7
Kills
25
25
Deaths
7
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
8
2
0.38
W
Baron Samedi
Akula 0826
Baron Samedi
13
3
11
6.17
W
Horus
CMXCIXO
Horus
9
1
16
17
L
Chang'e
EduReiis
Chang'e
3
8
3
0.56
L
Cthulhu
G13_Reiiis
Cthulhu
2
9
4
0.44
W
Chaac
LizzosFat
Chaac
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,659
Damage
60,375
66,020
Taken
66,922
40,589
Mitigated
57,452
11,988
Healing
30,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,891
3,680
0
2,312
18,113
5,418
144
5,282
12,831
0
52,523
W
Baron Samedi
Akula 0826
Baron Samedi
29,187
2,377
4,773
8,423
17,968
7,986
784
8,495
9,473
79,140
0
W
Horus
CMXCIXO
Horus
18,087
7,407
1,949
7,190
26,178
24,956
1,336
9,924
16,254
0
42,020
L
Chang'e
EduReiis
Chang'e
16,352
697
2,900
4,559
19,203
4,983
0
7,341
11,862
40,045
0
L
Cthulhu
G13_Reiiis
Cthulhu
11,416
269
669
1,548
28,704
30,188
27
17,320
11,384
21,225
0
W
Chaac
LizzosFat
Chaac
13,101
1,392
0
8,629
22,776
24,510
367
9,808
12,968
0
53,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
40,081
144
Minions Killed
214
3
Camps Cleared
11
855,455
Distance Traveled
1,053,294
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,136
619
79
4
2
283,433
3
W
Baron Samedi
14,151
786
98
5
5
334,116
0
W
Horus
13,654
759
45
3
1
363,035
0
L
Chang'e
11,567
643
43
2
1
283,498
3
L
Cthulhu
10,293
572
22
1
0
288,524
2
W
Chaac
12,276
682
71
4
5
356,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role