Player Matchup

Ymir
Ymir
HeiseiKyuuNen
Ymir
Level 137
God Stats
0W - 3L
1,281 SR
Queue Stats
41W - 63L
1,373 Elo+
Party 1
Nike
Nike
Panduh97
Nike
Level 111
God Stats
3W - 2L
1,729 SR
Queue Stats
250W - 277L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
jelly_mochi
Kukulkan
Level 134
God Stats
36W - 46L
1,500 SR
Queue Stats
203W - 213L
1,496 Elo+
Party 1
Mercury
Mercury
saman27
Mercury
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
whitedragon97
Skadi
Level 129
God Stats
1W - 2L
1,699 SR
Queue Stats
17W - 31L
1,327 Elo+
Party 1
Team Averages
Level 122
1,542 SR
1,434 Elo+

VS

Team Averages
Level 122
1,632 SR
1,544 Elo+
Shiva
Shiva
FiFmAtZ99
Shiva
Level 109
God Stats
23W - 7L
1,522 SR
Queue Stats
180W - 120L
1,543 Elo+
Party 2
Skadi
Skadi
GrandDaddyLevi
Skadi
Level 125
God Stats
4W - 2L
1,391 SR
Queue Stats
151W - 161L
1,517 Elo+
Solo
Vulcan
Vulcan
godsright_Not
Vulcan
Level 82
God Stats
56W - 36L
1,803 SR
Queue Stats
387W - 354L
1,508 Elo+
Solo
Mercury
Mercury
lamax01
Mercury
Level 151
God Stats
21W - 10L
1,606 SR
Queue Stats
328W - 254L
1,561 Elo+
Party 2
Athena
Athena
oOoREDNECK12oOo
Athena
Level 144
God Stats
6W - 5L
1,838 SR
Queue Stats
143W - 141L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 2
7,959
379
4,768
20,163
16,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
13
3 / 8 / 3
8,925
425
17,600
24,705
20,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
jelly_mochi
Kukulkan
15
1 / 8 / 1
9,305
443
10,146
15,059
6,175
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
saman27
Mercury
17
3 / 7 / 1
10,227
487
3,255
15,675
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 0
9,938
473
5,452
11,781
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FiFmAtZ99
Shiva
19
6 / 2 / 9
12,235
583
8,523
17,805
12,970
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 1 / 9
13,577
647
20,056
11,394
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 3 / 13
12,772
608
19,881
9,968
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
lamax01
Mercury
20
11 / 2 / 9
14,506
691
16,667
16,928
8,213
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 0 / 20
11,229
535
4,424
21,977
23,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
99
8
Kills
39
39
Deaths
8
7
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Shiva
FiFmAtZ99
Shiva
6
2
9
5.25
W
12
1
9
16.5
L
0
10
2
0.1
L
Nike
3
8
3
0.56
W
8
3
13
4.83
L
Kukulkan
jelly_mochi
Kukulkan
1
8
1
0.19
W
Mercury
lamax01
Mercury
11
2
9
7.75
W
2
0
20
12
L
Mercury
saman27
Mercury
3
7
1
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,221
Damage
69,551
87,383
Taken
78,072
51,712
Mitigated
53,289
11,849
Healing
21,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
FiFmAtZ99
Shiva
8,523
1,118
178
3,232
17,805
12,970
1,059
3,487
13,608
0
61,564
W
20,056
11,196
0
5,083
11,394
4,730
5,825
2,052
9,201
0
119,848
L
4,768
1,179
651
2,425
20,163
16,516
0
8,902
11,261
19,339
0
L
Nike
17,600
1,592
0
3,715
24,705
20,442
0
7,842
16,863
4,944
43,545
W
19,881
4,544
0
2,218
9,968
4,349
807
3,541
6,209
84,054
0
L
Kukulkan
jelly_mochi
Kukulkan
10,146
458
0
3,185
15,059
6,175
970
3,270
11,789
69,478
0
W
Mercury
lamax01
Mercury
16,667
8,504
0
1,353
16,928
8,213
122
4,756
11,974
0
147,417
W
4,424
893
741
8,506
21,977
23,027
603
5,699
16,138
17,055
0
L
Mercury
saman27
Mercury
3,255
1,154
0
740
15,675
5,677
875
2,137
13,538
0
75,422
L
5,452
2,444
0
1,133
11,781
2,902
2,286
2,154
9,627
0
64,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
64,319
499
Minions Killed
624
0
Camps Cleared
0
1,949,569
Distance Traveled
2,294,189
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,235
583
107
5
0
454,114
0
W
Skadi
13,577
647
157
7
0
390,157
2
L
Ymir
7,959
379
23
1
0
388,036
12
L
Nike
8,925
425
76
4
0
381,849
0
W
Vulcan
12,772
608
145
7
0
444,434
3
L
Kukulkan
9,305
443
134
6
0
374,334
12
W
Mercury
14,506
691
190
9
0
540,230
2
W
Athena
11,229
535
25
1
0
465,254
6
L
Mercury
10,227
487
133
6
0
469,321
0
L
Skadi
9,938
473
133
6
0
336,029
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role