Player Matchup

Zeus
Zeus
EldenBling
Zeus
Level 14
God Stats
9W - 3L
1,746 SR
Queue Stats
12W - 5L
1,714 Elo+
Solo
Erlang Shen
Erlang Shen
GSD_DABGod
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,848 Elo+
Party 2
Thoth
Thoth
GSD_OrigGod
Thoth
Level 128
God Stats
1W - 1L
1,296 SR
Queue Stats
15W - 14L
1,593 Elo+
Party 2
Heimdallr
Heimdallr
Steady Crush
Heimdallr
Level 160
God Stats
13W - 10L
1,621 SR
Queue Stats
224W - 235L
1,533 Elo+
Solo
Bacchus
Bacchus
TheDukeAxolotl
Bacchus
Level 110
God Stats
1W - 5L
1,500 SR
Queue Stats
76W - 55L
1,781 Elo+
Solo
Team Averages
Level 107
1,533 SR
1,694 Elo+

VS

Team Averages
Level 97
1,497 SR
1,531 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BIGBODYBURKE986
Tyr
Level 87
God Stats
0W - 1L
1,349 SR
Queue Stats
6W - 7L
1,471 Elo+
Party 3
Kuzenbo
Kuzenbo
Beads Aegis
Kuzenbo
Level 159
God Stats
10W - 14L
1,633 SR
Queue Stats
79W - 90L
1,560 Elo+
Party 3
Anubis
Anubis
CJFrosty
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 52L
1,616 Elo+
Party 1
Ullr
Ullr
saintgucci69
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 9
8,219
822
14,435
8,165
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
GSD_DABGod
Erlang Shen
13
2 / 1 / 8
7,798
780
3,134
8,753
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 0 / 4
8,524
852
5,944
4,372
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Steady Crush
Heimdallr
15
5 / 2 / 6
8,644
864
9,230
9,060
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 13
8,762
876
8,334
7,140
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
1 / 6 / 5
6,867
687
5,738
10,245
3,158
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 3 / 2
6,821
682
2,915
9,894
8,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Beads Aegis
Kuzenbo
12
1 / 3 / 3
6,764
676
6,840
8,781
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
CJFrosty
Anubis
14
3 / 2 / 4
7,707
771
9,415
9,841
4,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 4
7,718
772
5,576
8,455
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
17
Kills
8
8
Deaths
17
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
6
5
0.58
L
1
3
2
0.67
L
Kuzenbo
Beads Aegis
Kuzenbo
1
3
3
0.83
L
Anubis
CJFrosty
Anubis
3
2
4
2.5
W
4
5
9
1.7
W
Erlang Shen
GSD_DABGod
Erlang Shen
2
1
8
6
W
3
0
4
5
W
Heimdallr
Steady Crush
Heimdallr
5
2
6
4
W
3
0
13
9.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,077
Damage
30,484
37,490
Taken
47,216
20,047
Mitigated
25,505
5,817
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,738
266
0
282
10,245
3,158
0
5,208
5,037
0
13,155
L
2,915
233
255
1,307
9,894
8,257
0
6,353
3,541
0
12,063
L
Kuzenbo
Beads Aegis
Kuzenbo
6,840
1,693
0
668
8,781
7,679
24
4,994
3,787
13,353
0
L
Anubis
CJFrosty
Anubis
9,415
838
51
3,707
9,841
4,076
0
5,934
3,907
29,852
0
W
14,435
1,338
0
630
8,165
2,814
1,369
3,520
4,436
32,612
0
W
Erlang Shen
GSD_DABGod
Erlang Shen
3,134
1,133
0
2,826
8,753
5,225
1,006
4,151
4,539
0
12,017
W
5,944
260
0
250
4,372
1,470
831
1,103
3,243
33,352
0
W
Heimdallr
Steady Crush
Heimdallr
9,230
3,591
0
788
9,060
3,237
3,145
3,401
5,501
0
32,067
W
8,334
1,351
0
1,323
7,140
7,301
515
3,475
3,516
12,782
0
L
5,576
1,558
83
1,951
8,455
2,335
0
6,224
2,231
0
28,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
35,877
209
Minions Killed
165
0
Camps Cleared
0
1,045,722
Distance Traveled
1,000,339
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,867
687
17
2
0
208,781
1
L
Tyr
6,821
682
20
2
0
221,018
2
L
Kuzenbo
6,764
676
9
1
0
193,917
3
L
Anubis
7,707
771
56
6
0
174,678
3
W
Zeus
8,219
822
43
4
0
192,652
1
W
Erlang Shen
7,798
780
22
2
0
202,772
1
W
Thoth
8,524
852
79
8
0
201,105
1
W
Heimdallr
8,644
864
56
6
0
220,134
2
W
Bacchus
8,762
876
9
1
0
229,059
1
L
Ullr
7,718
772
63
6
0
201,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role