Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Deniier
Anhur
Level 153
God Stats
1W - 3L
1,432 SR
Queue Stats
186W - 162L
1,715 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Firestarter1138
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 93L
1,706 Elo+
Solo
Shiva
Shiva
L9BTxPISTOLx
Shiva
Level 116
God Stats
0W - 2L
1,572 SR
Queue Stats
103W - 75L
1,708 Elo+
Party 1
Poseidon
Poseidon
Wolf0fEloStreet
Poseidon
Level 108
God Stats
0W - 1L
1,862 SR
Queue Stats
34W - 27L
1,701 Elo+
Solo
Team Averages
Level 139
1,573 SR
1,666 Elo+

VS

Team Averages
Level 142
1,606 SR
1,692 Elo+
Guan Yu
Guan Yu
Brokizoide
Guan Yu
Level 129
God Stats
6W - 2L
1,404 SR
Queue Stats
294W - 260L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChykieY
Tsukuyomi
Level 134
God Stats
1W - 1L
1,543 SR
Queue Stats
229W - 206L
1,644 Elo+
Party 3
Charybdis
Charybdis
RayTJ
Charybdis
Level 127
God Stats
7W - 6L
1,584 SR
Queue Stats
94W - 71L
1,678 Elo+
Party 3
Vulcan
Vulcan
Slashboarrd
Vulcan
Level 160
God Stats
13W - 3L
1,622 SR
Queue Stats
481W - 191L
1,812 Elo+
Party 2
Atlas
Atlas
TheDamnati
Atlas
Level 160
God Stats
7W - 2L
1,875 SR
Queue Stats
773W - 391L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 3 / 3
10,117
562
7,002
9,046
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Deniier
Anhur
16
5 / 3 / 0
9,984
555
11,022
10,634
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Firestarter1138
Ah Muzen Cab
14
1 / 6 / 4
9,041
502
5,802
17,241
4,562
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 8 / 1
8,719
484
9,545
15,755
15,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
17
3 / 6 / 3
9,786
544
8,740
14,391
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brokizoide
Guan Yu
17
8 / 1 / 7
11,392
633
11,756
17,781
16,030
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ChykieY
Tsukuyomi
18
10 / 6 / 5
11,914
662
14,686
14,917
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
RayTJ
Charybdis
17
3 / 4 / 4
10,490
583
5,988
12,775
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Vulcan
19
2 / 1 / 9
11,343
630
10,511
8,104
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
15
3 / 2 / 10
9,809
545
8,413
15,638
14,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
12
Kills
26
26
Deaths
14
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
3
1.17
W
Guan Yu
Brokizoide
Guan Yu
8
1
7
11.5
W
Tsukuyomi
ChykieY
Tsukuyomi
10
6
5
2.08
L
Anhur
Deniier
Anhur
5
3
0
1.67
L
Ah Muzen Cab
Firestarter1138
Ah Muzen Cab
1
6
4
0.5
L
1
8
1
0.19
W
Charybdis
RayTJ
Charybdis
3
4
4
1.25
W
Vulcan
2
1
9
6.5
W
Atlas
3
2
10
4
L
Poseidon
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,111
Damage
51,354
67,067
Taken
69,215
29,007
Mitigated
41,830
11,234
Healing
20,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,002
138
112
651
9,046
2,655
0
3,692
5,354
81,068
0
W
Guan Yu
Brokizoide
Guan Yu
11,756
2,198
681
7,708
17,781
16,030
49
2,971
13,595
0
65,124
W
Tsukuyomi
ChykieY
Tsukuyomi
14,686
4,481
0
3,600
14,917
5,946
0
3,652
11,181
0
73,383
L
Anhur
Deniier
Anhur
11,022
3,245
0
2,207
10,634
2,997
480
2,452
8,182
0
66,783
L
Ah Muzen Cab
Firestarter1138
Ah Muzen Cab
5,802
1,762
1,411
3,350
17,241
4,562
502
6,147
11,094
0
40,325
L
9,545
1,354
155
2,626
15,755
15,084
0
1,472
14,283
0
52,918
W
Charybdis
RayTJ
Charybdis
5,988
3,209
0
5,472
12,775
3,004
3,287
1,720
11,011
0
80,424
W
Vulcan
10,511
2,252
0
720
8,104
2,793
2,032
2,269
5,793
101,943
0
W
Atlas
8,413
2,746
0
2,281
15,638
14,057
662
4,840
10,678
19,909
6,614
L
Poseidon
8,740
1,568
0
722
14,391
3,709
0
4,383
10,008
81,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,647
Gold Earned
54,948
598
Minions Killed
641
0
Camps Cleared
0
1,768,941
Distance Traveled
1,871,045
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,117
562
169
9
0
425,494
1
W
Guan Yu
11,392
633
140
8
0
417,612
3
W
Tsukuyomi
11,914
662
128
7
0
374,459
3
L
Anhur
9,984
555
133
7
0
307,985
3
L
Ah Muzen Cab
9,041
502
63
4
0
320,077
3
L
Shiva
8,719
484
94
5
0
351,706
5
W
Charybdis
10,490
583
139
8
0
326,071
7
W
Vulcan
11,343
630
190
11
0
392,001
4
W
Atlas
9,809
545
44
2
0
360,902
3
L
Poseidon
9,786
544
139
8
0
363,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role