Player Matchup

Hera
Hera
Silver III
 
Hera
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
AllResolve7
Hou Yi
Bronze IV
Level 118
God Stats
0W - 2L
1,434 SR
Queue Stats
10W - 18L
1,279 MMR
Party 1
Achilles
Achilles
Bronze IV
SpaceAIien
Achilles
Bronze IV
Level 103
God Stats
0W - 3L
1,491 SR
Queue Stats
8W - 15L
1,279 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,475 SR
1,352 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,441 SR
1,295 MMR
Medusa
Medusa
Silver V
 
Medusa
Silver V
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Heavenlyßlade
Ymir
Silver II
Level 159
God Stats
8W - 5L
1,171 SR
Queue Stats
124W - 197L
1,004 MMR
Solo
Zeus
Zeus
Gold III
ThorTheAlmighty
Zeus
Gold III
Level 116
God Stats
19W - 13L
1,652 SR
Queue Stats
69W - 85L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 7 / 2
8,652
721
6,245
9,564
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
3 / 6 / 2
8,722
727
6,184
11,453
3,629
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
SpaceAIien
Achilles
12
3 / 8 / 3
9,220
768
7,473
13,691
12,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothPersephoneGilgameshAresShiva

VS

Bans
BastetAtlasHe BoAthenaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
8 / 2 / 9
9,998
833
11,471
7,957
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 15
10,244
854
5,519
9,037
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
8 / 5 / 9
10,172
848
12,498
8,840
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
21
21
Deaths
8
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
7
2
0.43
W
Medusa
 
Medusa
8
2
9
6.25
L
Hou Yi
3
6
2
0.67
W
5
1
15
12.5
L
Achilles
SpaceAIien
Achilles
3
8
3
0.56
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,902
Damage
29,488
34,708
Taken
25,834
19,313
Mitigated
15,143
1,947
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,245
1,313
0
480
9,564
3,204
0
6,303
3,261
40,209
0
W
Medusa
 
Medusa
11,471
3,768
0
2,071
7,957
2,751
1,428
1,600
6,357
0
41,103
L
Hou Yi
6,184
1,886
0
574
11,453
3,629
0
5,617
5,836
0
20,045
W
5,519
833
0
3,102
9,037
10,057
268
2,421
6,616
14,610
0
L
Achilles
SpaceAIien
Achilles
7,473
2,254
0
893
13,691
12,480
0
6,464
7,227
0
15,792
W
12,498
2,011
99
1,635
8,840
2,335
979
2,691
6,149
38,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
30,414
122
Minions Killed
134
5
Camps Cleared
7
573,041
Distance Traveled
618,501
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,652
721
71
6
1
186,876
5
W
Medusa
9,998
833
66
6
2
214,429
3
L
Hou Yi
8,722
727
29
2
2
204,537
5
W
Ymir
10,244
854
19
2
1
207,686
4
L
Achilles
9,220
768
22
2
2
181,628
3
W
Zeus
10,172
848
49
4
4
196,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role