Player Matchup

Ymir
Ymir
Efraaa
Ymir
Level 58
God Stats
12W - 12L
1,469 SR
Queue Stats
31W - 69L
1,301 Elo+
Party 1
Medusa
Medusa
Ncebolla
Medusa
Level 56
God Stats
5W - 7L
1,432 SR
Queue Stats
109W - 178L
1,376 Elo+
Party 1
Vulcan
Vulcan
masconeitor2519
Vulcan
Level 66
God Stats
4W - 16L
1,295 SR
Queue Stats
31W - 77L
1,144 Elo+
Party 1
Team Averages
Level 60
1,399 SR
1,273 Elo+

VS

Team Averages
Level 77
1,514 SR
1,548 Elo+
Shiva
Shiva
CruciformAtom
Shiva
Level 109
God Stats
8W - 5L
1,599 SR
Queue Stats
222W - 149L
1,605 Elo+
Party 2
Ao Kuang
Ao Kuang
Mister1n5an3
Ao Kuang
Level 106
God Stats
9W - 7L
1,422 SR
Queue Stats
237W - 154L
1,537 Elo+
Party 2
Sol
Sol
Scrubzzzzzz
Sol
Level 16
God Stats
10W - 12L
1,522 SR
Queue Stats
72W - 55L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Efraaa
Ymir
10
1 / 4 / 3
7,441
676
4,744
12,667
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Ncebolla
Medusa
10
1 / 6 / 3
7,101
646
7,151
8,359
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 2
8,177
743
8,119
9,067
3,067
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 13
7,933
721
8,642
12,750
6,335
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Mister1n5an3
Ao Kuang
15
12 / 3 / 2
9,919
902
10,473
10,838
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 0 / 13
8,516
774
8,590
6,297
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
14
14
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
L
Ymir
Efraaa
Ymir
1
4
3
0.63
W
Ao Kuang
Mister1n5an3
Ao Kuang
12
3
2
4.33
L
Medusa
Ncebolla
Medusa
1
6
3
0.42
W
1
0
13
7.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,014
Damage
27,705
30,093
Taken
29,885
17,697
Mitigated
11,814
3,556
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,642
2,531
872
2,299
12,750
6,335
38
5,117
7,633
0
23,087
L
Ymir
Efraaa
Ymir
4,744
1,142
0
1,493
12,667
11,617
0
6,774
5,893
9,427
0
W
Ao Kuang
Mister1n5an3
Ao Kuang
10,473
4,633
0
3,768
10,838
3,738
556
4,949
4,933
27,183
4,132
L
Medusa
Ncebolla
Medusa
7,151
4,095
0
746
8,359
3,013
0
4,584
3,775
0
20,136
W
8,590
3,901
0
3,871
6,297
1,741
2,150
3,101
3,196
39,511
0
L
8,119
2,822
0
1,317
9,067
3,067
0
6,697
2,370
28,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,719
Gold Earned
26,368
82
Minions Killed
139
2
Camps Cleared
8
541,552
Distance Traveled
637,512
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,933
721
27
2
1
218,551
3
L
Ymir
7,441
676
9
1
0
179,215
4
W
Ao Kuang
9,919
902
50
5
6
206,278
2
L
Medusa
7,101
646
31
3
0
172,208
2
W
Sol
8,516
774
62
6
1
212,683
0
L
Vulcan
8,177
743
42
4
2
190,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role