Player Matchup

Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Diamond II
ChargingChuck
He Bo
Diamond II
Level 127
God Stats
2W - 2L
1,882 SR
Queue Stats
48W - 29L
2,510 MMR
Party 2
Cernunnos
Cernunnos
Diamond III
InfiniteCookies
Cernunnos
Diamond III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 321L
2,194 MMR
Party 3
Kali
Kali
Diamond IV
S5ebastian22
Kali
Diamond IV
Level 151
God Stats
36W - 29L
1,751 SR
Queue Stats
687W - 665L
2,045 MMR
Party 3
Guan Yu
Guan Yu
Diamond II
WEBIN
Guan Yu
Diamond II
Level 159
God Stats
15W - 7L
1,730 SR
Queue Stats
89W - 71L
2,289 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,673 SR
2,108 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,742 SR
2,260 MMR
Medusa
Medusa
Masters
FreightTrainTrev
Medusa
Masters
Level 149
God Stats
77W - 61L
1,718 SR
Queue Stats
542W - 449L
2,358 MMR
Solo
Geb
Geb
Diamond V
J3ssica
Geb
Diamond V
Level 159
God Stats
3W - 2L
1,756 SR
Queue Stats
42W - 31L
2,051 MMR
Solo
King Arthur
King Arthur
Diamond III
Lưnar
King Arthur
Diamond III
Level 147
God Stats
194W - 110L
1,811 SR
Queue Stats
579W - 524L
2,436 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond III
Usxrper
Gilgamesh
Diamond III
Level 149
God Stats
29W - 26L
1,751 SR
Queue Stats
585W - 501L
2,273 MMR
Party 1
Chang'e
Chang'e
Masters
Zuedo
Chang'e
Masters
Level 160
God Stats
3W - 5L
1,672 SR
Queue Stats
381W - 363L
2,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 5 / 14
11,013
501
9,605
25,211
30,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 6 / 8
11,751
534
19,986
14,179
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
InfiniteCookies
Cernunnos
15
1 / 8 / 5
10,037
456
15,410
26,020
8,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 4 / 9
12,418
564
17,934
21,008
11,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
WEBIN
Guan Yu
17
3 / 8 / 3
10,762
489
15,103
28,980
40,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ArtioBellonaCliodhna

VS

Bans
ShivaAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 6
13,079
595
21,402
21,683
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
16
2 / 6 / 13
11,287
513
5,920
24,635
20,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Lưnar
King Arthur
20
8 / 3 / 15
14,881
676
34,201
34,455
43,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Usxrper
Gilgamesh
20
11 / 4 / 9
14,621
665
15,403
23,964
13,570
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Zuedo
Chang'e
20
5 / 4 / 12
13,322
606
17,620
20,030
7,685
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
86
22
Kills
31
31
Deaths
22
39
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
14
1.8
L
6
6
8
1.67
W
5
5
6
1.6
L
Cernunnos
InfiniteCookies
Cernunnos
1
8
5
0.44
W
Geb
2
6
13
1.42
W
King Arthur
Lưnar
King Arthur
8
3
15
5.17
L
10
4
9
3.63
W
Gilgamesh
Usxrper
Gilgamesh
11
4
9
3.88
L
Guan Yu
WEBIN
Guan Yu
3
8
3
0.56
W
Chang'e
Zuedo
Chang'e
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,038
Damage
94,546
115,398
Taken
124,767
96,349
Mitigated
92,972
27,923
Healing
41,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,605
711
0
4,695
25,211
30,130
0
7,058
17,907
37,581
0
L
19,986
727
0
2,211
14,179
5,463
0
4,256
9,771
107,357
0
W
21,402
11,741
0
8,737
21,683
7,382
6,472
6,133
15,442
0
122,273
L
Cernunnos
InfiniteCookies
Cernunnos
15,410
6,698
0
4,324
26,020
8,805
0
1,833
24,163
0
77,284
W
Geb
5,920
852
0
4,411
24,635
20,343
33
9,277
15,200
22,044
0
W
King Arthur
Lưnar
King Arthur
34,201
3,397
0
8,152
34,455
43,992
166
5,341
28,348
0
114,556
L
17,934
8,843
0
6,871
21,008
11,021
0
5,734
15,120
0
83,845
W
Gilgamesh
Usxrper
Gilgamesh
15,403
4,614
0
3,664
23,964
13,570
1,614
5,516
16,637
0
119,323
L
Guan Yu
WEBIN
Guan Yu
15,103
1,517
1,842
7,980
28,980
40,930
35
4,801
24,045
0
73,439
W
Chang'e
Zuedo
Chang'e
17,620
1,310
7,230
9,219
20,030
7,685
1,759
6,189
13,705
99,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,981
Gold Earned
67,190
606
Minions Killed
667
0
Camps Cleared
0
2,178,381
Distance Traveled
2,309,969
27
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,013
501
58
3
0
437,388
7
L
He Bo
11,751
534
176
8
0
420,879
2
W
Medusa
13,079
595
164
7
0
425,881
10
L
Cernunnos
10,037
456
137
6
0
386,284
5
W
Geb
11,287
513
25
1
0
476,599
11
W
King Arthur
14,881
676
178
8
0
470,984
6
L
Kali
12,418
564
101
5
0
466,043
6
W
Gilgamesh
14,621
665
140
6
0
501,260
10
L
Guan Yu
10,762
489
134
6
0
467,787
7
W
Chang'e
13,322
606
160
7
0
435,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role