Player Matchup

Serqet
Serqet
Roaminplatypus
Serqet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 145L
1,495 Elo+
Party 1
Discordia
Discordia
UltraNate2
Discordia
Level 27
God Stats
2W - 3L
1,483 SR
Queue Stats
13W - 26L
1,398 Elo+
Party 1
Anhur
Anhur
dualfusion5
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 235L
1,472 Elo+
Party 1
Horus
Horus
reypalomon
Horus
Level 87
God Stats
1W - 2L
1,200 SR
Queue Stats
137W - 130L
1,364 Elo+
Solo
Mulan
Mulan
zach123w
Mulan
Level 61
God Stats
58W - 59L
1,615 SR
Queue Stats
120W - 122L
1,480 Elo+
Party 1
Team Averages
Level 69
1,460 SR
1,442 Elo+

VS

Team Averages
Level 77
1,603 SR
1,494 Elo+
Neith
Neith
F-Gangsta187
Neith
Level 109
God Stats
3W - 2L
1,557 SR
Queue Stats
7W - 5L
1,503 Elo+
Solo
Hera
Hera
LordZombiie0
Hera
Level 101
God Stats
16W - 17L
1,460 SR
Queue Stats
360W - 380L
1,417 Elo+
Solo
Cabrakan
Cabrakan
MisterTorgue14
Cabrakan
Level 44
God Stats
9W - 3L
1,865 SR
Queue Stats
35W - 34L
1,548 Elo+
Party 2
Set
Set
Mumkeyman09
Set
Level 88
God Stats
12W - 14L
1,548 SR
Queue Stats
156W - 144L
1,562 Elo+
Party 2
Fafnir
Fafnir
crazy_kevo04
Fafnir
Level 44
God Stats
3W - 3L
1,583 SR
Queue Stats
47W - 56L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,851
488
3,172
8,910
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
UltraNate2
Discordia
7
0 / 6 / 0
4,725
394
897
6,018
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 3 / 3
5,517
460
6,794
7,747
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
7
2 / 5 / 2
5,257
438
2,959
9,474
3,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
zach123w
Mulan
11
1 / 3 / 2
6,578
548
4,656
9,914
3,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 7
6,129
511
8,852
6,878
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 3
7,646
637
4,201
2,644
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
12
8 / 1 / 4
7,285
607
9,217
6,971
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 3
6,982
582
4,294
6,866
3,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
8
0 / 3 / 7
5,812
484
2,916
7,763
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
20
21
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
7
0
3
8.5
W
Cabrakan
8
1
4
10
W
2
2
3
1.75
L
2
4
1
0.63
L
Discordia
UltraNate2
Discordia
0
6
0
0
W
Fafnir
0
3
7
1.17
L
2
3
3
1.17
L
Horus
2
5
2
0.6
L
Mulan
zach123w
Mulan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,478
Damage
29,480
42,063
Taken
31,122
13,712
Mitigated
13,109
10,118
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,852
2,717
0
2,830
6,878
1,297
772
0
6,878
0
33,256
W
4,201
1,012
0
250
2,644
754
74
557
1,903
47,211
0
W
Cabrakan
9,217
1,698
0
2,132
6,971
3,779
27
118
6,815
36,640
0
W
4,294
1,858
0
1,932
6,866
3,700
301
0
6,556
0
38,157
L
3,172
258
0
3,574
8,910
2,670
0
2,348
6,562
0
27,438
L
Discordia
UltraNate2
Discordia
897
233
0
69
6,018
1,250
0
2,979
3,039
13,663
0
W
Fafnir
2,916
1,264
0
2,811
7,763
3,579
100
0
7,625
11,098
0
L
6,794
4,333
0
1,247
7,747
1,912
0
1,738
6,009
0
34,915
L
Horus
2,959
1,302
1,464
1,917
9,474
3,911
0
5,283
4,191
0
9,876
L
Mulan
zach123w
Mulan
4,656
369
0
1,847
9,914
3,969
0
3,986
5,928
914
34,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
33,854
236
Minions Killed
327
0
Camps Cleared
0
1,102,066
Distance Traveled
1,139,146
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,129
511
51
4
0
208,817
5
W
Hera
7,646
637
90
8
0
228,942
6
W
Cabrakan
7,285
607
73
6
0
230,812
4
W
Set
6,982
582
95
8
0
244,046
5
L
Serqet
5,851
488
56
5
0
253,501
4
L
Discordia
4,725
394
31
3
0
215,978
0
W
Fafnir
5,812
484
18
2
0
226,529
2
L
Anhur
5,517
460
57
5
0
184,227
0
L
Horus
5,257
438
19
2
0
225,124
0
L
Mulan
6,578
548
73
6
0
223,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role