Player Matchup

Cerberus
Cerberus
DesiredAtol5515
Cerberus
Level 156
God Stats
1W - 0L
1,848 SR
Queue Stats
151W - 53L
1,763 Elo+
Party 1
Odin
Odin
DivineLucky5
Odin
Level 149
God Stats
1W - 0L
1,584 SR
Queue Stats
116W - 70L
1,726 Elo+
Party 1
Zeus
Zeus
OompaLumpaEggs
Zeus
Level 56
God Stats
1W - 2L
1,635 SR
Queue Stats
20W - 8L
1,782 Elo+
Party 1
Team Averages
Level 120
1,689 SR
1,757 Elo+

VS

Team Averages
Level 59
1,419 SR
1,518 Elo+
Mercury
Mercury
Acx5Hurricane
Mercury
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 4L
1,641 Elo+
Party 2
Baron Samedi
Baron Samedi
Compy Kibble
Baron Samedi
Level 123
God Stats
34W - 9L
1,546 SR
Queue Stats
186W - 77L
1,772 Elo+
Party 2
Loki
Loki
snakest0sing
Loki
Level 46
God Stats
21W - 36L
1,212 SR
Queue Stats
97W - 158L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
7 / 3 / 10
10,911
779
10,270
13,538
16,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 2 / 13
10,200
729
8,237
11,053
12,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
8 / 5 / 9
11,460
819
13,897
8,340
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
1 / 7 / 7
9,777
698
6,202
12,005
4,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Compy Kibble
Baron Samedi
16
5 / 3 / 4
10,848
775
11,256
13,615
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 8 / 5
9,820
701
5,091
12,302
3,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
18
Kills
10
10
Deaths
18
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
7
7
0.64
L
Baron Samedi
Compy Kibble
Baron Samedi
5
3
4
2.33
W
Cerberus
7
3
10
4
W
3
2
13
4.75
W
8
5
9
2.5
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,404
Damage
22,549
32,931
Taken
37,922
32,962
Mitigated
13,914
5,787
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
6,202
1,776
0
2,086
12,005
4,103
957
7,979
4,026
0
26,549
L
Baron Samedi
Compy Kibble
Baron Samedi
11,256
1,528
728
4,784
13,615
6,007
340
8,556
5,059
48,479
0
W
Cerberus
10,270
544
0
2,476
13,538
16,271
217
4,988
8,550
28,409
0
W
8,237
1,693
0
3,127
11,053
12,778
1,197
4,065
6,988
0
25,806
W
13,897
1,885
0
184
8,340
3,913
972
2,454
5,886
42,734
0
L
5,091
1,299
0
604
12,302
3,804
196
8,015
4,287
0
19,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,571
Gold Earned
30,445
165
Minions Killed
158
3
Camps Cleared
8
733,631
Distance Traveled
706,108
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,777
698
49
4
2
265,348
4
L
Baron Samedi
10,848
775
89
6
2
225,219
5
W
Cerberus
10,911
779
69
5
0
250,565
4
W
Odin
10,200
729
28
2
1
260,587
5
W
Zeus
11,460
819
68
5
2
222,479
3
L
Loki
9,820
701
20
1
4
215,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role