Player Matchup

Loki
Loki
Buttah2x-YT
Loki
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 165L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
CptMani
Ao Kuang
Level 124
God Stats
8W - 6L
1,683 SR
Queue Stats
53W - 65L
1,476 Elo+
Party 1
Olorun
Olorun
Kay_StrAnge
Olorun
Level 148
God Stats
8W - 4L
1,561 SR
Queue Stats
132W - 128L
1,517 Elo+
Party 1
Achilles
Achilles
OuterSpaceBihh
Achilles
Level 12
God Stats
4W - 1L
1,317 SR
Queue Stats
4W - 4L
1,342 Elo+
Party 1
Cupid
Cupid
SaintLaurentD0N
Cupid
Level 38
God Stats
3W - 1L
1,697 SR
Queue Stats
88W - 59L
1,544 Elo+
Party 1
Team Averages
Level 90
1,552 SR
1,470 Elo+

VS

Team Averages
Level 92
1,568 SR
1,453 Elo+
Skadi
Skadi
GIory Corey
Skadi
Level 35
God Stats
9W - 3L
1,728 SR
Queue Stats
76W - 74L
1,547 Elo+
Party 2
Hera
Hera
Rabeard701
Hera
Level 47
God Stats
3W - 2L
1,787 SR
Queue Stats
75W - 95L
1,488 Elo+
Solo
Artio
Artio
ToastinMyWafles
Artio
Level 143
God Stats
13W - 19L
1,378 SR
Queue Stats
529W - 543L
1,479 Elo+
Party 2
Pele
Pele
X KlNG AJ X
Pele
Level 126
God Stats
89W - 53L
1,462 SR
Queue Stats
157W - 140L
1,538 Elo+
Party 2
Guan Yu
Guan Yu
XVI455
Guan Yu
Level 107
God Stats
3W - 5L
1,486 SR
Queue Stats
15W - 28L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,196
563
4,283
4,325
973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
CptMani
Ao Kuang
10
3 / 3 / 2
6,333
576
5,023
8,184
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
11
1 / 1 / 2
6,418
583
2,550
4,718
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
8
0 / 1 / 3
4,827
439
2,146
4,665
2,422
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 1 / 0
7,204
655
5,002
6,753
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,517
502
4,557
6,291
1,469
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 1
4,637
422
1,574
2,415
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
5,696
518
1,682
6,982
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 0 / 0
7,294
663
5,902
8,246
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
XVI455
Guan Yu
8
0 / 6 / 1
5,186
471
1,934
9,064
3,582
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
7
7
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Ao Kuang
CptMani
Ao Kuang
3
3
2
1.33
L
2
4
1
0.63
W
Olorun
1
1
2
2
W
Achilles
0
1
3
1.5
L
0
2
1
0.25
W
5
1
0
5
L
0
0
3
1.5
L
5
0
0
5
L
Guan Yu
XVI455
Guan Yu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,004
Damage
15,649
28,645
Taken
32,998
9,202
Mitigated
11,699
10,358
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,283
1,295
0
1,400
4,325
973
0
258
4,067
0
37,823
W
Ao Kuang
CptMani
Ao Kuang
5,023
1,534
0
2,871
8,184
2,383
34
805
7,379
31,748
0
L
4,557
1,618
0
323
6,291
1,469
0
727
5,564
0
31,103
W
Olorun
2,550
1,123
0
1,888
4,718
1,477
724
1,194
3,524
32,602
0
W
Achilles
2,146
578
0
552
4,665
2,422
34
687
3,978
0
11,095
L
1,574
297
0
500
2,415
795
64
1,972
443
15,030
0
W
5,002
3,022
0
3,647
6,753
1,947
330
0
6,753
0
37,271
L
1,682
237
259
2,338
6,982
2,896
0
468
6,514
15,873
4,279
L
5,902
1,314
0
4,469
8,246
2,957
595
2,691
5,555
0
44,614
L
Guan Yu
XVI455
Guan Yu
1,934
329
0
1,303
9,064
3,582
277
1,715
7,349
0
14,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,978
Gold Earned
28,330
301
Minions Killed
243
0
Camps Cleared
0
1,054,510
Distance Traveled
950,330
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,196
563
79
7
0
227,482
4
W
Ao Kuang
6,333
576
60
5
0
215,427
2
L
Skadi
5,517
502
58
5
0
188,379
1
W
Olorun
6,418
583
70
6
0
201,707
5
W
Achilles
4,827
439
19
2
0
231,352
0
L
Hera
4,637
422
22
2
0
97,693
2
W
Cupid
7,204
655
73
7
0
178,542
1
L
Artio
5,696
518
38
3
0
230,728
5
L
Pele
7,294
663
93
8
0
265,624
3
L
Guan Yu
5,186
471
32
3
0
167,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role