Player Matchup

Neith
Neith
josegoonzalezz
Neith
Level 4
God Stats
4W - 8L
1,321 SR
Queue Stats
21W - 69L
1,500 Elo+
Party 1
Hercules
Hercules
sergiioo23
Hercules
Level 48
God Stats
2W - 2L
1,709 SR
Queue Stats
24W - 71L
1,136 Elo+
Party 1
Janus
Janus
yunesdiaz
Janus
Level 64
God Stats
19W - 22L
1,521 SR
Queue Stats
78W - 152L
1,373 Elo+
Party 1
Team Averages
Level 39
1,517 SR
1,336 Elo+

VS

Team Averages
Level 79
1,594 SR
1,360 Elo+
Vulcan
Vulcan
CoxFairy
Vulcan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,562 Elo+
Solo
Jormungandr
Jormungandr
Nynpo
Jormungandr
Level 66
God Stats
2W - 0L
1,782 SR
Queue Stats
5W - 11L
1,258 Elo+
Party 2
Heimdallr
Heimdallr
paladang
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 6
9,871
581
5,918
15,588
4,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
sergiioo23
Hercules
16
5 / 3 / 9
11,623
684
7,670
23,229
25,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
yunesdiaz
Janus
17
10 / 7 / 6
13,037
767
16,826
21,275
6,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CoxFairy
Vulcan
20
16 / 5 / 3
15,193
894
32,471
9,565
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Nynpo
Jormungandr
17
2 / 4 / 16
12,232
720
18,553
16,246
15,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
paladang
Heimdallr
13
1 / 9 / 10
10,901
641
4,553
13,498
3,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
18
Kills
19
19
Deaths
18
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CoxFairy
Vulcan
16
5
3
3.5
W
Jormungandr
Nynpo
Jormungandr
2
4
16
2.5
L
3
9
6
0.67
W
Heimdallr
paladang
Heimdallr
1
9
10
0.67
L
Hercules
sergiioo23
Hercules
5
3
9
3.17
L
Janus
yunesdiaz
Janus
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,414
Damage
55,577
60,092
Taken
39,309
36,390
Mitigated
23,147
9,698
Healing
1,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CoxFairy
Vulcan
32,471
8,826
0
953
9,565
3,647
1,057
3,787
5,778
74,894
0
W
Jormungandr
Nynpo
Jormungandr
18,553
2,624
0
0
16,246
15,691
168
5,468
10,778
34,701
0
L
5,918
1,504
0
722
15,588
4,456
0
12,434
2,609
0
14,502
W
Heimdallr
paladang
Heimdallr
4,553
2,305
0
91
13,498
3,809
195
8,050
5,448
0
21,402
L
Hercules
sergiioo23
Hercules
7,670
1,559
296
7,612
23,229
25,781
0
18,412
4,019
0
21,986
L
Janus
yunesdiaz
Janus
16,826
1,012
34
1,034
21,275
6,153
0
18,841
2,082
65,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,531
Gold Earned
38,326
160
Minions Killed
161
6
Camps Cleared
9
868,102
Distance Traveled
885,115
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,193
894
98
6
7
340,102
3
W
Jormungandr
12,232
720
27
2
0
298,322
2
L
Neith
9,871
581
14
1
0
222,216
2
W
Heimdallr
10,901
641
36
2
2
246,691
0
L
Hercules
11,623
684
35
2
0
363,550
2
L
Janus
13,037
767
111
7
6
282,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role