Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Branmuffin17
Medusa
Level 152
God Stats
13W - 14L
1,595 SR
Queue Stats
80W - 79L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
Ziionos
Nu Wa
Level 132
God Stats
2W - 3L
1,576 SR
Queue Stats
19W - 17L
1,586 Elo+
Party 1
Ymir
Ymir
mubby
Ymir
Level 152
God Stats
30W - 21L
1,633 SR
Queue Stats
226W - 223L
1,551 Elo+
Solo
Da Ji
Da Ji
xDV8x
Da Ji
Level 156
God Stats
2W - 6L
1,411 SR
Queue Stats
105W - 105L
1,468 Elo+
Party 1
Team Averages
Level 147
1,543 SR
1,516 Elo+

VS

Team Averages
Level 143
1,500 SR
1,558 Elo+
King Arthur
King Arthur
CheapSkylark
King Arthur
Level 154
God Stats
2W - 2L
1,521 SR
Queue Stats
61W - 87L
1,425 Elo+
Solo
Cthulhu
Cthulhu
DrDsRspect
Cthulhu
Level 158
God Stats
12W - 8L
1,700 SR
Queue Stats
56W - 35L
1,624 Elo+
Party 2
Anhur
Anhur
Endeavvorr
Anhur
Level 148
God Stats
8W - 7L
1,482 SR
Queue Stats
56W - 42L
1,502 Elo+
Party 2
Nox
Nox
Farsayy
Nox
Level 144
God Stats
7W - 4L
1,323 SR
Queue Stats
179W - 206L
1,552 Elo+
Solo
Ullr
Ullr
Twents
Ullr
Level 112
God Stats
1W - 5L
1,474 SR
Queue Stats
78W - 79L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
6 / 2 / 13
13,054
593
18,631
25,992
24,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
19
6 / 4 / 10
13,258
603
14,900
18,512
6,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Ziionos
Nu Wa
20
8 / 5 / 12
13,826
628
21,887
10,841
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
mubby
Ymir
17
2 / 2 / 15
11,882
540
8,106
23,313
27,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
xDV8x
Da Ji
20
10 / 6 / 6
13,264
603
13,188
19,328
7,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheapSkylark
King Arthur
16
1 / 7 / 2
10,028
456
8,599
20,665
19,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
DrDsRspect
Cthulhu
19
7 / 6 / 6
12,175
553
18,874
21,890
9,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Anhur
17
4 / 6 / 8
11,016
501
10,431
17,983
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
13
2 / 8 / 6
9,514
432
5,667
20,943
18,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Twents
Ullr
16
5 / 5 / 3
10,029
456
11,183
18,656
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
32
Kills
19
19
Deaths
32
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
2
13
6.25
W
Medusa
6
4
10
2.75
L
King Arthur
CheapSkylark
King Arthur
1
7
2
0.29
L
Cthulhu
DrDsRspect
Cthulhu
7
6
6
1.67
L
Anhur
4
6
8
1.33
L
Nox
2
8
6
0.63
L
Ullr
Twents
Ullr
5
5
3
1.3
W
Nu Wa
Ziionos
Nu Wa
8
5
12
2.8
W
Ymir
mubby
Ymir
2
2
15
4.75
W
Da Ji
xDV8x
Da Ji
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,712
Damage
54,754
97,986
Taken
100,137
70,725
Mitigated
60,856
21,481
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
18,631
2,760
0
6,410
25,992
24,767
382
7,218
18,774
0
87,593
W
Medusa
14,900
7,929
0
5,542
18,512
6,689
2,512
6,855
11,085
0
99,936
L
King Arthur
CheapSkylark
King Arthur
8,599
694
0
3,927
20,665
19,479
0
5,180
15,485
5,446
61,558
L
Cthulhu
DrDsRspect
Cthulhu
18,874
971
463
2,525
21,890
9,654
0
6,958
14,932
94,381
0
L
Anhur
10,431
5,556
0
4,324
17,983
6,347
0
4,690
13,293
0
69,995
L
Nox
5,667
1,029
2,154
2,844
20,943
18,393
0
9,024
11,919
21,090
0
L
Ullr
Twents
Ullr
11,183
2,894
0
3,888
18,656
6,983
0
4,566
14,090
0
67,455
W
Nu Wa
Ziionos
Nu Wa
21,887
3,719
0
2,817
10,841
3,556
2,764
5,132
5,435
106,017
0
W
Ymir
mubby
Ymir
8,106
1,342
0
5,194
23,313
27,903
375
10,419
12,894
31,286
4,229
W
Da Ji
xDV8x
Da Ji
13,188
4,025
0
1,518
19,328
7,810
1,915
4,467
14,861
0
87,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,284
Gold Earned
52,762
592
Minions Killed
520
0
Camps Cleared
0
2,131,913
Distance Traveled
2,074,800
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,054
593
147
7
0
461,622
4
W
Medusa
13,258
603
136
6
0
431,978
7
L
King Arthur
10,028
456
109
5
0
420,258
3
L
Cthulhu
12,175
553
164
7
0
465,113
5
L
Anhur
11,016
501
120
5
0
384,043
4
L
Nox
9,514
432
27
1
0
394,114
9
L
Ullr
10,029
456
100
5
0
411,272
4
W
Nu Wa
13,826
628
151
7
0
405,841
1
W
Ymir
11,882
540
51
2
0
434,974
9
W
Da Ji
13,264
603
107
5
0
397,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role