Player Matchup

Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
DarkLegacy12
Ah Puch
Level 127
God Stats
14W - 17L
1,379 SR
Queue Stats
145W - 182L
1,343 Elo+
Party 2
Thor
Thor
Diddian
Thor
Level 129
God Stats
31W - 24L
1,568 SR
Queue Stats
79W - 115L
1,352 Elo+
Party 2
Jormungandr
Jormungandr
ElBuhoGP
Jormungandr
Level 106
God Stats
17W - 15L
1,940 SR
Queue Stats
266W - 288L
1,399 Elo+
Solo
Team Averages
Level 82
1,577 SR
1,419 Elo+

VS

Team Averages
Level 16
1,488 SR
1,147 Elo+
Tiamat
Tiamat
LegendaryRukkus
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,079 Elo+
Party 1
Cerberus
Cerberus
MiguelNite
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,337 Elo+
Solo
Neith
Neith
Ryawinninson
Neith
Level 25
God Stats
0W - 3L
1,439 SR
Queue Stats
0W - 5L
1,048 Elo+
Party 1
Heimdallr
Heimdallr
bdotyoung
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,048 Elo+
Party 1
Cthulhu
Cthulhu
buzz336
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
9 / 0 / 6
8,824
882
8,389
4,308
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
 
Fenrir
14
2 / 1 / 11
7,725
773
4,392
8,031
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
DarkLegacy12
Ah Puch
15
6 / 0 / 12
8,618
862
9,758
3,405
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Diddian
Thor
17
12 / 1 / 10
9,883
988
7,836
7,640
3,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ElBuhoGP
Jormungandr
16
1 / 0 / 24
9,131
913
6,868
9,250
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
6,114
611
2,227
10,182
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MiguelNite
Cerberus
11
0 / 4 / 0
6,363
636
1,745
7,032
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 4 / 1
6,850
685
5,096
7,277
2,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
bdotyoung
Heimdallr
13
0 / 7 / 1
6,584
658
3,252
9,559
3,158
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
buzz336
Cthulhu
13
1 / 6 / 0
6,813
681
2,093
9,296
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
4
30
Kills
2
2
Deaths
30
63
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
0
6
12
W
Fenrir
 
Fenrir
2
1
11
7.5
W
Ah Puch
DarkLegacy12
Ah Puch
6
0
12
12
W
Thor
Diddian
Thor
12
1
10
17
W
Jormungandr
ElBuhoGP
Jormungandr
1
0
24
13
L
0
9
0
0
L
Cerberus
MiguelNite
Cerberus
0
4
0
0
L
1
4
1
0.38
L
Heimdallr
bdotyoung
Heimdallr
0
7
1
0.07
L
Cthulhu
buzz336
Cthulhu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,243
Damage
14,413
32,634
Taken
43,346
22,277
Mitigated
19,560
9,376
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,389
4,390
0
1,347
4,308
1,616
2,309
810
3,474
0
19,373
W
Fenrir
 
Fenrir
4,392
962
0
970
8,031
6,802
1,479
1,423
6,541
0
6,650
W
Ah Puch
DarkLegacy12
Ah Puch
9,758
27
273
1,360
3,405
1,509
1,203
902
2,345
26,354
0
W
Thor
Diddian
Thor
7,836
1,354
0
1,641
7,640
3,489
2,273
586
7,019
0
30,849
W
Jormungandr
ElBuhoGP
Jormungandr
6,868
1,375
248
3,537
9,250
8,861
952
1,937
7,190
32,035
0
L
2,227
297
57
568
10,182
3,839
0
4,837
5,276
5,229
0
L
Cerberus
MiguelNite
Cerberus
1,745
203
0
1,109
7,032
3,214
0
1,101
5,820
7,232
0
L
5,096
2,038
0
576
7,277
2,369
47
2,460
4,710
0
25,145
L
Heimdallr
bdotyoung
Heimdallr
3,252
1,866
0
597
9,559
3,158
0
4,776
4,745
0
13,611
L
Cthulhu
buzz336
Cthulhu
2,093
101
0
628
9,296
6,980
0
3,452
5,820
13,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,181
Gold Earned
32,724
197
Minions Killed
132
0
Camps Cleared
0
1,004,062
Distance Traveled
769,371
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,824
882
35
4
0
193,561
1
W
Fenrir
7,725
773
9
1
0
216,173
0
W
Ah Puch
8,618
862
45
5
0
199,925
1
W
Thor
9,883
988
53
5
0
196,123
2
W
Jormungandr
9,131
913
55
6
0
198,280
1
L
Tiamat
6,114
611
11
1
0
144,521
0
L
Cerberus
6,363
636
21
2
0
135,283
3
L
Neith
6,850
685
42
4
0
172,226
4
L
Heimdallr
6,584
658
38
4
0
152,258
0
L
Cthulhu
6,813
681
20
2
0
165,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role