Player Matchup

Hel
Hel
DanishCanadian
Hel
Level 29
God Stats
1W - 8L
1,101 SR
Queue Stats
20W - 27L
1,477 Elo+
Party 1
Achilles
Achilles
LightAj
Achilles
Level 103
God Stats
1W - 3L
1,310 SR
Queue Stats
300W - 331L
1,552 Elo+
Party 1
Ullr
Ullr
SleepyJesus_
Ullr
Level 103
God Stats
0W - 3L
1,244 SR
Queue Stats
7W - 15L
1,368 Elo+
Party 1
Khepri
Khepri
Umbralcryo
Khepri
Level 29
God Stats
2W - 10L
1,423 SR
Queue Stats
163W - 192L
1,513 Elo+
Party 1
Kumbhakarna
Kumbhakarna
fairbully
Kumbhakarna
Level 109
God Stats
2W - 3L
1,586 SR
Queue Stats
227W - 255L
1,512 Elo+
Party 1
Team Averages
Level 75
1,332 SR
1,485 Elo+

VS

Team Averages
Level 92
1,506 SR
1,516 Elo+
Izanami
Izanami
DefaultBauty
Izanami
Level 42
God Stats
7W - 5L
1,771 SR
Queue Stats
32W - 39L
1,580 Elo+
Party 3
Zeus
Zeus
KingShlime
Zeus
Level 44
God Stats
4W - 5L
1,354 SR
Queue Stats
92W - 104L
1,505 Elo+
Party 2
Vamana
Vamana
Ze Lemonz
Vamana
Level 143
God Stats
9W - 9L
1,560 SR
Queue Stats
233W - 257L
1,541 Elo+
Party 2
Bellona
Bellona
crewDADDY
Bellona
Level 127
God Stats
6W - 10L
1,478 SR
Queue Stats
137W - 151L
1,540 Elo+
Party 2
Ares
Ares
night_soul_nz
Ares
Level 103
God Stats
10W - 7L
1,367 SR
Queue Stats
113W - 116L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 4
11,113
483
7,011
17,813
7,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LightAj
Achilles
18
3 / 5 / 5
11,584
504
15,115
25,255
22,191
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
0 / 6 / 2
10,825
471
4,011
12,976
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Umbralcryo
Khepri
14
0 / 8 / 3
8,904
387
2,686
22,690
17,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
fairbully
Kumbhakarna
18
8 / 8 / 1
12,359
537
16,082
24,103
8,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DefaultBauty
Izanami
20
10 / 1 / 3
13,962
607
14,894
14,828
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 4 / 7
14,609
635
27,466
11,451
4,968
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Ze Lemonz
Vamana
20
7 / 3 / 9
14,526
632
17,074
23,226
25,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
crewDADDY
Bellona
20
3 / 3 / 7
13,438
584
9,702
19,889
13,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 14
12,493
543
12,145
19,070
24,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
14
Kills
37
37
Deaths
14
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
W
Izanami
DefaultBauty
Izanami
10
1
3
11.5
W
13
4
7
4.13
L
Achilles
LightAj
Achilles
3
5
5
1.1
L
0
6
2
0.17
L
Khepri
Umbralcryo
Khepri
0
8
3
0.19
W
Vamana
Ze Lemonz
Vamana
7
3
9
3.83
W
Bellona
crewDADDY
Bellona
3
3
7
2.17
L
Kumbhakarna
fairbully
Kumbhakarna
8
8
1
1.06
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,905
Damage
81,281
102,837
Taken
88,464
60,607
Mitigated
75,629
20,062
Healing
27,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,011
1,175
1,585
2,778
17,813
7,711
448
10,584
6,845
61,066
0
W
Izanami
DefaultBauty
Izanami
14,894
10,097
0
7,223
14,828
6,859
3,643
2,490
12,338
0
134,984
W
27,466
3,404
141
3,728
11,451
4,968
104
6,403
5,048
109,906
0
L
Achilles
LightAj
Achilles
15,115
2,887
0
5,435
25,255
22,191
192
6,747
18,412
0
79,918
L
4,011
1,426
0
1,791
12,976
4,777
0
832
12,144
0
83,241
L
Khepri
Umbralcryo
Khepri
2,686
296
2,602
2,563
22,690
17,215
0
11,329
10,051
18,402
2,260
W
Vamana
Ze Lemonz
Vamana
17,074
9,224
0
7,954
23,226
25,898
51
4,829
18,397
0
98,813
W
Bellona
crewDADDY
Bellona
9,702
3,665
0
4,077
19,889
13,814
3,184
5,658
14,231
0
125,707
L
Kumbhakarna
fairbully
Kumbhakarna
16,082
1,771
0
3,308
24,103
8,713
0
8,905
14,956
60,694
0
W
12,145
825
0
4,381
19,070
24,090
816
6,533
12,537
28,864
1,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,785
Gold Earned
69,028
556
Minions Killed
739
0
Camps Cleared
0
2,028,377
Distance Traveled
2,104,091
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,113
483
109
5
0
336,497
2
W
Izanami
13,962
607
206
9
0
351,932
1
W
Zeus
14,609
635
148
6
0
413,415
4
L
Achilles
11,584
504
155
7
0
414,700
0
L
Ullr
10,825
471
162
7
0
420,336
4
L
Khepri
8,904
387
27
1
0
436,712
2
W
Vamana
14,526
632
181
8
0
446,041
0
W
Bellona
13,438
584
182
8
0
489,148
2
L
Kumbhakarna
12,359
537
103
4
0
420,132
1
W
Ares
12,493
543
22
1
0
403,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role